Public match receipt
Aug 16, 04:58 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · IbnDaoud · 1.42
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
J*
6/9
Entries won / attempted
Trade impact
IbnDaoud
6
Trade kills
Clutches
N I X V I P
2/4
Clutches won / played
Utility
J*
261
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS2,549FACEIT— | 24 | 15 | 7 | 1.60 | 116.7 | 50% | 83% | 1.39 | +150 | 5 |
IbnDaoud CS5,751FACEIT— | 27 | 15 | 5 | 1.80 | 117.7 | 44% | 74% | 1.42 | +362 | 4 |
N I X V I P CS—1,000 | 17 | 15 | 5 | 1.13 | 69.6 | 41% | 74% | 1.03 | — | 2 |
༒VIENO༒ CS4,2601,000 | 11 | 17 | 8 | 0.65 | 64.5 | 82% | 78% | 0.88 | +289 | 1 |
BlueLabel CS3,024894 | 11 | 19 | 1 | 0.58 | 52.9 | 45% | 48% | 0.71 | +171 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HellB0y CS3,8121,000 | 29 | 18 | 4 | 1.61 | 124.4 | 45% | 78% | 1.41 | -172 | 3 |
J* CS8,645853 | 17 | 18 | 6 | 0.94 | 89.2 | 41% | 65% | 1.03 | -487 | 2 |
IBST4R CS4,5361,000 | 16 | 18 | 5 | 0.89 | 73.6 | 13% | 65% | 0.95 | -284 | 2 |
DONALD^ CS3,806FACEIT— | 11 | 17 | 3 | 0.65 | 50.0 | 18% | 61% | 0.76 | -178 | 1 |
FinalRoundCS2 CS—FACEIT— | 7 | 19 | 6 | 0.37 | 46.6 | 29% | 57% | 0.66 | — | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
IbnDaoud | 161 | 2 | 4/4 | 6 | 0/1 | 4 | 56 |
HellB0y | 45 | 5 | 4/5 | 3 | 0/6 | 3 | 64 |
-23 | 41 | 1 | 1/2 | 4 | 1/3 | 5 | 57 |
J* | 261 | 0 | 6/9 | 0 | 0/2 | 2 | 41 |
N I X V I P | 0 | 0 | 2/5 | 1 | 2/4 | 2 | 45 |
IBST4R | 50 | 7 | 2/6 | 1 | 1/2 | 2 | 37 |
༒VIENO༒ | 31 | 0 | 1/5 | 0 | 1/2 | 1 | 38 |
DONALD^ | 62 | 10 | 0/2 | 5 | 0/3 | 1 | 30 |
BlueLabel | 12 | 2 | 3/7 | 0 | 0/4 | 1 | 24 |
FinalRoundCS2 | 0 | 2 | 0/1 | 2 | 0/1 | 2 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
IbnDaoud | — | — / — | 95ms · 22 | 17.1% | — | 17.1% | — | — | 4249 mdeg | 83% / 142% / 141% | None |
HellB0y | — | — / — | 114ms · 38 | 32.4% | — | 17.7% | — | — | 5921 mdeg | 84% / 150% / 126% | None |
-23 | — | — / — | 142ms · 29 | 9.9% | — | 15.2% | — | — | 5024 mdeg | 94% / 141% / 125% | None |
J* | — | — / — | 191ms · 25 | 11.1% | — | 15.2% | — | — | 3233 mdeg | 77% / 108% / 74% | None |
N I X V I P | — | — / — | 131ms · 24 | 20.8% | — | 15.9% | — | — | 3891 mdeg | 77% / 84% / 89% | None |
IBST4R | — | — / — | 124ms · 24 | 19.7% | — | 4.8% | — | — | 3784 mdeg | 24% / 89% / 69% | None |
༒VIENO༒ | — | — / — | 103ms · 14 | 13.0% | — | 27.8% | — | — | 576 mdeg | 154% / 78% / 51% | None |
DONALD^ | — | — / — | 0ms · 12 | 30.8% | — | 4.4% | — | — | 4706 mdeg | 34% / 60% / 51% | None |
BlueLabel | — | — / — | 77ms · 19 | 31.6% | — | 29.6% | — | — | 1890 mdeg | 85% / 64% / 45% | None |
FinalRoundCS2 | — | — / — | 27ms · 19 | 23.8% | — | 10.3% | — | — | 1473 mdeg | 54% / 56% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 17 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+383 ticks
J* threw a flashbang
+407 ticks
IBST4R threw a smoke
+493 ticks
J* detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+543 ticks
HellB0y eliminated ༒VIENO༒ with AWPOpening+547 ticks
DONALD^ threw a smoke
+574 ticks
N I X V I P threw a decoy
+624 ticks
-23 dropped the bomb
9.8s clock+631 ticks
BlueLabel picked up the bomb
9.9s clock+642 ticks
IBST4R detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+677 ticks
DONALD^ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+709 ticks
N I X V I P detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+918 ticks
IBST4R threw a flashbang
+1,028 ticks
IBST4R detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 3.4s enemy blind · 4.5s team blind
+1,037 ticks
BlueLabel dropped the bomb
16.2s clock+1,180 ticks
IbnDaoud threw a smoke
+1,216 ticks
FinalRoundCS2 threw a flashbang
+1,308 ticks
IBST4R threw a flashbang
+1,327 ticks
FinalRoundCS2 detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,398 ticks
IbnDaoud detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,418 ticks
IBST4R detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+1,437 ticks
HellB0y eliminated BlueLabel with AWP · flashed by IBST4RHeadshot+1,553 ticks
FinalRoundCS2 threw a smoke
+1,672 ticks
N I X V I P decoy expired
+1,688 ticks
FinalRoundCS2 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,054 ticks
IBST4R smoke expired
+2,086 ticks
FinalRoundCS2 threw a incendiary
+2,089 ticks
DONALD^ smoke expired
+2,159 ticks
DONALD^ threw a flashbang
+2,169 ticks
FinalRoundCS2 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,222 ticks
-23 eliminated HellB0y with ssg08 · assisted by N I X V I P+2,269 ticks
DONALD^ detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,479 ticks
-23 picked up the bomb
38.7s clock+2,521 ticks
FinalRoundCS2 molotov expired
+2,810 ticks
IbnDaoud smoke expired
+3,100 ticks
FinalRoundCS2 smoke expired
+3,193 ticks
IbnDaoud eliminated FinalRoundCS2 with Desert EagleHeadshot+3,399 ticks
N I X V I P eliminated IBST4R with AK-47 · assisted by -23+5,813 ticks
N I X V I P eliminated DONALD^ with AK-47Headshot+6,234 ticks
N I X V I P threw a smoke
+6,278 ticks
-23 started planting
98.1s clock+6,336 ticks
N I X V I P detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+6,478 ticks
-23 planted the bomb
101.2s clock+6,710 ticks
-23 eliminated J* with Galil AR
Kill feed
169 of 171 events
Objective
78 of unknown events
Grenades
503 of unknown events