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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3845161330357043523

Public match receipt

Sep 27, 08:59 PM

Nuke

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

24:22 Scoreboard16 roundsIndexed 9/27/2026

Team A

13

:

Team B

3

Top Frag Rating · DaSCHILL · 1.85

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

DaSCHILL

7/7

Entries won / attempted

Trade impact

DaSCHILL

6

Trade kills

Clutches

AquaPotato

1/5

Clutches won / played

Utility

Shockplug

95

7 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
DaSCHILL
CS19,881FACEIT 1,490 Elo · Level 7 at this match71,490
271022.70144.852%100%1.85+1086
Shockplug
CS12,294FACEIT 1,204 Elo · Level 6 at this match61,204
15951.67106.840%81%1.36+3325
Tommy
CS17,562FACEIT 1,146 Elo · Level 5 at this match51,146
91090.9083.444%81%1.05+3501
Index
CS—FACEIT—
12522.4063.633%88%1.40—0
cob
CS15,728FACEIT—
11721.5774.027%75%1.17+3731

Started on T

Team B

3
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
AquaPotato
CS12,174FACEIT—
71550.4763.229%44%0.71-3752
DoctorWaffle
CS18,122FACEIT—
101410.7167.940%56%0.84-3510
Mr. Chow
CS18,059FACEIT 1,170 Elo · Level 5 at this match51,170
111630.6970.736%63%0.87-2971
FlyingRacoon
CS13,067FACEIT 898 Elo · Level 3 at this match3898
71540.4773.486%69%0.84-3900
Kendrick Ramal
CS17,276FACEIT 1,321 Elo · Level 6 at this match61,321
41620.2543.825%25%0.50-2830

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
DaSCHILL
6017/760/0656
Index
7100/050/2026
Shockplug
9573/420/0536
cob
2012/200/1122
Tommy
4001/300/0129
Mr. Chow
1201/730/3123
DoctorWaffle
021/201/3024
FlyingRacoon
6300/420/3018
AquaPotato
3000/111/5226
Kendrick Ramal
1301/210/1015

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
DaSCHILL
—— / —185ms · 1822.9%25.0%22.6%21° p90—1856 mdeg97% / 175% / 211%None
Index
—— / —74ms · 1724.3%22.2%10.3%11° p90—1380 mdeg63% / 77% / 188%None
Shockplug
—— / —276ms · 143.9%0.0%12.9%19° p90—1214 mdeg75% / 129% / 130%None
cob
—— / —108ms · 1113.5%28.6%16.7%20° p90—1269 mdeg51% / 89% / 123%None
Tommy
—— / —90ms · 1215.9%14.3%18.2%13° p90—751 mdeg83% / 101% / 70%None
Mr. Chow
—— / —169ms · 1929.6%0.0%12.2%26° p90—2249 mdeg68% / 85% / 54%None
DoctorWaffle
—— / —88ms · 2025.0%20.0%14.3%18° p90—1320 mdeg75% / 82% / 56%None
FlyingRacoon
—— / —70ms · 1420.5%50.0%31.0%8° p90—481 mdeg161% / 89% / 37%None
AquaPotato
—— / —222ms · 1511.5%16.7%10.3%26° p90—1568 mdeg54% / 76% / 37%None
Kendrick Ramal
—— / —171ms · 1421.7%0.0%3.6%26° p90—1112 mdeg47% / 53% / 20%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6B/T
  7. 7A/CT
  8. 8A/CT
  9. 9B/T
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16A/T

Round events

Round 7 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +316 ticks

    AquaPotato threw a smoke

  2. +527 ticks

    Kendrick Ramal threw a smoke

  3. +630 ticks

    Shockplug threw a flashbang

  4. +740 ticks

    Shockplug detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 0.3s enemy blind · 0.0s team blind

  5. +883 ticks

    AquaPotato detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +935 ticks

    Shockplug eliminated FlyingRacoon with M4A1-S
    OpeningHeadshot
  7. +960 ticks

    Kendrick Ramal detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +1,128 ticks

    Index threw a HE grenade

  9. +1,169 ticks

    DoctorWaffle eliminated Index with AK-47
  10. +1,239 ticks

    Index detonated a HE grenade

    31 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +1,437 ticks

    Kendrick Ramal dropped the bomb

    22.5s clock
  12. +1,437 ticks

    DaSCHILL eliminated Kendrick Ramal with M4A1-S
    Headshot
  13. +1,618 ticks

    DaSCHILL eliminated Mr. Chow with M4A1-S
  14. +2,094 ticks

    Tommy eliminated DoctorWaffle with ssg08 · assisted by Index
  15. +2,295 ticks

    AquaPotato smoke expired

  16. +2,372 ticks

    Kendrick Ramal smoke expired

  17. +2,740 ticks

    DaSCHILL threw a smoke

  18. +2,841 ticks

    DaSCHILL detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +3,646 ticks

    cob eliminated AquaPotato with AWP

Kill feed

114 of 117 events

Objective

45 of unknown events

Grenades

292 of unknown events