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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 6, 07:47 PM

Cache

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

40:25 Scoreboard24 roundsIndexed 8/6/2026

Team A

11

:

Team B

13

Top Frag Rating · -23 · 1.40

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

ShAh-

7/10

Entries won / attempted

Trade impact

[_VICIOUS-_-COMPLEX_]

4

Trade kills

Clutches

-23

2/4

Clutches won / played

Utility

ShAh-

125

0 enemies flashed

Started on CT

Team A

11
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
MR.flash
CS3,250FACEIT—
171771.0080.353%71%1.03-1291
✪n0thinG*
CS7,188FACEIT—
181731.0679.161%63%1.01-1932
ShAh-
CS2,414FACEIT 829 Elo · Level 3 at this match3829
211731.2489.510%75%1.14-1623
DANGY BANGY
CS2,983FACEIT—
171830.9475.529%63%0.96-1644
{{PASHAZ}}
CS3,301FACEIT 1,000 Elo · Level 4 at this match41,000
91940.4748.522%46%0.66-1031

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
-23
CS2,778FACEIT—
271332.0899.937%67%1.40+1177
[_VICIOUS-_-COMPLEX_]
CS3,543FACEIT—
201781.18104.635%75%1.19+1112
DyNo_ABOLi
CS3,593FACEIT 440 Elo · Level 1 at this match1440
151640.9465.173%67%0.93+3561
[999] ALI DAMAGH
CS2,425FACEIT—
162150.7695.763%63%1.00+1212
Saipa Enjoyer
CS6,584FACEIT 1,000 Elo · Level 4 at this match41,000
101830.5653.620%54%0.73+3611

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
-23
003/422/4765
[_VICIOUS-_-COMPLEX_]
1111/140/3258
ShAh-
12507/1030/3344
MR.flash
12272/220/5145
✪n0thinG*
432/430/3245
[999] ALI DAMAGH
2313/720/3237
DANGY BANGY
8423/610/1441
DyNo_ABOLi
802/510/2144
Saipa Enjoyer
5400/701/2129
{{PASHAZ}}
071/200/1124

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
-23
—— / —101ms · 3427.1%—18.5%——3501 mdeg70% / 121% / 162%None
[_VICIOUS-_-COMPLEX_]
—— / —186ms · 3714.0%—10.4%——13156 mdeg66% / 126% / 92%None
ShAh-
—— / —36ms · 2621.2%—3.6%——3955 mdeg18% / 108% / 97%None
MR.flash
—— / —214ms · 3012.9%—9.9%——6521 mdeg99% / 97% / 78%None
✪n0thinG*
—— / —181ms · 2824.5%—22.4%——9983 mdeg115% / 96% / 83%None
[999] ALI DAMAGH
—— / —159ms · 2913.6%—15.3%——2651 mdeg117% / 116% / 60%None
DANGY BANGY
—— / —83ms · 2721.5%—13.5%——6621 mdeg55% / 91% / 74%None
DyNo_ABOLi
—— / —172ms · 2312.2%—23.5%——3638 mdeg138% / 79% / 73%None
Saipa Enjoyer
—— / —449ms · 145.2%—8.7%——6502 mdeg38% / 65% / 43%None
{{PASHAZ}}
—— / —230ms · 2311.7%—12.1%——5494 mdeg42% / 59% / 37%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6A/CT
  7. 7B/T
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12B/T
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16A/T
  17. 17A/T
  18. 18A/T
  19. 19B/CT
  20. 20A/T
  21. 21A/T
  22. 22A/T
  23. 23A/T
  24. 24B/CT

Round events

Round 23 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +140 ticks

    ShAh- threw a smoke

  2. +359 ticks

    ShAh- detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  3. +449 ticks

    [_VICIOUS-_-COMPLEX_] threw a smoke

  4. +565 ticks

    [_VICIOUS-_-COMPLEX_] detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +676 ticks

    MR.flash threw a flashbang

  6. +786 ticks

    MR.flash detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.9s team blind

  7. +800 ticks

    ShAh- threw a HE grenade

  8. +911 ticks

    ShAh- detonated a HE grenade

    1 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.0s team blind

  9. +1,048 ticks

    MR.flash threw a smoke

  10. +1,106 ticks

    DANGY BANGY threw a HE grenade

  11. +1,130 ticks

    ShAh- eliminated DyNo_ABOLi with AWP
    OpeningThrough smoke
  12. +1,157 ticks

    MR.flash detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +1,216 ticks

    DANGY BANGY detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +1,606 ticks

    DANGY BANGY started planting

    25.1s clock
  15. +1,771 ticks

    ShAh- smoke expired

  16. +1,780 ticks

    [_VICIOUS-_-COMPLEX_] eliminated ✪n0thinG* with m4a1
    Headshot
  17. +1,806 ticks

    DANGY BANGY planted the bomb

    28.2s clock
  18. +1,964 ticks

    MR.flash threw a molotov

  19. +1,977 ticks

    [_VICIOUS-_-COMPLEX_] smoke expired

  20. +2,042 ticks

    MR.flash detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +2,073 ticks

    Saipa Enjoyer eliminated {{PASHAZ}} with famas
  22. +2,430 ticks

    DANGY BANGY threw a smoke

  23. +2,466 ticks

    MR.flash threw a HE grenade

  24. +2,491 ticks

    MR.flash molotov expired

  25. +2,546 ticks

    DANGY BANGY detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +2,569 ticks

    MR.flash smoke expired

  27. +2,576 ticks

    MR.flash detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  28. +3,309 ticks

    -23 eliminated DANGY BANGY with m4a1
  29. +3,363 ticks

    ShAh- eliminated Saipa Enjoyer with AWP
  30. +3,709 ticks

    [999] ALI DAMAGH started defusing

    No kit58.0s clock
  31. +3,759 ticks

    -23 eliminated ShAh- with m4a1 · assisted by [_VICIOUS-_-COMPLEX_]
  32. +3,927 ticks

    MR.flash eliminated [999] ALI DAMAGH with p90
  33. +3,958 ticks

    DANGY BANGY smoke expired

  34. +4,024 ticks

    MR.flash eliminated -23 with p90 · assisted by DANGY BANGY
    TradeHeadshot
  35. +4,168 ticks

    [_VICIOUS-_-COMPLEX_] eliminated MR.flash with m4a1 · assisted by -23
    Trade
  36. +4,430 ticks

    Bomb exploded

    69.2s clock

Kill feed

171 of 173 events

Objective

83 of unknown events

Grenades

443 of unknown events