Public match receipt
Aug 28, 12:04 AM
Ancient
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
16
Top Frag Rating · ASSASSIN. · 1.14
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
tokyo
6/7
Entries won / attempted
Trade impact
b77
5
Trade kills
Clutches
RADICAL.BANGO
2/10
Clutches won / played
Utility
Ar4d
255
11 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
merdas CS1,327FACEIT— | 25 | 24 | 5 | 1.04 | 94.4 | 20% | 59% | 1.06 | -109 | 3 |
tokyo CS2,800FACEIT— | 25 | 25 | 5 | 1.00 | 86.4 | 16% | 76% | 1.07 | -119 | 2 |
Ar4d CS2,024FACEIT— | 23 | 23 | 6 | 1.00 | 101.0 | 48% | 69% | 1.11 | -100 | 2 |
RADICAL.BANGO CS1,933FACEIT— | 15 | 18 | 4 | 0.83 | 59.7 | 40% | 62% | 0.86 | -108 | 3 |
||= P S Y C }{ O =||® CS1,000FACEIT— | 14 | 20 | 5 | 0.70 | 60.1 | 36% | 69% | 0.85 | +0 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,537FACEIT— | 27 | 24 | 9 | 1.13 | 91.0 | 44% | 79% | 1.14 | +157 | 6 |
ASSASSIN. CS2,664457 | 23 | 20 | 10 | 1.15 | 90.5 | 13% | 79% | 1.14 | +101 | 5 |
b77 CS1,561924 | 22 | 17 | 6 | 1.29 | 77.4 | 27% | 69% | 1.09 | +113 | 3 |
Rc CS1,934FACEIT— | 19 | 22 | 9 | 0.86 | 75.3 | 47% | 76% | 0.98 | +105 | 1 |
DADDy COOL CS1,000FACEIT— | 18 | 21 | 7 | 0.86 | 68.6 | 28% | 69% | 0.93 | +117 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ASSASSIN. | 79 | 8 | 3/6 | 3 | 0/1 | 5 | 62 |
-23 | 125 | 7 | 2/4 | 4 | 1/6 | 6 | 69 |
Ar4d | 255 | 11 | 5/10 | 3 | 0/2 | 2 | 56 |
b77 | 28 | 2 | 4/8 | 5 | 2/4 | 3 | 61 |
tokyo | 0 | 2 | 6/7 | 2 | 0/3 | 2 | 57 |
merdas | 200 | 2 | 3/9 | 4 | 1/2 | 3 | 61 |
Rc | 138 | 2 | 3/7 | 2 | 0/4 | 1 | 52 |
DADDy COOL | 0 | 0 | 1/4 | 3 | 0/1 | 1 | 45 |
RADICAL.BANGO | 49 | 1 | 1/1 | 3 | 2/10 | 3 | 48 |
||= P S Y C }{ O =||® | 81 | 4 | 1/2 | 1 | 1/2 | 3 | 40 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ASSASSIN. | — | — / — | 172ms · 16 | 12.1% | — | 2.4% | — | — | 5407 mdeg | 25% / 109% / 90% | None |
-23 | — | — / — | 237ms · 31 | 8.8% | — | 12.5% | — | — | 4016 mdeg | 83% / 110% / 88% | None |
Ar4d | — | — / — | 160ms · 35 | 13.0% | — | 11.3% | — | — | 5589 mdeg | 90% / 122% / 78% | None |
b77 | — | — / — | 71ms · 32 | 33.3% | — | 6.5% | — | — | 5017 mdeg | 51% / 94% / 101% | None |
tokyo | — | — / — | 113ms · 39 | 44.1% | — | 11.5% | — | — | 3002 mdeg | 30% / 104% / 78% | None |
merdas | — | — / — | 122ms · 29 | 26.2% | — | 6.1% | — | — | 9895 mdeg | 38% / 114% / 81% | None |
Rc | — | — / — | 322ms · 17 | 4.0% | — | 13.7% | — | — | 3685 mdeg | 89% / 91% / 68% | None |
DADDy COOL | — | — / — | 135ms · 19 | 25.0% | — | 14.5% | — | — | 2609 mdeg | 52% / 83% / 67% | None |
RADICAL.BANGO | — | — / — | 84ms · 27 | 29.5% | — | 10.5% | — | — | 3130 mdeg | 75% / 72% / 65% | None |
||= P S Y C }{ O =||® | — | — / — | 162ms · 19 | 15.3% | — | 12.3% | — | — | 3916 mdeg | 67% / 73% / 55% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 29 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+186 ticks
ASSASSIN. threw a smoke
+354 ticks
-23 threw a smoke
+420 ticks
||= P S Y C }{ O =||® threw a smoke
+601 ticks
||= P S Y C }{ O =||® detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+611 ticks
merdas threw a incendiary
+613 ticks
ASSASSIN. detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+631 ticks
Ar4d threw a incendiary
+709 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+720 ticks
Ar4d threw a HE grenade
+732 ticks
DADDy COOL detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+737 ticks
Ar4d detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+831 ticks
Ar4d detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,084 ticks
DADDy COOL molotov expired
+1,089 ticks
Ar4d molotov expired
+1,284 ticks
ASSASSIN. eliminated merdas with AK-47Opening+1,297 ticks
DADDy COOL threw a smoke
+1,452 ticks
DADDy COOL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,518 ticks
b77 threw a HE grenade
+1,629 ticks
b77 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,634 ticks
RADICAL.BANGO threw a HE grenade
+1,671 ticks
Ar4d threw a flashbang
+1,744 ticks
RADICAL.BANGO detonated a HE grenade
7 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,755 ticks
Rc threw a HE grenade
+1,788 ticks
Ar4d detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.3s enemy blind · 0.9s team blind
+1,866 ticks
Rc detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,945 ticks
||= P S Y C }{ O =||® eliminated DADDy COOL with M4A1-S+2,013 ticks
||= P S Y C }{ O =||® smoke expired
+2,025 ticks
ASSASSIN. smoke expired
+2,045 ticks
b77 eliminated Ar4d with g3sg1+2,121 ticks
-23 smoke expired
+2,425 ticks
Rc eliminated ||= P S Y C }{ O =||® with AK-47 · assisted by DADDy COOLHeadshot+2,496 ticks
ASSASSIN. eliminated tokyo with AK-47+2,864 ticks
DADDy COOL smoke expired
+3,153 ticks
-23 started planting
49.3s clock+3,353 ticks
-23 planted the bomb
52.4s clock+4,375 ticks
Rc eliminated RADICAL.BANGO with M4A1-S
Kill feed
210 of 214 events
Objective
97 of unknown events
Grenades
667 of unknown events