Public match receipt
Jul 1, 07:31 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
12
Top Frag Rating · washingtonwizardsFan · 1.38
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
5/8
Entries won / attempted
Trade impact
washingtonwizardsFan
5
Trade kills
Clutches
washingtonwizardsFan
2/5
Clutches won / played
Utility
Lala Deviluke
160
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 26 | 15 | 4 | 1.73 | 104.6 | 31% | 83% | 1.38 | — | 3 |
Auxis CS5,284673 | 23 | 16 | 11 | 1.44 | 112.4 | 43% | 79% | 1.31 | — | 5 |
chris4324242543534 CS4,6211,000 | 22 | 15 | 5 | 1.47 | 92.3 | 14% | 88% | 1.26 | — | 3 |
HurryMakesCurry CS—FACEIT— | 16 | 17 | 5 | 0.94 | 76.0 | 56% | 71% | 0.99 | — | 1 |
xcurry156 CS2,154FACEIT— | 3 | 16 | 3 | 0.19 | 17.3 | 33% | 54% | 0.47 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Elver Galindo CS—FACEIT— | 21 | 18 | 3 | 1.17 | 81.5 | 24% | 75% | 1.09 | — | 3 |
Lala Deviluke CS—FACEIT— | 17 | 17 | 9 | 1.00 | 87.6 | 35% | 63% | 1.03 | — | 5 |
DonChimbo CS—FACEIT— | 14 | 20 | 6 | 0.70 | 68.0 | 29% | 71% | 0.89 | — | 0 |
Mr. Boss CS—FACEIT— | 14 | 18 | 3 | 0.78 | 64.1 | 14% | 63% | 0.87 | — | 3 |
Yuta Okkotsu CS—FACEIT— | 12 | 20 | 6 | 0.60 | 63.3 | 17% | 63% | 0.81 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 13 | 3 | 5/8 | 5 | 2/5 | 3 | 62 |
Auxis | 94 | 5 | 4/5 | 4 | 0/0 | 5 | 57 |
chris4324242543534 | 127 | 1 | 4/6 | 4 | 0/4 | 3 | 49 |
Elver Galindo | 102 | 17 | 0/1 | 4 | 1/2 | 3 | 56 |
Lala Deviluke | 160 | 6 | 2/7 | 1 | 1/1 | 5 | 42 |
HurryMakesCurry | 0 | 3 | 3/3 | 3 | 0/2 | 1 | 39 |
DonChimbo | 29 | 0 | 3/4 | 2 | 0/5 | 0 | 35 |
Mr. Boss | 114 | 1 | 0/3 | 3 | 0/4 | 3 | 32 |
Yuta Okkotsu | 46 | 6 | 3/9 | 1 | 0/3 | 1 | 30 |
xcurry156 | 0 | 0 | 0/2 | 1 | 0/2 | 0 | 5 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 78ms · 33 | 21.3% | — | 11.7% | — | — | 3267 mdeg | 58% / 126% / 135% | None |
Auxis | — | — / — | 181ms · 41 | 10.9% | — | 9.2% | — | — | 3976 mdeg | 82% / 136% / 112% | None |
chris4324242543534 | — | — / — | 132ms · 31 | 17.6% | — | 6.3% | — | — | 6350 mdeg | 26% / 111% / 115% | None |
Elver Galindo | — | — / — | 120ms · 21 | 22.6% | — | 9.1% | — | — | 4179 mdeg | 45% / 98% / 91% | None |
Lala Deviluke | — | — / — | 66ms · 25 | 21.2% | — | 14.8% | — | — | 3267 mdeg | 66% / 106% / 78% | None |
HurryMakesCurry | — | — / — | 171ms · 18 | 15.2% | — | 20.0% | — | — | 4141 mdeg | 106% / 92% / 74% | None |
DonChimbo | — | — / — | 142ms · 27 | 15.6% | — | 10.1% | — | — | 4804 mdeg | 54% / 82% / 55% | None |
Mr. Boss | — | — / — | 58ms · 28 | 28.8% | — | 4.0% | — | — | 6898 mdeg | 27% / 77% / 61% | None |
Yuta Okkotsu | — | — / — | 60ms · 15 | 13.0% | — | 10.6% | — | — | 3636 mdeg | 31% / 77% / 47% | None |
xcurry156 | — | — / — | 63ms · 3 | 2.2% | — | 6.3% | — | — | 2050 mdeg | 63% / 21% / 15% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+347 ticks
DonChimbo threw a incendiary
+420 ticks
washingtonwizardsFan threw a smoke
+445 ticks
DonChimbo detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+490 ticks
chris4324242543534 threw a flashbang
+601 ticks
chris4324242543534 detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.3s team blind
+604 ticks
Mr. Boss threw a smoke
+667 ticks
Elver Galindo threw a smoke
+772 ticks
Mr. Boss detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+787 ticks
Mr. Boss threw a incendiary
+797 ticks
DonChimbo molotov expired
+831 ticks
Elver Galindo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+861 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+868 ticks
Mr. Boss threw a HE grenade
+903 ticks
Mr. Boss detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+926 ticks
washingtonwizardsFan threw a flashbang
+926 ticks
Yuta Okkotsu eliminated chris4324242543534 with M4A1-SOpening+979 ticks
Mr. Boss detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,036 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 5.7s team blind
+1,137 ticks
washingtonwizardsFan eliminated Yuta Okkotsu with tec9 · assisted by AuxisTradeHeadshot+1,255 ticks
Mr. Boss molotov expired
+1,361 ticks
Lala Deviluke threw a incendiary
+1,437 ticks
Lala Deviluke detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,602 ticks
washingtonwizardsFan dropped the bomb
25.0s clock+1,602 ticks
Lala Deviluke eliminated washingtonwizardsFan with tec9+1,789 ticks
Lala Deviluke molotov expired
+1,946 ticks
HurryMakesCurry picked up the bomb
30.4s clock+2,141 ticks
Lala Deviluke threw a HE grenade
+2,184 ticks
Mr. Boss smoke expired
+2,243 ticks
Elver Galindo smoke expired
+2,251 ticks
Lala Deviluke detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,273 ticks
washingtonwizardsFan smoke expired
+2,404 ticks
Lala Deviluke threw a flashbang
+2,475 ticks
Elver Galindo eliminated Auxis with MP9Headshot+2,511 ticks
HurryMakesCurry dropped the bomb
39.2s clock+2,511 ticks
Elver Galindo eliminated HurryMakesCurry with MP9 · assisted by Lala Deviluke
Kill feed
170 of 172 events
Objective
80 of unknown events
Grenades
599 of unknown events