Public match receipt
Oct 20, 01:40 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
10
Team B
13
Top Frag Rating · Jav · 1.16
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
colZ
4/8
Entries won / attempted
Trade impact
perc30peter
5
Trade kills
Clutches
Norman
1/4
Clutches won / played
Utility
Jav
209
1 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS20,4761,490 | 19 | 16 | 5 | 1.19 | 82.3 | 32% | 87% | 1.14 | -110 | 3 |
Shockplug CS14,9991,204 | 15 | 18 | 8 | 0.83 | 86.3 | 53% | 70% | 1.00 | -227 | 0 |
gas huffer 2KForever CS20,000899 | 18 | 17 | 6 | 1.06 | 87.4 | 56% | 70% | 1.07 | -101 | 2 |
colZ CS19,4521,247 | 14 | 17 | 6 | 0.82 | 76.4 | 71% | 65% | 0.94 | -329 | 3 |
perc30peter CS19,8181,202 | 14 | 16 | 2 | 0.88 | 56.1 | 57% | 70% | 0.88 | -381 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Jav CS21,9371,295 | 19 | 16 | 5 | 1.19 | 97.3 | 32% | 74% | 1.16 | +359 | 3 |
cosmos CS20,0001,234 | 20 | 19 | 4 | 1.05 | 96.5 | 60% | 65% | 1.09 | +190 | 5 |
Randall CS19,8871,017 | 19 | 15 | 3 | 1.27 | 82.7 | 42% | 74% | 1.12 | +112 | 2 |
Norman CS18,3561,135 | 18 | 14 | 2 | 1.29 | 74.4 | 44% | 74% | 1.09 | +334 | 1 |
Tiller CS14,6511,045 | 7 | 19 | 7 | 0.37 | 58.7 | 43% | 65% | 0.74 | +348 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Jav | 209 | 1 | 2/5 | 5 | 0/2 | 3 | 51 |
DaSCHILL | 70 | 0 | 3/3 | 4 | 0/3 | 3 | 50 |
Randall | 165 | 4 | 1/4 | 4 | 0/2 | 2 | 44 |
Norman | 69 | 4 | 2/4 | 3 | 1/4 | 1 | 38 |
cosmos | 125 | 23 | 3/7 | 4 | 0/1 | 5 | 47 |
gas huffer 2KForever | 107 | 4 | 2/3 | 0 | 0/3 | 2 | 42 |
Shockplug | 60 | 8 | 2/4 | 1 | 0/2 | 0 | 43 |
colZ | 86 | 10 | 4/8 | 2 | 0/3 | 3 | 37 |
perc30peter | 131 | 0 | 4/5 | 5 | 0/3 | 2 | 31 |
Tiller | 106 | 3 | 0/3 | 2 | 0/1 | 2 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Jav | — | — / — | 134ms · 29 | 25.5% | 7.7% | 9.9% | 7° p90 | — | 1248 mdeg | 59% / 118% / 93% | None |
DaSCHILL | — | — / — | 172ms · 22 | 17.5% | 10.0% | 11.4% | 6° p90 | — | 1137 mdeg | 59% / 100% / 93% | None |
Randall | — | — / — | 171ms · 25 | 8.5% | 60.0% | 14.7% | 6° p90 | — | 1368 mdeg | 79% / 100% / 99% | None |
Norman | — | — / — | 108ms · 23 | 25.4% | 26.7% | 13.6% | 14° p90 | — | 1162 mdeg | 83% / 90% / 100% | None |
cosmos | — | — / — | 44ms · 23 | 13.6% | 18.8% | 19.0% | 8° p90 | — | 1080 mdeg | 113% / 117% / 82% | None |
gas huffer 2KForever | — | — / — | 139ms · 22 | 9.9% | 16.7% | 20.0% | 9° p90 | — | 621 mdeg | 104% / 106% / 83% | None |
Shockplug | — | — / — | 299ms · 29 | 13.1% | 30.8% | 14.1% | 13° p90 | — | 1017 mdeg | 100% / 104% / 65% | None |
colZ | — | — / — | 60ms · 18 | 22.8% | 23.1% | 20.8% | 26° p90 | — | 958 mdeg | 134% / 92% / 64% | None |
perc30peter | — | — / — | 129ms · 18 | 23.8% | 30.0% | 25.6% | 12° p90 | — | 1677 mdeg | 107% / 68% / 68% | None |
Tiller | — | — / — | 80ms · 25 | 20.0% | 0.0% | 7.4% | 4° p90 | — | 1041 mdeg | 80% / 71% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 21 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+438 ticks
colZ threw a flashbang
+548 ticks
colZ detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 6.2s team blind
+586 ticks
Norman threw a HE grenade
+588 ticks
cosmos threw a smoke
+610 ticks
Shockplug threw a flashbang
+676 ticks
Jav threw a incendiary
+689 ticks
colZ threw a smoke
+697 ticks
Norman detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+700 ticks
gas huffer 2KForever threw a smoke
+718 ticks
cosmos threw a flashbang
+720 ticks
Shockplug detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+724 ticks
cosmos detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+757 ticks
Jav detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+773 ticks
colZ threw a flashbang
+791 ticks
Shockplug threw a flashbang
+829 ticks
cosmos detonated a flashbang
0 dmg · 5 enemies · 1 teammates · 21.9s enemy blind · 0.3s team blind
+847 ticks
Randall threw a incendiary
+857 ticks
Jav threw a flashbang
+868 ticks
gas huffer 2KForever detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+883 ticks
colZ detonated a flashbang
0 dmg · 1 enemies · 4 teammates · 3.5s enemy blind · 16.1s team blind
+901 ticks
Shockplug detonated a flashbang
0 dmg · 2 enemies · 5 teammates · 7.3s enemy blind · 19.3s team blind
+909 ticks
Randall detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+913 ticks
colZ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+967 ticks
Jav detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,063 ticks
Jav threw a smoke
+1,109 ticks
Jav molotov expired
+1,182 ticks
Jav detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,228 ticks
Randall eliminated gas huffer 2KForever with m4a1 · assisted by TillerOpeningHeadshot+1,259 ticks
cosmos threw a incendiary
+1,261 ticks
Randall molotov expired
+1,333 ticks
cosmos detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,340 ticks
Shockplug eliminated Tiller with AK-47Headshot+1,368 ticks
DaSCHILL dropped the bomb
21.4s clock+1,368 ticks
cosmos eliminated DaSCHILL with mag7+1,374 ticks
colZ picked up the bomb
21.5s clock+1,422 ticks
colZ dropped the bomb
22.2s clock+1,422 ticks
cosmos eliminated colZ with mag7Headshot+1,477 ticks
cosmos eliminated Shockplug with mag7 · assisted by TillerTrade+1,478 ticks
Randall threw a HE grenade
+1,589 ticks
Randall detonated a HE grenade
4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,685 ticks
cosmos molotov expired
+2,136 ticks
cosmos smoke expired
+2,206 ticks
cosmos threw a smoke
+2,256 ticks
Jav eliminated perc30peter with M4A1-S · assisted by Randall
Kill feed
163 of 167 events
Objective
87 of unknown events
Grenades
626 of unknown events