Public match receipt
Aug 28, 11:42 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
7
Team B
13
Top Frag Rating · $ٌٌٌَWANTED$ · 1.56
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Squid1X-
4/8
Entries won / attempted
Trade impact
$ٌٌٌَWANTED$
5
Trade kills
Clutches
$ٌٌٌَWANTED$
2/4
Clutches won / played
Utility
☠️DEMON☠
111
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Squid1X- CS3,7641,000 | 15 | 16 | 6 | 0.94 | 85.7 | 33% | 75% | 1.05 | -117 | 1 |
-23 CS4,838FACEIT— | 14 | 16 | 5 | 0.88 | 78.6 | 21% | 60% | 0.95 | -122 | 3 |
AMJAD CS3,563300 | 15 | 17 | 4 | 0.88 | 84.6 | 40% | 70% | 1.01 | -129 | 2 |
DyNo_ABOLi CS4,126440 | 13 | 17 | 6 | 0.76 | 74.8 | 46% | 75% | 0.95 | — | 1 |
mr_eizadi CS—FACEIT— | 12 | 14 | 1 | 0.86 | 53.5 | 33% | 60% | 0.83 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
$ٌٌٌَWANTED$ CS5,394FACEIT— | 27 | 12 | 6 | 2.25 | 113.2 | 41% | 85% | 1.56 | +285 | 5 |
MAHDI CS5,497FACEIT— | 22 | 13 | 4 | 1.69 | 115.8 | 36% | 65% | 1.35 | +306 | 4 |
FeraL CS3,3971,000 | 10 | 15 | 11 | 0.67 | 65.7 | 40% | 90% | 0.94 | +341 | 3 |
#head_shot CS3,610FACEIT— | 12 | 14 | 8 | 0.86 | 69.9 | 67% | 80% | 0.97 | +194 | 1 |
☠️DEMON☠ CS4,202FACEIT— | 7 | 15 | 7 | 0.47 | 75.3 | 14% | 75% | 0.87 | +216 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
$ٌٌٌَWANTED$ | 7 | 11 | 4/6 | 5 | 2/4 | 5 | 66 |
MAHDI | 0 | 0 | 4/8 | 1 | 0/1 | 4 | 51 |
Squid1X- | 73 | 6 | 4/8 | 0 | 0/2 | 1 | 40 |
AMJAD | 0 | 0 | 2/7 | 2 | 0/2 | 2 | 34 |
#head_shot | 68 | 8 | 2/3 | 2 | 0/2 | 1 | 38 |
DyNo_ABOLi | 11 | 0 | 1/1 | 3 | 0/4 | 1 | 30 |
-23 | 0 | 2 | 0/1 | 2 | 1/2 | 3 | 38 |
FeraL | 32 | 20 | 1/1 | 2 | 1/1 | 3 | 39 |
☠️DEMON☠ | 111 | 0 | 1/2 | 0 | 0/2 | 0 | 18 |
mr_eizadi | 0 | 9 | 1/3 | 4 | 0/2 | 0 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
$ٌٌٌَWANTED$ | — | — / — | 102ms · 42 | 22.3% | — | 21.9% | — | — | 4560 mdeg | 76% / 137% / 176% | None |
MAHDI | — | — / — | 74ms · 44 | 29.5% | — | 16.7% | — | — | 3486 mdeg | 68% / 140% / 132% | None |
Squid1X- | — | — / — | 118ms · 29 | 24.2% | — | 11.9% | — | — | 6431 mdeg | 63% / 103% / 73% | None |
AMJAD | — | — / — | 111ms · 31 | 26.2% | — | 14.7% | — | — | 7249 mdeg | 75% / 102% / 69% | None |
#head_shot | — | — / — | 122ms · 25 | 11.3% | — | 25.5% | — | — | 5421 mdeg | 125% / 84% / 67% | None |
DyNo_ABOLi | — | — / — | 108ms · 20 | 8.5% | — | 18.4% | — | — | 2877 mdeg | 87% / 90% / 60% | None |
-23 | — | — / — | 150ms · 19 | 11.1% | — | 9.9% | — | — | 4504 mdeg | 40% / 95% / 68% | None |
FeraL | — | — / — | 28ms · 26 | 24.1% | — | 15.0% | — | — | 19076 mdeg | 75% / 79% / 52% | None |
☠️DEMON☠ | — | — / — | 188ms · 15 | 13.7% | — | 2.9% | — | — | 4093 mdeg | 27% / 91% / 37% | None |
mr_eizadi | — | — / — | 46ms · 14 | 17.7% | — | 11.8% | — | — | 2726 mdeg | 63% / 65% / 67% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+218 ticks
mr_eizadi threw a flashbang
+278 ticks
$ٌٌٌَWANTED$ threw a smoke
+329 ticks
