FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3837010287735603501

Public match receipt

Aug 14, 10:39 PM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:01 Scoreboard20 roundsIndexed 8/14/2026

Team A

13

:

Team B

7

Top Frag Rating · riotinmabrain · 1.52

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

StvrRise

5/8

Entries won / attempted

Trade impact

A7

5

Trade kills

Clutches

-23

1/8

Clutches won / played

Utility

riotinmabrain

215

9 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
A7
CS3,658FACEIT—
201551.3396.040%65%1.17+1394
trix
CS3,338FACEIT 807 Elo · Level 3 at this match3807
151241.2590.347%75%1.15+1205
SanjabParande
CS3,147FACEIT—
151730.8878.567%65%0.97+1192
O7
CS2,331FACEIT—
121151.0970.758%70%1.01+1621
Abo Obaida
CS2,535FACEIT—
91130.8251.333%70%0.85+1431

Started on T

Team B

7
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
riotinmabrain
CS4,113FACEIT—
261431.86137.650%75%1.52-1804
StvrRise
CS2,587FACEIT—
171860.9497.824%70%1.08-1621
-23
CS3,077FACEIT—
13901.4478.046%75%1.15-1291
JIJO
CS4,047FACEIT—
51530.3345.440%60%0.65-1471
puri
CS2,805FACEIT 941 Elo · Level 4 at this match4941
51520.3359.360%65%0.73—0

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
riotinmabrain
21591/241/3457
A7
8133/351/2448
-23
6051/111/8125
trix
012/600/1540
StvrRise
005/810/0142
O7
003/430/0129
SanjabParande
2363/520/4234
Abo Obaida
261/211/2124
puri
001/610/408
JIJO
000/300/0114

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
riotinmabrain
—— / —154ms · 4025.4%—15.1%———94% / 166% / 145%None
A7
—— / —91ms · 2719.8%—17.6%———75% / 116% / 104%None
-23
—— / —210ms · 1310.4%—28.1%———87% / 94% / 113%None
trix
—— / —80ms · 3318.2%—12.5%———88% / 109% / 98%None
StvrRise
—— / —119ms · 2934.0%—4.1%———44% / 118% / 74%None
O7
—— / —87ms · 2122.9%—14.6%———109% / 85% / 85%None
SanjabParande
—— / —138ms · 2723.0%—22.2%———125% / 95% / 69%None
Abo Obaida
—— / —204ms · 1713.9%—12.2%———63% / 62% / 64%None
puri
—— / —137ms · 1212.5%—16.0%———113% / 72% / 26%None
JIJO
—— / —75ms · 1814.3%—6.5%———75% / 55% / 26%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6B/T
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16B/CT
  17. 17A/T
  18. 18B/CT
  19. 19B/CT
  20. 20A/T

Round events

Round 18 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +227 ticks

    trix dropped the bomb

    3.5s clock
  2. +280 ticks

    Abo Obaida threw a smoke

  3. +342 ticks

    SanjabParande threw a flashbang

  4. +459 ticks

    SanjabParande detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 6.8s enemy blind · 1.9s team blind

  5. +498 ticks

    riotinmabrain threw a flashbang

  6. +596 ticks

    Abo Obaida picked up the bomb

    9.3s clock
  7. +608 ticks

    riotinmabrain detonated a flashbang

    0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 4.3s team blind

  8. +613 ticks

    Abo Obaida threw a flashbang

  9. +669 ticks

    Abo Obaida detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +724 ticks

    Abo Obaida detonated a flashbang

    0 dmg · 2 enemies · 0 teammates · 2.0s enemy blind · 0.0s team blind

  11. +797 ticks

    StvrRise eliminated trix with mp7
    Opening
  12. +884 ticks

    StvrRise eliminated A7 with mp7
  13. +1,967 ticks

    Abo Obaida dropped the bomb

    30.7s clock
  14. +1,967 ticks

    StvrRise eliminated Abo Obaida with AK-47
  15. +2,081 ticks

    Abo Obaida smoke expired

  16. +2,781 ticks

    SanjabParande threw a flashbang

  17. +2,891 ticks

    SanjabParande detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 0.6s enemy blind · 0.0s team blind

  18. +4,065 ticks

    -23 eliminated O7 with M4A1-S
    HeadshotWallbang
  19. +5,010 ticks

    SanjabParande threw a HE grenade

  20. +5,120 ticks

    SanjabParande detonated a HE grenade

    22 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +5,157 ticks

    StvrRise eliminated SanjabParande with AK-47
    Headshot

Kill feed

137 exact match events

Objective

51 of unknown events

Grenades

346 of unknown events