Public match receipt
Aug 30, 01:12 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · MeYSam RMK · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ⱤꝊG
4/6
Entries won / attempted
Trade impact
MeYSam RMK
8
Trade kills
Clutches
ⱤꝊG
3/8
Clutches won / played
Utility
Lyes
263
12 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ⱤꝊG CS4,002FACEIT— | 20 | 17 | 7 | 1.18 | 76.8 | 30% | 75% | 1.07 | -150 | 3 |
-23 CS4,329FACEIT— | 14 | 19 | 4 | 0.74 | 60.0 | 21% | 54% | 0.81 | -108 | 1 |
Lyes CS4,268FACEIT— | 13 | 19 | 7 | 0.68 | 71.2 | 23% | 67% | 0.88 | -292 | 0 |
silhouette CS4,999828 | 15 | 22 | 2 | 0.68 | 55.5 | 27% | 46% | 0.74 | -151 | 3 |
ZORO CS5,682FACEIT— | 19 | 22 | 6 | 0.86 | 81.5 | 53% | 67% | 0.98 | — | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
MeYSam RMK CS7,183FACEIT— | 39 | 12 | 6 | 3.25 | 166.6 | 21% | 88% | 1.85 | +370 | 8 |
N1KA CS4,999806 | 22 | 14 | 6 | 1.57 | 88.5 | 64% | 96% | 1.31 | +102 | 3 |
Gladiator CS2,534FACEIT— | 19 | 16 | 2 | 1.19 | 74.0 | 42% | 83% | 1.09 | +201 | 1 |
Akagami No Shanks CS2,409FACEIT— | 14 | 22 | 10 | 0.64 | 66.8 | 21% | 67% | 0.85 | +368 | 1 |
Mamadii CS4,076FACEIT— | 5 | 18 | 8 | 0.28 | 44.8 | 40% | 67% | 0.66 | +252 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
MeYSam RMK | 194 | 9 | 4/5 | 8 | 1/3 | 8 | 82 |
N1KA | 206 | 4 | 1/2 | 8 | 0/4 | 3 | 53 |
Gladiator | 47 | 5 | 2/4 | 4 | 0/3 | 1 | 45 |
ⱤꝊG | 155 | 12 | 4/6 | 1 | 3/8 | 3 | 46 |
ZORO | 210 | 2 | 2/3 | 0 | 0/4 | 4 | 0 |
Lyes | 263 | 12 | 1/3 | 5 | 1/2 | 0 | 35 |
Akagami No Shanks | 0 | 7 | 3/9 | 3 | 0/0 | 1 | 37 |
-23 | 7 | 1 | 3/6 | 2 | 2/3 | 1 | 36 |
silhouette | 0 | 2 | 4/6 | 1 | 0/2 | 3 | 32 |
Mamadii | 97 | 1 | 0/4 | 0 | 0/2 | 0 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
MeYSam RMK | — | — / — | 43ms · 49 | 34.9% | — | 12.9% | — | — | 1517 mdeg | 39% / 201% / 254% | None |
N1KA | — | — / — | 194ms · 31 | 14.9% | — | 20.5% | — | — | 3323 mdeg | 119% / 107% / 123% | None |
Gladiator | — | — / — | 157ms · 29 | 17.7% | — | 14.5% | — | — | 5483 mdeg | 79% / 89% / 93% | None |
ⱤꝊG | — | — / — | 291ms · 25 | 11.3% | — | 7.5% | — | — | 8040 mdeg | 56% / 93% / 92% | None |
ZORO | — | — / — | 91ms · 29 | 25.7% | — | 22.4% | — | — | 2240 mdeg | 99% / 99% / 68% | None |
Lyes | — | — / — | 339ms · 20 | 3.6% | — | 6.7% | — | — | 8064 mdeg | 43% / 86% / 54% | None |
Akagami No Shanks | — | — / — | 181ms · 23 | 11.6% | — | 7.8% | — | — | 5369 mdeg | 40% / 81% / 50% | None |
-23 | — | — / — | 138ms · 16 | 10.5% | — | 6.9% | — | — | 4414 mdeg | 40% / 72% / 58% | None |
silhouette | — | — / — | 154ms · 23 | 19.6% | — | 10.0% | — | — | 5482 mdeg | 50% / 67% / 53% | None |
Mamadii | — | — / — | 194ms · 18 | 16.0% | — | 5.9% | — | — | 1648 mdeg | 75% / 54% / 22% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 9 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+69 ticks
Akagami No Shanks threw a smoke
+342 ticks
ZORO threw a smoke
+385 ticks
ⱤꝊG threw a smoke
+408 ticks
N1KA threw a flashbang
+465 ticks
Akagami No Shanks detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+506 ticks
N1KA threw a flashbang
+518 ticks
N1KA detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.8s enemy blind · 0.0s team blind
+524 ticks
Mamadii threw a flashbang
+579 ticks
ⱤꝊG threw a flashbang
+617 ticks
ⱤꝊG detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+623 ticks
N1KA detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.1s enemy blind · 0.0s team blind
+635 ticks
Mamadii detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 1.9s enemy blind · 0.7s team blind
+665 ticks
ZORO threw a flashbang
+689 ticks
ⱤꝊG detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.9s team blind
+783 ticks
ZORO detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.7s enemy blind · 0.0s team blind
+855 ticks
MeYSam RMK eliminated Lyes with AWPOpeningBlind+859 ticks
ZORO detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+879 ticks
Akagami No Shanks threw a flashbang
+989 ticks
Akagami No Shanks detonated a flashbang
0 dmg · 1 enemies · 5 teammates · 5.2s enemy blind · 4.4s team blind
+1,294 ticks
ZORO threw a incendiary
+1,415 ticks
ZORO detonated a molotov
46 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,416 ticks
MeYSam RMK eliminated silhouette with AWP+1,496 ticks
ZORO eliminated Akagami No Shanks with m4a1+1,656 ticks
ZORO threw a HE grenade
+1,766 ticks
ZORO detonated a HE grenade
144 dmg · 3 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,767 ticks
ZORO molotov expired
+1,877 ticks
Akagami No Shanks smoke expired
+2,029 ticks
ⱤꝊG smoke expired
+2,061 ticks
-23 eliminated N1KA with AWP · assisted by ZORO+2,253 ticks
MeYSam RMK eliminated -23 with AWP · assisted by Akagami No ShanksTradeHeadshotWallbang · 2 surfaces+2,271 ticks
ZORO smoke expired
+2,811 ticks
Mamadii threw a HE grenade
+2,921 ticks
Mamadii detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,282 ticks
Gladiator started planting
51.3s clock+3,379 ticks
ZORO eliminated MeYSam RMK with m4a1Headshot+3,482 ticks
Gladiator planted the bomb
54.4s clock+3,735 ticks
ZORO eliminated Mamadii with m4a1+3,792 ticks
Gladiator eliminated ZORO with mp7TradeHeadshot+4,053 ticks
ⱤꝊG threw a HE grenade
+4,137 ticks
Gladiator threw a smoke
+4,164 ticks
ⱤꝊG detonated a HE grenade
88 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,164 ticks
ⱤꝊG eliminated Gladiator with hegrenade · assisted by ZORO+4,221 ticks
Gladiator detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,635 ticks
ⱤꝊG started defusing
Kit72.4s clock+4,955 ticks
ⱤꝊG defused the bomb
77.4s clock
Kill feed
181 exact match events
Objective
66 of unknown events
Grenades
663 of unknown events