Public match receipt
Aug 25, 10:14 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · MAT · 1.22
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
MAT
8/13
Entries won / attempted
Trade impact
AM9(ir)
4
Trade kills
Clutches
Chaos | Healer
2/5
Clutches won / played
Utility
яαѕтιn
391
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
MAT CS6,202717 | 27 | 22 | 9 | 1.23 | 113.7 | 59% | 68% | 1.22 | -384 | 6 |
( ͡° ͜ʖ ͡°) CS3,937FACEIT— | 23 | 20 | 1 | 1.15 | 82.6 | 35% | 54% | 1.02 | -104 | 3 |
AM9(ir) CS6,832868 | 16 | 21 | 7 | 0.76 | 70.3 | 56% | 79% | 0.94 | -427 | 1 |
Huss CS5,693572 | 16 | 19 | 2 | 0.84 | 58.6 | 56% | 64% | 0.87 | -282 | 0 |
Me (Tōkŷö) CS4,190883 | 14 | 21 | 3 | 0.67 | 54.4 | 71% | 57% | 0.77 | -207 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
BlacK_DeviL_2169 CS3,743FACEIT— | 28 | 21 | 5 | 1.33 | 106.1 | 18% | 64% | 1.21 | +106 | 6 |
яαѕтιn CS6,459FACEIT— | 21 | 21 | 5 | 1.00 | 87.7 | 33% | 68% | 1.05 | +371 | 3 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga CS5,183FACEIT— | 17 | 18 | 6 | 0.94 | 62.9 | 59% | 75% | 0.95 | +226 | 3 |
Chaos | Healer CS6,180728 | 19 | 17 | 3 | 1.12 | 76.7 | 47% | 71% | 1.05 | +368 | 2 |
-23 CS4,546FACEIT— | 18 | 20 | 6 | 0.90 | 66.7 | 33% | 75% | 0.95 | +216 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
MAT | 26 | 14 | 8/13 | 1 | 1/1 | 6 | 71 |
BlacK_DeviL_2169 | 165 | 0 | 6/11 | 3 | 1/4 | 6 | 64 |
яαѕтιn | 391 | 12 | 3/5 | 2 | 0/4 | 3 | 48 |
Chaos | Healer | 7 | 5 | 1/3 | 3 | 2/5 | 2 | 45 |
( ͡° ͜ʖ ͡°) | 58 | 13 | 2/5 | 3 | 1/3 | 3 | 53 |
-23 | 24 | 6 | 1/3 | 1 | 0/1 | 2 | 41 |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | 64 | 10 | 4/6 | 2 | 0/1 | 3 | 48 |
AM9(ir) | 127 | 2 | 2/3 | 4 | 0/4 | 1 | 48 |
Huss | 41 | 14 | 0/2 | 3 | 0/3 | 0 | 34 |
Me (Tōkŷö) | 0 | 5 | 1/5 | 2 | 1/7 | 2 | 32 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
MAT | — | — / — | 137ms · 46 | 18.7% | — | 20.2% | — | — | 3459 mdeg | 111% / 137% / 96% | None |
BlacK_DeviL_2169 | — | — / — | 149ms · 40 | 22.3% | — | 11.1% | — | — | 1877 mdeg | 34% / 128% / 104% | None |
яαѕтιn | — | — / — | 255ms · 29 | 12.1% | — | 11.8% | — | — | 10981 mdeg | 63% / 106% / 78% | None |
Chaos | Healer | — | — / — | 14ms · 23 | 23.4% | — | 29.3% | — | — | 1766 mdeg | 89% / 93% / 87% | None |
( ͡° ͜ʖ ͡°) | — | — / — | 152ms · 35 | 17.8% | — | 12.5% | — | — | 3676 mdeg | 65% / 100% / 90% | None |
-23 | — | — / — | 212ms · 31 | 12.6% | — | 11.8% | — | — | 3834 mdeg | 63% / 81% / 70% | None |
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga | — | — / — | 143ms · 24 | 16.7% | — | 21.1% | — | — | 3705 mdeg | 110% / 76% / 74% | None |
AM9(ir) | — | — / — | 166ms · 23 | 7.9% | — | 20.7% | — | — | 3202 mdeg | 106% / 85% / 60% | None |
Huss | — | — / — | 106ms · 19 | 9.0% | — | 21.7% | — | — | 3292 mdeg | 106% / 71% / 66% | None |
Me (Tōkŷö) | — | — / — | 37ms · 19 | 20.5% | — | 37.0% | — | — | 1021 mdeg | 134% / 66% / 52% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 23 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+39 ticks
