Public match receipt
Aug 1, 11:15 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · washingtonwizardsFan · 1.34
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
6/8
Entries won / attempted
Trade impact
hybrid
5
Trade kills
Clutches
IMTHETRUTH
2/4
Clutches won / played
Utility
Auxis
110
9 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
hybrid CS—FACEIT— | 21 | 17 | 6 | 1.24 | 103.6 | 43% | 78% | 1.22 | — | 2 |
Monke CS—FACEIT— | 21 | 19 | 3 | 1.11 | 91.5 | 38% | 61% | 1.07 | — | 3 |
ResPectedXx CS—FACEIT— | 18 | 16 | 2 | 1.13 | 70.0 | 44% | 65% | 1.00 | — | 3 |
glock CS—FACEIT— | 13 | 19 | 6 | 0.68 | 73.0 | 31% | 70% | 0.90 | — | 3 |
IMTHETRUTH CS—FACEIT— | 14 | 16 | 6 | 0.88 | 69.3 | 64% | 70% | 0.94 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 26 | 19 | 6 | 1.37 | 123.9 | 54% | 78% | 1.34 | — | 5 |
Auxis CS2,643752 | 23 | 18 | 9 | 1.28 | 113.1 | 57% | 83% | 1.28 | — | 1 |
Sleepyhead CS—1,065 | 25 | 17 | 3 | 1.47 | 109.7 | 28% | 74% | 1.29 | — | 3 |
leviathan CS—FACEIT— | 7 | 16 | 3 | 0.44 | 32.0 | 86% | 43% | 0.57 | — | 1 |
xcurry156 CS2,624FACEIT— | 5 | 17 | 3 | 0.29 | 27.6 | 40% | 65% | 0.58 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 8 | 6 | 6/8 | 4 | 0/3 | 5 | 62 |
Sleepyhead | 15 | 1 | 6/8 | 4 | 1/3 | 3 | 56 |
Auxis | 110 | 9 | 3/4 | 4 | 1/5 | 1 | 57 |
hybrid | 35 | 2 | 1/3 | 5 | 1/6 | 2 | 52 |
Monke | 28 | 14 | 2/7 | 3 | 0/0 | 3 | 47 |
ResPectedXx | 0 | 4 | 2/7 | 2 | 0/2 | 3 | 43 |
IMTHETRUTH | 62 | 5 | 0/0 | 3 | 2/4 | 2 | 31 |
glock | 5 | 1 | 3/6 | 2 | 2/3 | 3 | 34 |
xcurry156 | 0 | 3 | 0/0 | 1 | 0/2 | 0 | 13 |
leviathan | 0 | 3 | 0/3 | 3 | 0/2 | 1 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 110ms · 45 | 16.3% | — | 19.2% | — | — | 3446 mdeg | 101% / 150% / 107% | None |
Sleepyhead | — | — / — | 75ms · 34 | 33.9% | — | 9.6% | — | — | 2929 mdeg | 53% / 132% / 115% | None |
Auxis | — | — / — | 188ms · 32 | 10.0% | — | 15.5% | — | — | 3800 mdeg | 106% / 137% / 100% | None |
hybrid | — | — / — | 173ms · 28 | 20.0% | — | 16.3% | — | — | 3265 mdeg | 80% / 125% / 97% | None |
Monke | — | — / — | 102ms · 31 | 25.3% | — | 20.8% | — | — | 1367 mdeg | 72% / 111% / 86% | None |
ResPectedXx | — | — / — | 0ms · 19 | 45.2% | — | 26.7% | — | — | 1511 mdeg | 83% / 85% / 88% | None |
IMTHETRUTH | — | — / — | 139ms · 25 | 19.6% | — | 22.7% | — | — | 4080 mdeg | 121% / 84% / 68% | None |
glock | — | — / — | 54ms · 24 | 25.0% | — | 11.6% | — | — | 2495 mdeg | 58% / 88% / 54% | None |
xcurry156 | — | — / — | 36ms · 7 | 7.9% | — | 11.5% | — | — | 3573 mdeg | 75% / 33% / 23% | None |
leviathan | — | — / — | 212ms · 16 | 22.2% | — | 23.1% | — | — | 2475 mdeg | 161% / 39% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+326 ticks
Auxis threw a flashbang
+368 ticks
hybrid threw a smoke
+437 ticks
Auxis detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 3.5s enemy blind · 0.0s team blind
+707 ticks
hybrid detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+819 ticks
Sleepyhead eliminated ResPectedXx with MP9OpeningHeadshot+932 ticks
Monke eliminated Sleepyhead with Desert EagleTradeHeadshot+1,506 ticks
Monke threw a incendiary
+1,724 ticks
IMTHETRUTH dropped the bomb
26.9s clock+1,770 ticks
leviathan threw a incendiary
+1,798 ticks
Monke picked up the bomb
28.1s clock+1,890 ticks
Monke dropped the bomb
29.5s clock+1,890 ticks
washingtonwizardsFan eliminated Monke with m4a1+1,893 ticks
leviathan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,953 ticks
Auxis eliminated glock with M4A1-SHeadshotThrough smoke+1,996 ticks
washingtonwizardsFan eliminated IMTHETRUTH with m4a1+2,117 ticks
hybrid eliminated washingtonwizardsFan with glockTrade+2,119 ticks
hybrid smoke expired
+2,245 ticks
leviathan molotov expired
+2,293 ticks
hybrid picked up the bomb
35.8s clock+2,796 ticks
hybrid dropped the bomb
43.7s clock+2,796 ticks
leviathan eliminated hybrid with fiveseven · assisted by washingtonwizardsFanHeadshot
Kill feed
174 exact match events
Objective
47 of unknown events
Grenades
348 of unknown events