Public match receipt
Aug 3, 12:10 PM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · PANTHER · 1.46
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
PANTHER
7/10
Entries won / attempted
Trade impact
PANTHER
7
Trade kills
Clutches
behart
1/5
Clutches won / played
Utility
PinnAt
127
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
behart CS1,565500 | 21 | 15 | 2 | 1.40 | 93.0 | 14% | 67% | 1.18 | -115 | 4 |
PinnAt CS3,344593 | 18 | 18 | 6 | 1.00 | 93.1 | 22% | 75% | 1.09 | -101 | 3 |
TeNsY.. ( kourosh ) CS1,239600 | 19 | 20 | 2 | 0.95 | 81.6 | 47% | 63% | 0.99 | -102 | 2 |
AGENT 777 CS2,342FACEIT— | 17 | 17 | 3 | 1.00 | 65.3 | 35% | 58% | 0.92 | -109 | 2 |
corton CS2,5341,000 | 9 | 22 | 7 | 0.41 | 59.6 | 33% | 63% | 0.74 | -131 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
PANTHER CS2,623FACEIT— | 33 | 17 | 3 | 1.94 | 114.5 | 21% | 79% | 1.46 | +133 | 5 |
Bad soldier CS1,655FACEIT— | 19 | 17 | 5 | 1.12 | 88.8 | 58% | 71% | 1.09 | +132 | 4 |
CHE CS2,848FACEIT— | 19 | 16 | 4 | 1.19 | 81.1 | 47% | 71% | 1.08 | +107 | 1 |
-23 CS2,717FACEIT— | 14 | 18 | 8 | 0.78 | 85.6 | 57% | 79% | 1.01 | +121 | 2 |
Hadō #90, Kurohitsugi CS2,493FACEIT— | 6 | 17 | 2 | 0.35 | 36.5 | 17% | 46% | 0.57 | +102 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
PANTHER | 0 | 0 | 7/10 | 7 | 0/3 | 5 | 76 |
behart | 49 | 6 | 0/0 | 0 | 1/5 | 4 | 48 |
Bad soldier | 24 | 3 | 1/4 | 1 | 1/3 | 4 | 50 |
PinnAt | 127 | 3 | 1/2 | 3 | 1/5 | 3 | 44 |
CHE | 87 | 7 | 2/4 | 2 | 1/3 | 1 | 39 |
-23 | 37 | 0 | 2/5 | 1 | 1/4 | 2 | 37 |
TeNsY.. ( kourosh ) | 27 | 5 | 7/8 | 0 | 0/2 | 2 | 42 |
AGENT 777 | 52 | 0 | 2/4 | 2 | 1/1 | 2 | 42 |
corton | 102 | 4 | 2/10 | 3 | 0/2 | 0 | 23 |
Hadō #90, Kurohitsugi | 33 | 0 | 0/1 | 1 | 0/1 | 1 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
PANTHER | — | — / — | 144ms · 42 | 27.0% | — | 9.6% | — | — | 4453 mdeg | 40% / 138% / 152% | None |
behart | — | — / — | 219ms · 36 | 20.6% | — | 2.7% | — | — | 6084 mdeg | 27% / 112% / 109% | None |
Bad soldier | — | — / — | 116ms · 26 | 14.4% | — | 23.0% | — | — | 4735 mdeg | 109% / 107% / 87% | None |
PinnAt | — | — / — | 263ms · 30 | 14.1% | — | 4.1% | — | — | 6489 mdeg | 42% / 113% / 78% | None |
CHE | — | — / — | 90ms · 27 | 36.0% | — | 14.3% | — | — | 7044 mdeg | 89% / 98% / 93% | None |
-23 | — | — / — | 69ms · 25 | 19.0% | — | 16.4% | — | — | 3460 mdeg | 107% / 103% / 61% | None |
TeNsY.. ( kourosh ) | — | — / — | 115ms · 24 | 21.0% | — | 17.8% | — | — | 4712 mdeg | 89% / 99% / 74% | None |
AGENT 777 | — | — / — | 261ms · 25 | 14.3% | — | 16.4% | — | — | 5418 mdeg | 66% / 79% / 78% | None |
corton | — | — / — | 192ms · 22 | 10.3% | — | 14.6% | — | — | 3492 mdeg | 63% / 72% / 32% | None |
Hadō #90, Kurohitsugi | — | — / — | 353ms · 15 | 20.0% | — | 9.1% | — | — | 8778 mdeg | 31% / 44% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 24 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+36 ticks
behart picked up the bomb
0.6s clock+126 ticks
PANTHER threw a decoy
+169 ticks
PinnAt threw a smoke
+312 ticks
behart threw a smoke
+348 ticks
corton threw a smoke
+482 ticks
PANTHER detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+484 ticks