MAT picked up the bomb
0.6s clock+226 ticks
MAT dropped the bomb
3.5s clock+361 ticks
AM9(ir) picked up the bomb
5.6s clock+431 ticks
Me (Tōkŷö) threw a smoke
+462 ticks
AM9(ir) threw a flashbang
+482 ticks
яαѕтιn threw a HE grenade
+579 ticks
AM9(ir) detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.4s enemy blind · 1.0s team blind
+592 ticks
яαѕтιn detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+599 ticks
BlacK_DeviL_2169 threw a flashbang
+703 ticks
яαѕтιn threw a smoke
+710 ticks
BlacK_DeviL_2169 detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+720 ticks
Chaos | Healer threw a HE grenade
+721 ticks
( ͡° ͜ʖ ͡°) threw a flashbang
+747 ticks
MAT threw a molotov
+831 ticks
Chaos | Healer detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+832 ticks
( ͡° ͜ʖ ͡°) detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.6s enemy blind · 0.0s team blind
+854 ticks
MAT detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+861 ticks
яαѕтιn detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+940 ticks
Me (Tōkŷö) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,168 ticks
AM9(ir) eliminated BlacK_DeviL_2169 with AK-47OpeningHeadshot+1,182 ticks
Me (Tōkŷö) eliminated Chaos | Healer with AK-47Headshot+1,224 ticks
MAT threw a HE grenade
+1,303 ticks
MAT molotov expired
+1,316 ticks
( ͡° ͜ʖ ͡°) threw a smoke
+1,335 ticks
MAT detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,498 ticks
( ͡° ͜ʖ ͡°) detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,640 ticks
AM9(ir) threw a HE grenade
+1,750 ticks
AM9(ir) detonated a HE grenade
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+2,151 ticks
ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga eliminated MAT with mp7Headshot+2,273 ticks
яαѕтιn smoke expired
+2,340 ticks
AM9(ir) threw a molotov
+2,352 ticks
Me (Tōkŷö) smoke expired
+2,463 ticks
AM9(ir) detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,491 ticks
AM9(ir) dropped the bomb
38.9s clock+2,814 ticks
( ͡° ͜ʖ ͡°) threw a molotov
+2,910 ticks
( ͡° ͜ʖ ͡°) smoke expired
+2,912 ticks
AM9(ir) molotov expired
+2,948 ticks
Me (Tōkŷö) eliminated -23 with AK-47Headshot+2,949 ticks
( ͡° ͜ʖ ͡°) detonated a molotov
19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,018 ticks
( ͡° ͜ʖ ͡°) threw a HE grenade
+3,040 ticks
( ͡° ͜ʖ ͡°) eliminated ɢʜᴏꜱᴛᴇᴀᴍ.BabaYaga with inferno · assisted by MAT+3,128 ticks
( ͡° ͜ʖ ͡°) detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,168 ticks
Me (Tōkŷö) threw a flashbang
+3,278 ticks
Me (Tōkŷö) detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 5.7s team blind
+3,362 ticks
Me (Tōkŷö) threw a flashbang
+3,398 ticks
( ͡° ͜ʖ ͡°) molotov expired
+3,473 ticks
Me (Tōkŷö) detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 2.6s team blind
+3,935 ticks
Me (Tōkŷö) picked up the bomb
61.5s clock+4,167 ticks
( ͡° ͜ʖ ͡°) eliminated яαѕтιn with AWP
Kill feed
200 exact match events
Objective
77 of unknown events
Grenades
817 of unknown events