Public match receipt
Jul 31, 11:30 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · Diako · 1.24
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MAHDR
5/8
Entries won / attempted
Trade impact
::Null::
6
Trade kills
Clutches
-23
2/6
Clutches won / played
Utility
CutieSheikh
176
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
::Null:: CS3,776FACEIT— | 24 | 17 | 4 | 1.41 | 90.5 | 25% | 71% | 1.18 | +103 | 4 |
M2ApLoPer CS3,019FACEIT— | 19 | 14 | 6 | 1.36 | 78.6 | 37% | 71% | 1.12 | +149 | 4 |
MAHDR CS3,0171,043 | 20 | 20 | 10 | 1.00 | 101.8 | 40% | 83% | 1.16 | +111 | 3 |
Vendetta CS2,755805 | 17 | 20 | 6 | 0.85 | 75.0 | 35% | 63% | 0.93 | +390 | 2 |
CutieSheikh CS3,633FACEIT— | 12 | 18 | 8 | 0.67 | 59.5 | 58% | 75% | 0.86 | +123 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Diako CS3,497FACEIT— | 23 | 17 | 9 | 1.35 | 97.3 | 35% | 83% | 1.24 | -102 | 5 |
rohi CS1,929FACEIT— | 18 | 20 | 4 | 0.90 | 78.8 | 17% | 67% | 0.98 | -104 | 1 |
-23 CS2,992FACEIT— | 18 | 19 | 8 | 0.95 | 90.2 | 44% | 58% | 1.01 | -102 | 2 |
Alone CS3,668FACEIT— | 13 | 19 | 5 | 0.68 | 59.3 | 54% | 75% | 0.86 | -183 | 3 |
999 CS—490 | 15 | 20 | 4 | 0.75 | 71.3 | 33% | 54% | 0.86 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Diako | 73 | 5 | 1/3 | 3 | 0/2 | 5 | 62 |
::Null:: | 46 | 7 | 3/4 | 6 | 1/1 | 4 | 57 |
MAHDR | 0 | 6 | 5/8 | 3 | 0/5 | 3 | 50 |
M2ApLoPer | 38 | 6 | 3/4 | 3 | 0/3 | 4 | 51 |
-23 | 90 | 0 | 5/6 | 3 | 2/6 | 2 | 41 |
rohi | 30 | 13 | 3/8 | 2 | 0/2 | 1 | 43 |
Vendetta | 0 | 5 | 3/5 | 0 | 0/2 | 2 | 42 |
Alone | 0 | 0 | 0/5 | 5 | 0/3 | 3 | 37 |
999 | 106 | 3 | 0/2 | 1 | 0/3 | 0 | 34 |
CutieSheikh | 176 | 6 | 1/3 | 2 | 0/1 | 0 | 33 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Diako | — | — / — | 136ms · 25 | 10.2% | — | 12.6% | — | — | — | 65% / 118% / 106% | None |
::Null:: | — | — / — | 278ms · 29 | 10.9% | — | 8.2% | — | — | — | 47% / 109% / 110% | None |
MAHDR | — | — / — | 300ms · 31 | 20.2% | — | 13.0% | — | — | — | 75% / 123% / 78% | None |
M2ApLoPer | — | — / — | 187ms · 30 | 20.3% | — | 8.0% | — | — | — | 69% / 95% / 106% | None |
-23 | — | — / — | 68ms · 29 | 21.3% | — | 13.0% | — | — | — | 83% / 109% / 74% | None |
rohi | — | — / — | 70ms · 19 | 23.0% | — | 9.5% | — | — | — | 31% / 95% / 70% | None |
Vendetta | — | — / — | 280ms · 16 | 7.1% | — | 11.8% | — | — | — | 66% / 91% / 66% | None |
Alone | — | — / — | 132ms · 21 | 13.6% | — | 16.0% | — | — | — | 101% / 72% / 54% | None |
999 | — | — / — | 189ms · 17 | 7.5% | — | 14.0% | — | — | — | 63% / 86% / 59% | None |
CutieSheikh | — | — / — | 125ms · 14 | 11.9% | — | 25.7% | — | — | — | 109% / 72% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 22 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+168 ticks
Vendetta threw a smoke
+484 ticks
-23 threw a incendiary
+535 ticks
M2ApLoPer threw a flashbang
+580 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+601 ticks
Vendetta threw a flashbang
+645 ticks
M2ApLoPer detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.8s enemy blind · 0.0s team blind
+701 ticks
Vendetta detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+702 ticks
MAHDR threw a flashbang
+711 ticks
Vendetta detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.3s enemy blind · 0.0s team blind
+812 ticks
MAHDR detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+875 ticks
999 threw a flashbang
+914 ticks
-23 threw a smoke
+932 ticks
-23 molotov expired
+940 ticks
M2ApLoPer eliminated Alone with AK-47OpeningHeadshot+941 ticks
Diako eliminated M2ApLoPer with M4A1-S · assisted by AloneTrade+972 ticks
::Null:: eliminated Diako with Galil ARTrade+986 ticks
999 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.8s enemy blind · 0.0s team blind
+1,001 ticks
MAHDR threw a molotov
+1,040 ticks
-23 threw a HE grenade
+1,053 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,084 ticks
MAHDR detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,150 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,182 ticks
::Null:: threw a smoke
+1,295 ticks
::Null:: detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,335 ticks
MAHDR threw a smoke
+1,390 ticks
::Null:: threw a molotov
+1,428 ticks
rohi threw a incendiary
+1,475 ticks
999 threw a incendiary
+1,506 ticks
999 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,523 ticks
MAHDR detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,533 ticks
MAHDR molotov expired
+1,546 ticks
999 molotov expired
+1,561 ticks
999 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,607 ticks
999 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,663 ticks
CutieSheikh threw a HE grenade
+1,667 ticks
MAHDR started planting
26.0s clock+1,684 ticks
999 threw a HE grenade
+1,773 ticks
CutieSheikh detonated a HE grenade
42 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,794 ticks
999 detonated a HE grenade
91 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,807 ticks
::Null:: eliminated rohi with Galil AR · assisted by CutieSheikhHeadshot+1,867 ticks
MAHDR planted the bomb
29.2s clock+1,913 ticks
999 molotov expired
+1,959 ticks
999 molotov expired
+1,959 ticks
CutieSheikh threw a incendiary
+1,959 ticks
MAHDR threw a HE grenade
+2,070 ticks
MAHDR detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,085 ticks
999 eliminated CutieSheikh with M4A1-S+2,113 ticks
Vendetta smoke expired
+2,181 ticks
999 eliminated MAHDR with M4A1-SHeadshot+2,362 ticks
::Null:: eliminated 999 with Galil ARTrade+2,465 ticks
-23 smoke expired
+2,496 ticks
Vendetta eliminated -23 with M4A1-S
Kill feed
182 of 184 events
Objective
78 of unknown events
Grenades
600 of unknown events