Public match receipt
Aug 2, 11:22 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
6
Team B
13
Top Frag Rating · Specter · 1.56
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Specter
5/7
Entries won / attempted
Trade impact
No Mercy
3
Trade kills
Clutches
No Mercy
0/6
Clutches won / played
Utility
kaneki
136
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
kaneki CS—FACEIT— | 12 | 14 | 5 | 0.86 | 73.9 | 25% | 79% | 0.99 | — | 0 |
No Mercy CS10,574FACEIT— | 10 | 15 | 2 | 0.67 | 54.8 | 30% | 47% | 0.74 | -104 | 2 |
|- JASON -| CS4,054600 | 8 | 17 | 2 | 0.47 | 38.6 | 25% | 37% | 0.58 | -141 | 2 |
HJKH CS—FACEIT— | 6 | 15 | 1 | 0.40 | 45.4 | 67% | 37% | 0.59 | — | 2 |
HAMOOD CS—912 | 5 | 18 | 4 | 0.28 | 39.2 | 80% | 37% | 0.53 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Specter CS15,7991,000 | 23 | 11 | 3 | 2.09 | 118.9 | 78% | 89% | 1.56 | +386 | 4 |
BehnoodCS2SKINS.GIFT CS5,555FACEIT— | 21 | 10 | 1 | 2.10 | 112.4 | 52% | 84% | 1.52 | +333 | 3 |
SEJY CS13,678571 | 20 | 10 | 4 | 2.00 | 115.9 | 60% | 68% | 1.45 | +350 | 3 |
-23 CS2,863FACEIT— | 12 | 9 | 3 | 1.33 | 61.8 | 58% | 84% | 1.09 | +105 | 2 |
KURD CS2,699FACEIT— | 2 | 4 | 1 | 0.50 | 26.4 | 100% | 95% | 0.74 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Specter | 26 | 0 | 5/7 | 3 | 0/1 | 4 | 49 |
BehnoodCS2SKINS.GIFT | 61 | 0 | 2/4 | 2 | 0/1 | 3 | 43 |
SEJY | 22 | 0 | 2/5 | 1 | 0/0 | 3 | 42 |
-23 | 0 | 0 | 2/3 | 2 | 0/1 | 2 | 35 |
kaneki | 136 | 7 | 3/3 | 1 | 0/3 | 0 | 26 |
No Mercy | 24 | 4 | 1/1 | 3 | 0/6 | 2 | 22 |
KURD | 0 | 0 | 0/0 | 0 | 0/3 | 1 | 9 |
HJKH | 10 | 3 | 2/5 | 0 | 0/2 | 2 | 13 |
|- JASON -| | 0 | 0 | 1/4 | 2 | 0/2 | 2 | 18 |
HAMOOD | 88 | 0 | 1/6 | 1 | 0/0 | 0 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Specter | — | — / — | 31ms · 29 | 31.3% | — | 52.8% | — | — | 1510 mdeg | 147% / 144% / 163% | None |
BehnoodCS2SKINS.GIFT | — | — / — | 46ms · 28 | 50.0% | — | 23.1% | — | — | 3914 mdeg | 98% / 136% / 164% | None |
SEJY | — | — / — | 51ms · 20 | 27.1% | — | 18.8% | — | — | 2520 mdeg | 113% / 140% / 156% | None |
-23 | — | — / — | 102ms · 13 | 14.3% | — | 22.2% | — | — | 2845 mdeg | 109% / 75% / 104% | None |
kaneki | — | — / — | 109ms · 19 | 19.5% | — | 5.1% | — | — | 2789 mdeg | 47% / 89% / 67% | None |
No Mercy | — | — / — | 42ms · 12 | 25.0% | — | 9.7% | — | — | 2667 mdeg | 56% / 66% / 52% | None |
KURD | — | — / — | 52ms · 3 | 13.3% | — | 60.0% | — | — | 2032 mdeg | 188% / 32% / 39% | None |
HJKH | — | — / — | 142ms · 13 | 21.6% | — | 25.0% | — | — | 2720 mdeg | 125% / 55% / 31% | None |
|- JASON -| | — | — / — | 0ms · 5 | 14.3% | — | 16.7% | — | — | 3881 mdeg | 47% / 47% / 37% | None |
HAMOOD | — | — / — | 225ms · 13 | 17.6% | — | 26.3% | — | — | 2058 mdeg | 150% / 47% / 22% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+36 ticks
SEJY picked up the bomb
0.6s clock+166 ticks
SEJY dropped the bomb
2.6s clock+350 ticks
Specter picked up the bomb
5.5s clock+499 ticks
kaneki threw a smoke
+654 ticks
kaneki detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+721 ticks
HAMOOD threw a HE grenade
+823 ticks
kaneki threw a HE grenade
+831 ticks
HAMOOD detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+927 ticks
No Mercy threw a HE grenade
+933 ticks
kaneki detonated a HE grenade
53 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,037 ticks
No Mercy detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,165 ticks
SEJY threw a HE grenade
+1,201 ticks
kaneki threw a flashbang
+1,275 ticks
SEJY detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,311 ticks
kaneki detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.1s enemy blind · 0.0s team blind
+1,780 ticks
kaneki threw a incendiary
+1,880 ticks
BehnoodCS2SKINS.GIFT eliminated HAMOOD with AK-47OpeningHeadshot+1,892 ticks
kaneki detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,066 ticks
kaneki smoke expired
+2,150 ticks
No Mercy threw a incendiary
+2,222 ticks
No Mercy detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,244 ticks
kaneki molotov expired
+2,299 ticks
BehnoodCS2SKINS.GIFT eliminated |- JASON -| with AK-47Headshot+2,419 ticks
HJKH threw a smoke
+2,574 ticks
No Mercy molotov expired
+2,601 ticks
HJKH threw a incendiary
+2,610 ticks
SEJY threw a molotov
+2,652 ticks
SEJY detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,697 ticks
HJKH detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,722 ticks
SEJY detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,074 ticks
SEJY molotov expired
+3,101 ticks
SEJY molotov expired
+3,148 ticks
HJKH threw a HE grenade
+3,258 ticks
HJKH detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,672 ticks
No Mercy threw a flashbang
+3,778 ticks
BehnoodCS2SKINS.GIFT threw a HE grenade
+3,782 ticks
No Mercy detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.2s enemy blind · 0.0s team blind
+3,888 ticks
BehnoodCS2SKINS.GIFT detonated a HE grenade
4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,105 ticks
SEJY eliminated kaneki with AK-47Headshot+4,109 ticks
HJKH smoke expired
+5,467 ticks
No Mercy eliminated SEJY with AWP · assisted by kaneki+5,615 ticks
Specter started planting
87.7s clock+5,815 ticks
Specter planted the bomb
90.9s clock+6,362 ticks
No Mercy threw a incendiary
+6,440 ticks
No Mercy detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,587 ticks
Specter eliminated No Mercy with ssg08 · assisted by SEJY+6,792 ticks
No Mercy molotov expired
+7,047 ticks
BehnoodCS2SKINS.GIFT threw a molotov
+7,137 ticks
BehnoodCS2SKINS.GIFT detonated a molotov
11 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+7,586 ticks
BehnoodCS2SKINS.GIFT molotov expired
+7,600 ticks
HJKH threw a flashbang
+7,711 ticks
HJKH detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 5.0s team blind
+8,123 ticks
-23 eliminated HJKH with AK-47+8,439 ticks
Bomb exploded
131.9s clock
Kill feed
120 of 123 events
Objective
46 of unknown events
Grenades
283 of unknown events