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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Sep 1, 05:11 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

51:05 Scoreboard30 roundsIndexed 9/1/2026

Team A

15

:

Team B

15

Top Frag Rating · william · 1.41

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Regeneration

9/14

Entries won / attempted

Trade impact

-23

5

Trade kills

Clutches

moodixd34

1/6

Clutches won / played

Utility

william

130

5 enemies flashed

Started on CT

Team A

15
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
william
CS3,589FACEIT—
322071.60118.334%87%1.41+513
Regeneration
CS3,864FACEIT—
272161.2987.933%77%1.16+527
-23
CS4,782FACEIT—
151840.8357.747%67%0.87+561
Abu LuLu Feroz
CS3,613FACEIT 746 Elo · Level 2 at this match2746
191671.1966.537%77%1.04—4
HAVva
CS1,112FACEIT—
152470.6354.30%67%0.80+500

Started on T

Team B

15
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
THE_FAILURE
CS3,233FACEIT 352 Elo · Level 1 at this match1352
242361.0491.954%60%1.05-521
moodixd34
CS5,000FACEIT 833 Elo · Level 3 at this match3833
241961.2675.333%73%1.09—2
BIRYANI
CS3,192FACEIT—
202170.9583.540%67%1.01-624
Bahidarah
CS5,119FACEIT 859 Elo · Level 3 at this match3859
202450.8373.020%70%0.94-555
Zura
CS1,807FACEIT—
92470.3841.511%60%0.65—3

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
william
13051/120/1372
Regeneration
1039/1410/0758
moodixd34
59182/231/6255
THE_FAILURE
5123/1210/1156
Abu LuLu Feroz
9083/330/6444
BIRYANI
2302/841/5454
Bahidarah
364/520/0554
-23
3860/250/4151
HAVva
5095/1010/3036
Zura
011/321/4325

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
william
—— / —178ms · 4626.4%—11.0%——5325 mdeg65% / 143% / 125%None
Regeneration
—— / —117ms · 3930.4%—19.6%——2144 mdeg63% / 106% / 100%None
moodixd34
—— / —80ms · 3321.2%—14.7%——7483 mdeg63% / 91% / 99%None
THE_FAILURE
—— / —89ms · 4821.9%—20.6%——2045 mdeg102% / 111% / 82%None
Abu LuLu Feroz
—— / —155ms · 3314.1%—12.7%——3909 mdeg69% / 80% / 93%None
BIRYANI
—— / —131ms · 4324.3%—12.7%——1730 mdeg75% / 101% / 74%None
Bahidarah
—— / —102ms · 3019.4%—6.0%——4820 mdeg38% / 88% / 65%None
-23
—— / —115ms · 155.3%—11.5%——2644 mdeg88% / 70% / 65%None
HAVva
—— / —158ms · 2113.6%—5.7%——10552 mdeg0% / 66% / 49%None
Zura
—— / —79ms · 2020.7%—6.1%——5930 mdeg21% / 50% / 29%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2A/CT
  3. 3A/CT
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17B/CT
  18. 18B/CT
  19. 19B/CT
  20. 20B/CT
  21. 21A/T
  22. 22B/CT
  23. 23B/CT
  24. 24B/CT
  25. 25B/CT
  26. 26A/T
  27. 27B/CT
  28. 28B/T
  29. 29A/CT
  30. 30A/CT

Round events

Round 17 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +283 ticks

    william picked up the bomb

    4.4s clock
  2. +621 ticks

    THE_FAILURE eliminated Regeneration with famas · assisted by moodixd34
    Opening
  3. +635 ticks

    Zura eliminated Abu LuLu Feroz with MP9
  4. +671 ticks

    HAVva eliminated Bahidarah with mp7
  5. +809 ticks

    -23 eliminated THE_FAILURE with AK-47
    TradeHeadshot
  6. +836 ticks

    moodixd34 eliminated -23 with AWP
    Trade
  7. +1,169 ticks

    BIRYANI eliminated HAVva with aug · assisted by Bahidarah
  8. +1,987 ticks

    william threw a flashbang

  9. +2,097 ticks

    william detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +2,509 ticks

    william eliminated Zura with mp7
    Headshot
  11. +2,807 ticks

    william dropped the bomb

    43.9s clock
  12. +2,807 ticks

    BIRYANI eliminated william with aug · assisted by Zura
    Trade

Kill feed

210 exact match events

Objective

111 of unknown events

Grenades

684 of unknown events