behart detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+528 ticks
CHE threw a flashbang
+547 ticks
PinnAt detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+572 ticks
-23 threw a smoke
+590 ticks
Bad soldier threw a smoke
+624 ticks
behart threw a molotov
+639 ticks
CHE detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.7s enemy blind · 0.0s team blind
+686 ticks
corton detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+697 ticks
Bad soldier detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+697 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+726 ticks
PinnAt threw a flashbang
+738 ticks
behart detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+752 ticks
Hadō #90, Kurohitsugi threw a HE grenade
+836 ticks
PinnAt detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+862 ticks
Hadō #90, Kurohitsugi detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+886 ticks
behart threw a HE grenade
+996 ticks
behart detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,039 ticks
corton threw a flashbang
+1,043 ticks
PinnAt threw a HE grenade
+1,045 ticks
Hadō #90, Kurohitsugi threw a smoke
+1,149 ticks
corton detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.0s team blind
+1,153 ticks
PinnAt detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,165 ticks
corton threw a flashbang
+1,182 ticks
behart threw a flashbang
+1,186 ticks
PinnAt threw a molotov
+1,187 ticks
behart molotov expired
+1,231 ticks
Hadō #90, Kurohitsugi detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,267 ticks
PinnAt detonated a molotov
19 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,275 ticks
corton detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 3.6s team blind
+1,293 ticks
behart detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.8s enemy blind · 3.5s team blind
+1,436 ticks
CHE threw a HE grenade
+1,469 ticks
PANTHER decoy expired
+1,546 ticks
CHE detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,649 ticks
CHE threw a incendiary
+1,716 ticks
PinnAt molotov expired
+1,720 ticks
CHE detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,896 ticks
behart smoke expired
+1,959 ticks
PinnAt smoke expired
+2,052 ticks
TeNsY.. ( kourosh ) eliminated Bad soldier with AK-47OpeningHeadshot+2,072 ticks
CHE molotov expired
+2,098 ticks
corton smoke expired
+2,109 ticks
Bad soldier smoke expired
+2,109 ticks
-23 smoke expired
+2,348 ticks
behart dropped the bomb
36.7s clock+2,348 ticks
PANTHER eliminated behart with m4a1+2,446 ticks
-23 eliminated PinnAt with m4a1Headshot+2,643 ticks
Hadō #90, Kurohitsugi smoke expired
+3,069 ticks
PANTHER eliminated TeNsY.. ( kourosh ) with m4a1 · assisted by Bad soldier+3,119 ticks
-23 threw a molotov
+3,215 ticks
-23 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,335 ticks
-23 eliminated AGENT 777 with m4a1Headshot+3,414 ticks
corton eliminated -23 with mp7Trade+3,664 ticks
-23 molotov expired
+3,683 ticks
PANTHER threw a HE grenade
+3,793 ticks
PANTHER detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,108 ticks
PANTHER eliminated corton with m4a1 · assisted by -23
Kill feed
177 exact match events
Objective
79 of unknown events
Grenades
663 of unknown events