mr_eizadi detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 1.9s team blind
+486 ticks
Squid1X- threw a HE grenade
+529 ticks
$ٌٌٌَWANTED$ threw a flashbang
+596 ticks
Squid1X- detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+624 ticks
#head_shot threw a incendiary
+639 ticks
$ٌٌٌَWANTED$ detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 3.2s enemy blind · 0.0s team blind
+671 ticks
#head_shot detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+674 ticks
-23 threw a HE grenade
+680 ticks
FeraL threw a flashbang
+710 ticks
$ٌٌٌَWANTED$ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+732 ticks
Squid1X- threw a incendiary
+785 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+791 ticks
FeraL detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 1.4s enemy blind · 0.1s team blind
+833 ticks
Squid1X- detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+859 ticks
#head_shot threw a HE grenade
+937 ticks
$ٌٌٌَWANTED$ threw a molotov
+970 ticks
#head_shot detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,017 ticks
FeraL threw a flashbang
+1,023 ticks
#head_shot molotov expired
+1,040 ticks
$ٌٌٌَWANTED$ eliminated AMJAD with AK-47Opening+1,127 ticks
FeraL detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 0.8s enemy blind · 0.0s team blind
+1,185 ticks
Squid1X- molotov expired
+1,734 ticks
-23 eliminated ☠️DEMON☠ with M4A1-S · assisted by AMJAD+1,862 ticks
FeraL threw a HE grenade
+1,946 ticks
$ٌٌٌَWANTED$ eliminated -23 with AK-47TradeHeadshot+1,973 ticks
FeraL detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,098 ticks
$ٌٌٌَWANTED$ threw a HE grenade
+2,122 ticks
$ٌٌٌَWANTED$ smoke expired
+2,135 ticks
#head_shot threw a smoke
+2,183 ticks
FeraL threw a smoke
+2,208 ticks
$ٌٌٌَWANTED$ detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,225 ticks
#head_shot detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,342 ticks
FeraL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,396 ticks
MAHDI eliminated DyNo_ABOLi with AWP+2,397 ticks
FeraL started planting
37.5s clock+2,597 ticks
FeraL planted the bomb
40.6s clock+2,606 ticks
MAHDI threw a HE grenade
+2,660 ticks
$ٌٌٌَWANTED$ eliminated mr_eizadi with AK-47+2,717 ticks
MAHDI detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,726 ticks
Squid1X- eliminated MAHDI with MP9+2,926 ticks
$ٌٌٌَWANTED$ threw a flashbang
+3,037 ticks
$ٌٌٌَWANTED$ detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,637 ticks
#head_shot smoke expired
+3,754 ticks
FeraL smoke expired
+4,359 ticks
#head_shot threw a smoke
+4,500 ticks
#head_shot detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,900 ticks
Squid1X- eliminated #head_shot with AWP · assisted by -23+5,031 ticks
FeraL eliminated Squid1X- with Desert Eagle · assisted by #head_shotTradeHeadshot+5,221 ticks
Bomb exploded
81.6s clock
Kill feed
147 of 149 events
Objective
67 of unknown events
Grenades
496 of unknown events