Public match receipt
Sep 7, 11:16 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · suguru♿ · 1.69
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Blitz
5/9
Entries won / attempted
Trade impact
ZERO
8
Trade kills
Clutches
-23
1/7
Clutches won / played
Utility
suguru♿
458
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
suguru♿ CS4,1211,000 | 31 | 14 | 8 | 2.21 | 142.5 | 45% | 87% | 1.69 | +234 | 5 |
7Tee CS3,821976 | 21 | 15 | 6 | 1.40 | 95.7 | 52% | 87% | 1.26 | +117 | 3 |
hosam CS3,304FACEIT— | 14 | 19 | 3 | 0.74 | 50.2 | 57% | 52% | 0.76 | +134 | 3 |
Blitz CS2,893FACEIT— | 15 | 19 | 6 | 0.79 | 83.3 | 40% | 70% | 0.97 | +130 | 1 |
ghale | ASAD CS3,159FACEIT— | 9 | 17 | 4 | 0.53 | 44.5 | 44% | 48% | 0.66 | +137 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ZERO CS3,034FACEIT— | 24 | 17 | 8 | 1.41 | 87.7 | 13% | 70% | 1.17 | -132 | 2 |
KURD CS3,432FACEIT— | 19 | 18 | 4 | 1.06 | 95.0 | 42% | 57% | 1.05 | -140 | 2 |
-23 CS3,6751,000 | 18 | 15 | 7 | 1.20 | 93.7 | 67% | 70% | 1.13 | -125 | 4 |
7 CS4,475FACEIT— | 15 | 22 | 9 | 0.68 | 70.7 | 13% | 70% | 0.89 | -212 | 1 |
30na13🩶 CS2,9941,000 | 7 | 18 | 9 | 0.39 | 53.0 | 14% | 70% | 0.73 | -144 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
suguru♿ | 458 | 5 | 1/1 | 5 | 1/3 | 5 | 66 |
7Tee | 0 | 18 | 1/3 | 1 | 1/3 | 3 | 47 |
ZERO | 107 | 6 | 3/4 | 8 | 1/4 | 2 | 53 |
-23 | 132 | 3 | 4/5 | 3 | 1/7 | 4 | 40 |
KURD | 103 | 14 | 3/4 | 2 | 1/2 | 2 | 47 |
Blitz | 59 | 0 | 5/9 | 0 | 0/2 | 1 | 35 |
7 | 20 | 12 | 2/5 | 3 | 0/2 | 1 | 38 |
hosam | 0 | 1 | 1/6 | 0 | 0/3 | 3 | 39 |
30na13🩶 | 61 | 11 | 2/5 | 1 | 1/2 | 1 | 24 |
ghale | ASAD | 0 | 0 | 1/4 | 2 | 1/2 | 1 | 25 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
suguru♿ | — | — / — | 50ms · 52 | 40.4% | — | 16.8% | — | — | 2895 mdeg | 85% / 172% / 173% | None |
7Tee | — | — / — | 138ms · 30 | 15.7% | — | 19.0% | — | — | 3429 mdeg | 98% / 116% / 109% | None |
ZERO | — | — / — | 148ms · 40 | 31.4% | — | 7.6% | — | — | 4551 mdeg | 24% / 106% / 110% | None |
-23 | — | — / — | 129ms · 40 | 20.6% | — | 20.3% | — | — | 2516 mdeg | 125% / 113% / 94% | None |
KURD | — | — / — | 162ms · 28 | 15.9% | — | 11.3% | — | — | 5617 mdeg | 79% / 115% / 83% | None |
Blitz | — | — / — | 151ms · 25 | 22.5% | — | 15.5% | — | — | 4986 mdeg | 75% / 101% / 62% | None |
7 | — | — / — | 150ms · 29 | 24.0% | — | 3.7% | — | — | 6067 mdeg | 25% / 85% / 53% | None |
hosam | — | — / — | 175ms · 18 | 16.0% | — | 17.6% | — | — | 3654 mdeg | 107% / 61% / 58% | None |
30na13🩶 | — | — / — | 117ms · 19 | 12.7% | — | 3.3% | — | — | 5551 mdeg | 27% / 64% / 30% | None |
ghale | ASAD | — | — / — | 142ms · 18 | 16.4% | — | 11.1% | — | — | 3526 mdeg | 83% / 54% / 41% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+505 ticks
7 threw a HE grenade
+615 ticks
7 detonated a HE grenade
20 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+779 ticks
Blitz eliminated 7 with glockOpening+925 ticks
30na13🩶 threw a smoke
+1,115 ticks
30na13🩶 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,244 ticks
7Tee eliminated 30na13🩶 with p250Headshot+1,352 ticks
7Tee eliminated KURD with p250+1,515 ticks
7Tee eliminated ZERO with p250 · assisted by BlitzHeadshot+1,945 ticks
hosam started planting
30.4s clock+2,047 ticks
7Tee eliminated -23 with p250 · assisted by suguru♿
Kill feed
174 exact match events
Objective
61 of unknown events
Grenades
561 of unknown events