FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3841282468082614705

Public match receipt

Sep 6, 11:15 PM

Cache

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:56 Scoreboard21 roundsIndexed 9/6/2026

Team A

8

:

Team B

13

Top Frag Rating · Z-top · 1.43

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Chomp

5/9

Entries won / attempted

Trade impact

avg cs enjoyer

7

Trade kills

Clutches

avg cs enjoyer

1/6

Clutches won / played

Utility

Z-top

156

6 enemies flashed

Started on CT

Team A

8
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
avg cs enjoyer
CS21,486FACEIT 910 Elo · Level 4 at this match4910
171641.0688.059%71%1.08-3952
prestin
CS22,972FACEIT—
171840.9484.847%67%1.01-3602
Chomp
CS22,595FACEIT—
141630.8868.450%67%0.93-3591
assquake
CS18,917FACEIT 1,149 Elo · Level 5 at this match51,149
141750.8266.457%67%0.90-3551
luig1CR
CS12,832FACEIT 1,235 Elo · Level 6 at this match61,235
61780.3552.750%62%0.70-1172

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Z-top
CS22,111FACEIT 1,568 Elo · Level 8 at this match81,568
251331.92105.732%81%1.43+3543
DaSCHILL
CS22,470FACEIT—
161221.3368.644%90%1.14+3543
Shockplug
CS15,808FACEIT—
161890.89100.144%90%1.15+3530
WhoDis?
CS17,033FACEIT—
141431.0064.536%71%0.96+3644
tek
CS21,070FACEIT 1,338 Elo · Level 6 at this match61,338
131361.0081.162%81%1.06+3613

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Z-top
15664/530/2354
Shockplug
1285/830/0043
DaSCHILL
4831/251/3345
avg cs enjoyer
14180/371/6243
tek
3243/611/3333
prestin
4901/320/3243
WhoDis?
9170/051/3443
Chomp
2065/920/2134
assquake
95160/240/2132
luig1CR
10092/410/1226

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Z-top
—— / —55ms · 3016.5%—14.5%——4172 mdeg60% / 128% / 150%None
Shockplug
—— / —145ms · 236.3%—10.6%——4419 mdeg82% / 121% / 69%None
DaSCHILL
—— / —135ms · 1812.0%—16.0%——4146 mdeg82% / 83% / 104%None
avg cs enjoyer
—— / —197ms · 1610.7%—23.7%——2233 mdeg110% / 106% / 83%None
tek
—— / —139ms · 157.6%—21.2%——4427 mdeg116% / 98% / 78%None
prestin
—— / —102ms · 2018.9%—15.2%——3699 mdeg88% / 102% / 74%None
WhoDis?
—— / —149ms · 2214.3%—9.3%——4932 mdeg67% / 78% / 78%None
Chomp
—— / —189ms · 1613.3%—21.6%——3082 mdeg94% / 83% / 68%None
assquake
—— / —195ms · 1814.9%—23.9%——1783 mdeg107% / 80% / 64%None
luig1CR
—— / —108ms · 108.7%—7.5%——2845 mdeg94% / 64% / 28%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3B/T
  4. 4B/T
  5. 5B/T
  6. 6B/T
  7. 7A/CT
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16A/T
  17. 17B/CT
  18. 18B/CT
  19. 19B/CT
  20. 20B/CT
  21. 21B/CT

Round events

Round 5 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +36 ticks

    WhoDis? picked up the bomb

    0.6s clock
  2. +213 ticks

    Shockplug threw a smoke

  3. +383 ticks

    WhoDis? dropped the bomb

    6.0s clock
  4. +426 ticks

    luig1CR threw a smoke

  5. +435 ticks

    Shockplug threw a flashbang

  6. +500 ticks

    Chomp threw a smoke

  7. +545 ticks

    Shockplug detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +550 ticks

    avg cs enjoyer threw a smoke

  9. +555 ticks

    Z-top threw a flashbang

  10. +571 ticks

    Shockplug detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +575 ticks

    Shockplug picked up the bomb

    9.0s clock
  12. +581 ticks

    luig1CR detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +665 ticks

    Z-top detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 3.5s enemy blind · 0.0s team blind

  14. +674 ticks

    avg cs enjoyer detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +715 ticks

    Shockplug threw a flashbang

  16. +764 ticks

    Chomp detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +825 ticks

    Shockplug detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 3.7s enemy blind · 0.0s team blind

  18. +998 ticks

    avg cs enjoyer threw a decoy

  19. +1,091 ticks

    Chomp threw a HE grenade

  20. +1,201 ticks

    Chomp detonated a HE grenade

    20 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +1,219 ticks

    DaSCHILL eliminated Chomp with AK-47
    OpeningHeadshot
  22. +1,248 ticks

    WhoDis? eliminated luig1CR with AK-47
    HeadshotWallbang
  23. +1,255 ticks

    assquake eliminated DaSCHILL with M4A1-S · assisted by Chomp
    TradeHeadshot
  24. +1,354 ticks

    avg cs enjoyer detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +1,406 ticks

    assquake threw a flashbang

  26. +1,456 ticks

    WhoDis? threw a smoke

  27. +1,517 ticks

    assquake detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 6.9s enemy blind · 4.1s team blind

  28. +1,527 ticks

    Shockplug eliminated assquake with mp7
    TradeHeadshotBlind
  29. +1,546 ticks

    WhoDis? threw a flashbang

  30. +1,566 ticks

    WhoDis? detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  31. +1,657 ticks

    WhoDis? detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 1.6s enemy blind · 1.7s team blind

  32. +1,682 ticks

    Z-top eliminated prestin with AK-47
    HeadshotThrough smoke
  33. +1,701 ticks

    avg cs enjoyer eliminated WhoDis? with M4A1-S
  34. +1,748 ticks

    tek threw a HE grenade

  35. +1,835 ticks

    tek threw a smoke

  36. +1,858 ticks

    tek detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  37. +1,859 ticks

    Z-top eliminated avg cs enjoyer with AK-47
    TradeHeadshot

Kill feed

153 of 154 events

Objective

80 of unknown events

Grenades

734 of unknown events