FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3830339967301714365

Public match receipt

Jul 9, 11:50 PM

Inferno

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

33:04 Scoreboard22 roundsIndexed 7/9/2026

Team A

13

:

Team B

9

Top Frag Rating · Wolf · 1.40

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

Shockplug

4/10

Entries won / attempted

Trade impact

Wolf

8

Trade kills

Clutches

Maple

1/4

Clutches won / played

Utility

Lisa Blunt Rochester Gaming

216

4 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Wolf
CS20,400FACEIT 1,499 Elo · Level 7 at this match71,499
231481.64113.152%86%1.40—6
Maple
CS—FACEIT 1,243 Elo · Level 6 at this match61,243
211331.6272.919%77%1.19—2
DaSCHILL
CS23,001FACEIT—
171641.0687.647%77%1.10—3
Picante
CS—FACEIT 1,107 Elo · Level 5 at this match51,107
141540.9372.850%64%0.95—1
Shockplug
CS17,434FACEIT—
101970.5374.530%68%0.86—1

Started on T

Team B

9

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Wolf
16740/181/3661
Maple
186131/351/4250
DaSCHILL
6601/510/1343
TagzTheCummer #CARCRASHSURVIVOR
15314/540/4245
Traij #NotHeardEver
8344/651/3349
Cammycrackers #CARCRASHAVOIDER
21012/331/2138
Picante
7232/300/2137
Lisa Blunt Rochester Gaming
21642/310/3229
Shockplug
5634/1010/1128
shwing #CARCRASHSURVIVOR💜
14702/530/3136

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Wolf
—— / —163ms · 2212.1%—15.7%——4217 mdeg98% / 137% / 128%None
Maple
—— / —58ms · 1613.8%—10.3%——4422 mdeg36% / 88% / 126%None
DaSCHILL
—— / —75ms · 2019.6%—21.0%——3220 mdeg88% / 106% / 83%None
TagzTheCummer #CARCRASHSURVIVOR
—— / —165ms · 288.1%—14.5%——2252 mdeg83% / 110% / 78%None
Traij #NotHeardEver
—— / —203ms · 249.2%—26.7%——4295 mdeg122% / 102% / 87%None
Cammycrackers #CARCRASHAVOIDER
—— / —93ms · 2816.5%—5.7%——12908 mdeg38% / 88% / 84%None
Picante
—— / —116ms · 2010.8%—13.1%——3655 mdeg94% / 88% / 73%None
Lisa Blunt Rochester Gaming
—— / —111ms · 1715.5%—9.2%——4775 mdeg85% / 87% / 51%None
Shockplug
—— / —73ms · 134.2%—9.6%——4056 mdeg56% / 90% / 41%None
shwing #CARCRASHSURVIVOR💜
—— / —158ms · 1813.6%—9.8%——4561 mdeg58% / 84% / 54%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3A/CT
  4. 4B/T
  5. 5A/CT
  6. 6B/T
  7. 7B/T
  8. 8B/T
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15A/T
  16. 16B/CT
  17. 17A/T
  18. 18A/T
  19. 19A/T
  20. 20B/CT
  21. 21B/CT
  22. 22A/T

Round events

Round 1 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +16 ticks

    TagzTheCummer #CARCRASHSURVIVOR threw a decoy

  2. +215 ticks

    TagzTheCummer #CARCRASHSURVIVOR detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  3. +542 ticks

    Cammycrackers #CARCRASHAVOIDER threw a decoy

  4. +726 ticks

    Maple threw a incendiary

  5. +741 ticks

    Cammycrackers #CARCRASHAVOIDER detonated a decoy

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +823 ticks

    Maple detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +874 ticks

    TagzTheCummer #CARCRASHSURVIVOR eliminated DaSCHILL with glock · assisted by Cammycrackers #CARCRASHAVOIDER
    OpeningHeadshot
  8. +1,175 ticks

    Maple molotov expired

  9. +1,232 ticks

    TagzTheCummer #CARCRASHSURVIVOR decoy expired

  10. +1,234 ticks

    Picante eliminated Lisa Blunt Rochester Gaming with usp silencer
    Headshot
  11. +1,238 ticks

    Wolf eliminated Cammycrackers #CARCRASHAVOIDER with usp silencer
    Headshot
  12. +1,291 ticks

    Shockplug eliminated Traij #NotHeardEver with revolver
  13. +1,449 ticks

    TagzTheCummer #CARCRASHSURVIVOR eliminated Shockplug with glock
    Trade
  14. +1,756 ticks

    Cammycrackers #CARCRASHAVOIDER decoy expired

  15. +1,776 ticks

    Wolf eliminated TagzTheCummer #CARCRASHSURVIVOR with usp silencer
    Headshot
  16. +2,045 ticks

    shwing #CARCRASHSURVIVOR💜 dropped the bomb

    32.0s clock
  17. +2,045 ticks

    Picante eliminated shwing #CARCRASHSURVIVOR💜 with usp silencer
    Headshot

Kill feed

163 exact match events

Objective

89 of unknown events

Grenades

769 of unknown events