Public match receipt
Jul 28, 06:11 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · washingtonwizardsFan · 1.32
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
THE ICON
5/10
Entries won / attempted
Trade impact
feeling cute
6
Trade kills
Clutches
feeling cute
2/3
Clutches won / played
Utility
Prodigious
246
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
THE ICON CS8,270FACEIT— | 26 | 19 | 6 | 1.37 | 117.5 | 54% | 75% | 1.30 | +173 | 5 |
feeling cute CS10,277FACEIT— | 20 | 15 | 2 | 1.33 | 79.9 | 45% | 71% | 1.12 | +117 | 4 |
chenny CS8,872950 | 16 | 17 | 0 | 0.94 | 74.2 | 56% | 71% | 0.98 | +235 | 2 |
OffshoreCargo CS9,576FACEIT— | 12 | 17 | 9 | 0.71 | 71.6 | 25% | 79% | 0.93 | +141 | 0 |
WWYCTFITWB CS8,814691 | 15 | 19 | 5 | 0.79 | 68.0 | 33% | 71% | 0.91 | +197 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 26 | 18 | 9 | 1.44 | 112.3 | 23% | 79% | 1.32 | — | 5 |
Auxis CS5,284673 | 19 | 17 | 6 | 1.12 | 78.9 | 37% | 75% | 1.07 | — | 2 |
CP CS—FACEIT— | 16 | 18 | 8 | 0.89 | 74.1 | 19% | 75% | 0.98 | — | 2 |
Prodigious CS—681 | 15 | 16 | 4 | 0.94 | 80.6 | 47% | 75% | 1.02 | — | 2 |
Italk2thewind CS—FACEIT— | 9 | 21 | 3 | 0.43 | 45.9 | 33% | 54% | 0.66 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 25 | 7 | 5/6 | 4 | 1/4 | 5 | 68 |
THE ICON | 12 | 0 | 5/10 | 5 | 1/4 | 5 | 66 |
feeling cute | 27 | 3 | 1/1 | 6 | 2/3 | 4 | 52 |
Auxis | 16 | 0 | 3/5 | 6 | 0/2 | 2 | 51 |
Prodigious | 246 | 2 | 2/5 | 4 | 0/1 | 2 | 33 |
chenny | 20 | 5 | 2/7 | 3 | 0/3 | 2 | 36 |
CP | 98 | 3 | 2/5 | 3 | 0/4 | 2 | 45 |
OffshoreCargo | 35 | 7 | 0/1 | 2 | 0/2 | 0 | 34 |
WWYCTFITWB | 13 | 8 | 2/5 | 1 | 0/2 | 2 | 33 |
Italk2thewind | 0 | 0 | 2/3 | 2 | 0/3 | 0 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 119ms · 46 | 15.9% | — | 7.9% | — | — | 2321 mdeg | 43% / 136% / 113% | None |
THE ICON | — | — / — | 105ms · 35 | 23.3% | — | 20.9% | — | — | 3101 mdeg | 101% / 142% / 107% | None |
feeling cute | — | — / — | 121ms · 13 | 6.6% | — | 15.3% | — | — | 2640 mdeg | 84% / 97% / 104% | None |
Auxis | — | — / — | 172ms · 15 | 8.2% | — | 12.7% | — | — | 3675 mdeg | 69% / 95% / 87% | None |
Prodigious | — | — / — | 99ms · 22 | 18.8% | — | 9.2% | — | — | 3983 mdeg | 88% / 97% / 73% | None |
chenny | — | — / — | 178ms · 28 | 23.7% | — | 17.7% | — | — | 3115 mdeg | 106% / 90% / 74% | None |
CP | — | — / — | 141ms · 24 | 21.1% | — | 6.0% | — | — | 3829 mdeg | 35% / 90% / 69% | None |
OffshoreCargo | — | — / — | 70ms · 15 | 12.5% | — | 4.2% | — | — | 6298 mdeg | 47% / 87% / 55% | None |
WWYCTFITWB | — | — / — | 64ms · 19 | 16.2% | — | 14.6% | — | — | 3194 mdeg | 63% / 82% / 62% | None |
Italk2thewind | — | — / — | 66ms · 14 | 14.3% | — | 12.5% | — | — | 2291 mdeg | 63% / 55% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 1 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+407 ticks
WWYCTFITWB threw a HE grenade
+460 ticks
feeling cute threw a incendiary
+518 ticks
WWYCTFITWB detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+570 ticks
feeling cute detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+820 ticks
Prodigious eliminated THE ICON with glockOpeningHeadshot+922 ticks
feeling cute molotov expired
+1,331 ticks
WWYCTFITWB eliminated Auxis with usp silencerHeadshot+1,527 ticks
feeling cute threw a HE grenade
+1,543 ticks
chenny eliminated CP with fivesevenHeadshot+1,637 ticks
feeling cute detonated a HE grenade
13 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,895 ticks
Italk2thewind eliminated OffshoreCargo with glockHeadshot+2,265 ticks
WWYCTFITWB eliminated chenny with usp silencer · assisted by washingtonwizardsFanTeamkill+2,362 ticks
feeling cute eliminated Prodigious with usp silencer · assisted by WWYCTFITWBHeadshot+2,821 ticks
washingtonwizardsFan started planting
44.1s clock+3,021 ticks
washingtonwizardsFan planted the bomb
47.2s clock+3,545 ticks
feeling cute eliminated Italk2thewind with usp silencer · assisted by OffshoreCargoHeadshot+3,927 ticks
washingtonwizardsFan eliminated WWYCTFITWB with glockHeadshot+4,388 ticks
feeling cute eliminated washingtonwizardsFan with usp silencerHeadshot+4,488 ticks
feeling cute started defusing
No kit70.1s clock+5,128 ticks
feeling cute defused the bomb
80.1s clock
Kill feed
175 of 177 events
Objective
70 of unknown events
Grenades
535 of unknown events