Public match receipt
Aug 3, 12:10 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · PANTHER · 1.46
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
PANTHER
7/10
Entries won / attempted
Trade impact
PANTHER
7
Trade kills
Clutches
behart
1/5
Clutches won / played
Utility
PinnAt
127
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
behart CS1,565500 | 21 | 15 | 2 | 1.40 | 93.0 | 14% | 67% | 1.18 | -115 | 4 |
PinnAt CS3,344593 | 18 | 18 | 6 | 1.00 | 93.1 | 22% | 75% | 1.09 | -101 | 3 |
TeNsY.. ( kourosh ) CS1,239600 | 19 | 20 | 2 | 0.95 | 81.6 | 47% | 63% | 0.99 | -102 | 2 |
AGENT 777 CS2,342FACEIT— | 17 | 17 | 3 | 1.00 | 65.3 | 35% | 58% | 0.92 | -109 | 2 |
corton CS2,5341,000 | 9 | 22 | 7 | 0.41 | 59.6 | 33% | 63% | 0.74 | -131 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
PANTHER CS2,623FACEIT— | 33 | 17 | 3 | 1.94 | 114.5 | 21% | 79% | 1.46 | +133 | 5 |
Bad soldier CS1,655FACEIT— | 19 | 17 | 5 | 1.12 | 88.8 | 58% | 71% | 1.09 | +132 | 4 |
CHE CS2,848FACEIT— | 19 | 16 | 4 | 1.19 | 81.1 | 47% | 71% | 1.08 | +107 | 1 |
-23 CS2,717FACEIT— | 14 | 18 | 8 | 0.78 | 85.6 | 57% | 79% | 1.01 | +121 | 2 |
Hadō #90, Kurohitsugi CS2,493FACEIT— | 6 | 17 | 2 | 0.35 | 36.5 | 17% | 46% | 0.57 | +102 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
PANTHER | 0 | 0 | 7/10 | 7 | 0/3 | 5 | 76 |
behart | 49 | 6 | 0/0 | 0 | 1/5 | 4 | 48 |
Bad soldier | 24 | 3 | 1/4 | 1 | 1/3 | 4 | 50 |
PinnAt | 127 | 3 | 1/2 | 3 | 1/5 | 3 | 44 |
CHE | 87 | 7 | 2/4 | 2 | 1/3 | 1 | 39 |
-23 | 37 | 0 | 2/5 | 1 | 1/4 | 2 | 37 |
TeNsY.. ( kourosh ) | 27 | 5 | 7/8 | 0 | 0/2 | 2 | 42 |
AGENT 777 | 52 | 0 | 2/4 | 2 | 1/1 | 2 | 42 |
corton | 102 | 4 | 2/10 | 3 | 0/2 | 0 | 23 |
Hadō #90, Kurohitsugi | 33 | 0 | 0/1 | 1 | 0/1 | 1 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
PANTHER | — | — / — | 144ms · 42 | 27.0% | — | 9.6% | — | — | 4453 mdeg | 40% / 138% / 152% | None |
behart | — | — / — | 219ms · 36 | 20.6% | — | 2.7% | — | — | 6084 mdeg | 27% / 112% / 109% | None |
Bad soldier | — | — / — | 116ms · 26 | 14.4% | — | 23.0% | — | — | 4735 mdeg | 109% / 107% / 87% | None |
PinnAt | — | — / — | 263ms · 30 | 14.1% | — | 4.1% | — | — | 6489 mdeg | 42% / 113% / 78% | None |
CHE | — | — / — | 90ms · 27 | 36.0% | — | 14.3% | — | — | 7044 mdeg | 89% / 98% / 93% | None |
-23 | — | — / — | 69ms · 25 | 19.0% | — | 16.4% | — | — | 3460 mdeg | 107% / 103% / 61% | None |
TeNsY.. ( kourosh ) | — | — / — | 115ms · 24 | 21.0% | — | 17.8% | — | — | 4712 mdeg | 89% / 99% / 74% | None |
AGENT 777 | — | — / — | 261ms · 25 | 14.3% | — | 16.4% | — | — | 5418 mdeg | 66% / 79% / 78% | None |
corton | — | — / — | 192ms · 22 | 10.3% | — | 14.6% | — | — | 3492 mdeg | 63% / 72% / 32% | None |
Hadō #90, Kurohitsugi | — | — / — | 353ms · 15 | 20.0% | — | 9.1% | — | — | 8778 mdeg | 31% / 44% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 18 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+165 ticks
Hadō #90, Kurohitsugi threw a decoy
+257 ticks
behart threw a smoke
+350 ticks
TeNsY.. ( kourosh ) threw a flashbang
+461 ticks
TeNsY.. ( kourosh ) detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 6.4s enemy blind · 0.0s team blind
+529 ticks
Bad soldier threw a smoke
+549 ticks
behart threw a flashbang
+609 ticks
TeNsY.. ( kourosh ) threw a HE grenade
+625 ticks
Hadō #90, Kurohitsugi detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+654 ticks
PinnAt threw a smoke
+655 ticks
Bad soldier detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+655 ticks
behart detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+660 ticks
behart detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 6.6s team blind
+719 ticks
TeNsY.. ( kourosh ) detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+990 ticks
behart threw a molotov
+1,011 ticks
PinnAt detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,028 ticks
PinnAt threw a molotov
+1,074 ticks
PinnAt detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,090 ticks
behart threw a HE grenade
+1,098 ticks
PinnAt detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,176 ticks
Hadō #90, Kurohitsugi threw a HE grenade
+1,181 ticks
TeNsY.. ( kourosh ) threw a molotov
+1,200 ticks
behart detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,287 ticks
Hadō #90, Kurohitsugi detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,316 ticks
TeNsY.. ( kourosh ) detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,325 ticks
TeNsY.. ( kourosh ) threw a smoke
+1,523 ticks
PinnAt molotov expired
+1,547 ticks
PinnAt molotov expired
+1,565 ticks
TeNsY.. ( kourosh ) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,620 ticks
TeNsY.. ( kourosh ) eliminated -23 with m4a1OpeningThrough smoke+1,646 ticks
Hadō #90, Kurohitsugi decoy expired
+1,765 ticks
TeNsY.. ( kourosh ) molotov expired
+1,802 ticks
PinnAt threw a HE grenade
+1,912 ticks
PinnAt detonated a HE grenade
44 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.0s team blind
+1,925 ticks
PANTHER eliminated TeNsY.. ( kourosh ) with m4a1Trade+2,033 ticks
CHE threw a HE grenade
+2,067 ticks
Bad soldier smoke expired
+2,067 ticks
behart smoke expired
+2,144 ticks
CHE detonated a HE grenade
47 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,144 ticks
AGENT 777 dropped the bomb
33.5s clock+2,144 ticks
CHE eliminated AGENT 777 with hegrenade · assisted by Hadō #90, Kurohitsugi+2,156 ticks
CHE eliminated corton with M4A1-S · assisted by Bad soldier+2,423 ticks
PinnAt smoke expired
+2,443 ticks
PinnAt eliminated CHE with Galil ARTrade+2,552 ticks
PinnAt picked up the bomb
39.9s clock+2,624 ticks
PinnAt dropped the bomb
41.0s clock+2,624 ticks
PANTHER eliminated PinnAt with m4a1TradeWallbang+2,977 ticks
TeNsY.. ( kourosh ) smoke expired
+3,955 ticks
Bad soldier eliminated behart with M4A1-SHeadshot
Kill feed
177 exact match events
Objective
79 of unknown events
Grenades
663 of unknown events