Public match receipt
Jul 31, 01:27 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
1
Team B
13
Top Frag Rating · ham07 · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ham07
5/5
Entries won / attempted
Trade impact
ham07
2
Trade kills
Clutches
ham07
1/1
Clutches won / played
Utility
MOIED
637
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Luffy CS—FACEIT— | 7 | 13 | 1 | 0.54 | 45.7 | 14% | 36% | 0.63 | — | 0 |
Noob Pro Max CS2,252FACEIT— | 6 | 13 | 2 | 0.46 | 49.7 | 83% | 36% | 0.62 | -143 | 0 |
big bear🩻 CS2,758FACEIT— | 4 | 13 | 1 | 0.31 | 37.2 | 25% | 43% | 0.55 | -133 | 1 |
mohsenpkz3 CS3,328FACEIT— | 5 | 12 | 0 | 0.42 | 39.1 | 60% | 36% | 0.57 | -144 | 0 |
mr CS3,967FACEIT— | 3 | 13 | 2 | 0.23 | 47.8 | 33% | 36% | 0.55 | -145 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ham07 CS—1,000 | 22 | 2 | 2 | 11.00 | 149.6 | 64% | 93% | 1.85 | — | 6 |
MOIED CS2,975FACEIT— | 16 | 7 | 6 | 2.29 | 131.5 | 50% | 71% | 1.61 | +100 | 4 |
-23 CS3,108FACEIT— | 17 | 5 | 0 | 3.40 | 100.0 | 41% | 86% | 1.83 | +131 | 2 |
Beef&Pazhampori CS3,106FACEIT— | 4 | 4 | 1 | 1.00 | 34.1 | 25% | 100% | 0.93 | +109 | 0 |
SAMURAIRAY69 CS2,819FACEIT— | 5 | 9 | 3 | 0.56 | 52.1 | 40% | 64% | 0.76 | +102 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ham07 | 163 | 0 | 5/5 | 2 | 1/1 | 6 | 69 |
-23 | 0 | 0 | 2/2 | 1 | 1/1 | 2 | 33 |
MOIED | 637 | 0 | 2/4 | 1 | 0/0 | 4 | 37 |
Beef&Pazhampori | 0 | 0 | 0/0 | 1 | 0/1 | 0 | 13 |
SAMURAIRAY69 | 29 | 7 | 0/3 | 0 | 0/0 | 1 | 12 |
Luffy | 0 | 0 | 2/5 | 0 | 0/1 | 0 | 16 |
Noob Pro Max | 0 | 1 | 2/6 | 0 | 0/1 | 0 | 14 |
mohsenpkz3 | 0 | 0 | 0/1 | 0 | 0/2 | 0 | 11 |
big bear🩻 | 0 | 0 | 1/1 | 1 | 0/3 | 1 | 13 |
mr | 101 | 2 | 0/1 | 0 | 0/5 | 0 | 7 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ham07 | — | — / — | 0ms · 20 | 87.0% | — | 63.6% | — | — | 1199 mdeg | 119% / 181% / 859% |
|
-23 | — | — / — | 75ms · 17 | 27.0% | — | 25.0% | — | — | 4128 mdeg | 77% / 121% / 266% | None |
MOIED | — | — / — | 323ms · 15 | 6.5% | — | 13.8% | — | — | 6360 mdeg | 94% / 159% / 179% | None |
Beef&Pazhampori | — | — / — | 375ms · 6 | 10.0% | — | 4.3% | — | — | 4349 mdeg | 47% / 41% / 78% | None |
SAMURAIRAY69 | — | — / — | 168ms · 4 | 12.5% | — | 16.7% | — | — | 6437 mdeg | 75% / 63% / 43% | None |
Luffy | — | — / — | 27ms · 8 | 23.1% | — | 11.1% | — | — | 5434 mdeg | 27% / 55% / 42% | None |
Noob Pro Max | — | — / — | 9ms · 9 | 38.1% | — | 32.1% | — | — | 2530 mdeg | 156% / 60% / 36% | None |
mohsenpkz3 | — | — / — | 21ms · 9 | 47.1% | — | 35.7% | — | — | 3764 mdeg | 113% / 47% / 33% | None |
big bear🩻 | — | — / — | 0ms · 7 | 38.9% | — | 5.9% | — | — | 6014 mdeg | 47% / 45% / 24% | None |
mr | — | — / — | 127ms · 10 | 10.0% | — | 9.7% | — | — | 5722 mdeg | 63% / 58% / 18% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+231 ticks
ham07 eliminated ham07 with worldSuicide+674 ticks
mr threw a smoke
+769 ticks
mr detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,441 ticks
mohsenpkz3 threw a smoke
+1,548 ticks
mohsenpkz3 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,573 ticks
-23 eliminated mr with AK-47OpeningHeadshot+1,604 ticks
SAMURAIRAY69 started planting
25.1s clock+1,667 ticks
MOIED threw a HE grenade
+1,778 ticks
MOIED detonated a HE grenade
50 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,804 ticks
SAMURAIRAY69 planted the bomb
28.2s clock+2,181 ticks
mr smoke expired
+2,218 ticks
Luffy eliminated SAMURAIRAY69 with p90+2,433 ticks
Noob Pro Max eliminated MOIED with M4A1-S · assisted by LuffyHeadshot+2,512 ticks
Luffy threw a smoke
+2,699 ticks
Luffy detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,797 ticks
big bear🩻 started defusing
No kit43.7s clock+2,960 ticks
mohsenpkz3 smoke expired
+3,047 ticks
Luffy eliminated -23 with p90 · assisted by mrThrough smoke+3,437 ticks
big bear🩻 defused the bomb
53.7s clock
Kill feed
87 of 91 events
Objective
40 of unknown events
Grenades
179 of unknown events