Public match receipt
Sep 1, 06:14 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Requeim · 1.50
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Requeim
4/7
Entries won / attempted
Trade impact
mmd
4
Trade kills
Clutches
Requeim
3/5
Clutches won / played
Utility
Solui
169
15 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Winter Soldier CS4,486FACEIT— | 20 | 14 | 2 | 1.43 | 111.8 | 30% | 83% | 1.32 | -204 | 2 |
Dopamine @bandit CS5,323FACEIT— | 12 | 15 | 3 | 0.80 | 76.6 | 42% | 61% | 0.92 | -201 | 2 |
mmd CS9,992FACEIT— | 12 | 15 | 6 | 0.80 | 78.4 | 8% | 72% | 0.97 | -383 | 0 |
Pudeena CS4,372FACEIT— | 9 | 17 | 2 | 0.53 | 54.6 | 67% | 44% | 0.69 | -121 | 1 |
Mausi enjoyer CS3,439596 | 6 | 17 | 5 | 0.35 | 55.9 | 50% | 56% | 0.69 | -150 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Requeim CS—993 | 20 | 9 | 3 | 2.22 | 101.8 | 60% | 83% | 1.50 | — | 3 |
Masoud-007 CS4,366FACEIT— | 17 | 12 | 5 | 1.42 | 103.9 | 76% | 89% | 1.30 | +316 | 3 |
Solui CS5,516FACEIT— | 16 | 14 | 6 | 1.14 | 105.4 | 13% | 83% | 1.22 | +268 | 3 |
-23 CS4,838FACEIT— | 12 | 14 | 5 | 0.86 | 62.5 | 42% | 67% | 0.90 | +161 | 2 |
22 BLS | JAVAD CS4,999776 | 11 | 11 | 4 | 1.00 | 71.5 | 36% | 72% | 0.99 | +112 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Requeim | 129 | 14 | 4/7 | 3 | 3/5 | 3 | 55 |
Winter Soldier | 12 | 2 | 3/4 | 3 | 0/6 | 2 | 43 |
Masoud-007 | 133 | 2 | 2/5 | 2 | 0/0 | 3 | 39 |
Solui | 169 | 15 | 1/2 | 4 | 0/2 | 3 | 34 |
22 BLS | JAVAD | 0 | 4 | 1/1 | 2 | 0/0 | 2 | 26 |
mmd | 0 | 1 | 2/3 | 4 | 0/0 | 0 | 30 |
Dopamine @bandit | 28 | 8 | 0/1 | 0 | 1/5 | 2 | 33 |
-23 | 7 | 0 | 1/3 | 3 | 1/2 | 2 | 33 |
Pudeena | 0 | 0 | 1/3 | 1 | 0/3 | 1 | 22 |
Mausi enjoyer | 5 | 10 | 3/7 | 0 | 0/0 | 0 | 13 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Requeim | — | — / — | 194ms · 31 | 25.5% | — | 20.0% | — | — | 4008 mdeg | 113% / 123% / 174% | None |
Winter Soldier | — | — / — | 61ms · 30 | 35.0% | — | 12.9% | — | — | 2025 mdeg | 56% / 135% / 112% | None |
Masoud-007 | — | — / — | 59ms · 44 | 63.3% | — | 16.8% | — | — | 3522 mdeg | 144% / 125% / 111% |
|
Solui | — | — / — | 43ms · 19 | 23.0% | — | 5.6% | — | — | 2473 mdeg | 24% / 127% / 89% | None |
22 BLS | JAVAD | — | — / — | 120ms · 17 | 27.5% | — | 18.2% | — | — | 2664 mdeg | 68% / 86% / 78% | None |
mmd | — | — / — | 187ms · 16 | 9.6% | — | 10.5% | — | — | 4227 mdeg | 16% / 95% / 63% | None |
Dopamine @bandit | — | — / — | 116ms · 21 | 16.4% | — | 10.5% | — | — | 2323 mdeg | 78% / 93% / 63% | None |
-23 | — | — / — | 125ms · 23 | 12.9% | — | 11.6% | — | — | 2205 mdeg | 78% / 76% / 67% | None |
Pudeena | — | — / — | 57ms · 16 | 20.3% | — | 27.6% | — | — | 2673 mdeg | 125% / 66% / 41% | None |
Mausi enjoyer | — | — / — | 56ms · 19 | 18.2% | — | 12.0% | — | — | 3901 mdeg | 94% / 68% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+336 ticks
Requeim threw a flashbang
+441 ticks
Dopamine @bandit threw a incendiary
+446 ticks
Requeim detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 3.1s enemy blind · 3.8s team blind
+505 ticks
Requeim threw a flashbang
+552 ticks
Dopamine @bandit detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+616 ticks
Requeim detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.6s enemy blind · 3.0s team blind
+684 ticks
Mausi enjoyer threw a HE grenade
+762 ticks
Mausi enjoyer threw a flashbang
+795 ticks
Mausi enjoyer detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+861 ticks
Mausi enjoyer threw a flashbang
+872 ticks
Mausi enjoyer detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 5.3s team blind
+884 ticks
Solui threw a flashbang
+904 ticks
Dopamine @bandit molotov expired
+972 ticks
Mausi enjoyer detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 6.2s team blind
+1,001 ticks
Solui detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 5.4s team blind
+1,388 ticks
Requeim threw a smoke
+1,598 ticks
Requeim detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,629 ticks
mmd eliminated Masoud-007 with M4A1-SOpening+1,667 ticks
-23 eliminated mmd with AK-47 · assisted by RequeimTradeThrough smoke+1,995 ticks
Solui threw a HE grenade
+2,044 ticks
-23 eliminated Pudeena with AK-47Headshot+2,105 ticks
Solui detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,371 ticks
Winter Soldier eliminated Requeim with AWPHeadshotThrough smoke+2,506 ticks
-23 started planting
39.2s clock+2,661 ticks
Solui eliminated Mausi enjoyer with AWP+2,706 ticks
-23 planted the bomb
42.3s clock+2,811 ticks
22 BLS | JAVAD threw a smoke
+2,957 ticks
22 BLS | JAVAD detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,979 ticks
-23 threw a smoke
+3,010 ticks
Requeim smoke expired
+3,173 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,530 ticks
Solui threw a molotov
+3,639 ticks
22 BLS | JAVAD threw a HE grenade
+3,750 ticks
22 BLS | JAVAD detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,760 ticks
Dopamine @bandit eliminated -23 with m4a1 · assisted by mmdHeadshot+4,348 ticks
Dopamine @bandit eliminated 22 BLS | JAVAD with m4a1Headshot+4,369 ticks
22 BLS | JAVAD smoke expired
+4,413 ticks
Dopamine @bandit eliminated Solui with m4a1 · assisted by Mausi enjoyerHeadshot+4,585 ticks
-23 smoke expired
+4,703 ticks
Dopamine @bandit started defusing
Kit73.5s clock+5,023 ticks
Dopamine @bandit defused the bomb
78.5s clock
Kill feed
137 of 138 events
Objective
62 of unknown events
Grenades
416 of unknown events