Public match receipt
Sep 5, 03:19 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
3
Team B
13
Top Frag Rating · YungCon · 1.50
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
bartender_moe
4/5
Entries won / attempted
Trade impact
DaSCHILL
2
Trade kills
Clutches
Avenger_OK
1/3
Clutches won / played
Utility
GAPING
104
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DaSCHILL CS23,001FACEIT— | 10 | 12 | 2 | 0.83 | 153.1 | 40% | 63% | 1.26 | — | 0 |
narcan CS20,2922,110 | 8 | 15 | 1 | 0.53 | 50.2 | 75% | 50% | 0.69 | -292 | 0 |
GAPING CS14,8921,243 | 6 | 11 | 0 | 0.55 | 96.0 | 33% | 50% | 0.89 | — | 1 |
Red CS18,1701,277 | 3 | 6 | 3 | 0.50 | 60.0 | 33% | 75% | 0.81 | — | 2 |
Shockplug CS17,434FACEIT— | 3 | 12 | 2 | 0.25 | 43.4 | 0% | 56% | 0.61 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
bartender_moe CS13,707FACEIT— | 14 | 7 | 4 | 2.00 | 98.1 | 50% | 94% | 1.46 | +356 | 4 |
YungCon CS19,307872 | 14 | 6 | 3 | 2.33 | 86.6 | 29% | 94% | 1.50 | +372 | 4 |
Avenger_OK CS23,144917 | 9 | 5 | 3 | 1.80 | 53.8 | 22% | 88% | 1.19 | +367 | 3 |
JV CS15,9781,000 | 12 | 6 | 2 | 2.00 | 67.5 | 50% | 81% | 1.29 | +355 | 2 |
EndBlad3 CS14,2251,028 | 3 | 9 | 1 | 0.33 | 26.7 | 33% | 81% | 0.65 | +426 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
YungCon | 11 | 1 | 4/5 | 1 | 0/0 | 4 | 31 |
bartender_moe | 1 | 3 | 4/5 | 1 | 0/0 | 4 | 35 |
JV | 1 | 2 | 2/4 | 2 | 0/0 | 2 | 24 |
DaSCHILL | 0 | 0 | 2/4 | 2 | 0/0 | 0 | 19 |
Avenger_OK | 41 | 0 | 1/2 | 2 | 1/3 | 3 | 27 |
GAPING | 104 | 10 | 0/0 | 1 | 0/2 | 1 | 11 |
Red | 20 | 12 | 1/1 | 0 | 0/7 | 2 | 9 |
narcan | 88 | 1 | 2/9 | 1 | 0/1 | 0 | 15 |
EndBlad3 | 97 | 0 | 0/0 | 1 | 0/1 | 0 | 10 |
Shockplug | 78 | 10 | 0/2 | 0 | 0/0 | 0 | 6 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
YungCon | — | — / — | 32ms · 15 | 32.5% | — | 15.2% | — | — | 2866 mdeg | 54% / 105% / 182% | None |
bartender_moe | — | — / — | 112ms · 19 | 21.3% | — | 20.0% | — | — | 4019 mdeg | 94% / 119% / 156% | None |
JV | — | — / — | 71ms · 13 | 15.9% | — | 17.5% | — | — | 6348 mdeg | 94% / 82% / 156% | None |
DaSCHILL | — | — / — | 125ms · 18 | 31.6% | — | 14.3% | — | — | 3367 mdeg | 75% / 185% / 65% | None |
Avenger_OK | — | — / — | 171ms · 13 | 9.4% | — | 13.8% | — | — | 4508 mdeg | 42% / 65% / 141% | None |
GAPING | — | — / — | 53ms · 11 | 12.9% | — | 7.1% | — | — | 3240 mdeg | 63% / 116% / 43% | None |
Red | — | — / — | 119ms · 10 | 17.4% | — | 9.1% | — | — | 3018 mdeg | 63% / 73% / 39% | None |
narcan | — | — / — | 0ms · 9 | 27.3% | — | 26.1% | — | — | 4843 mdeg | 141% / 61% / 42% | None |
EndBlad3 | — | — / — | 47ms · 6 | 11.1% | — | 16.7% | — | — | 4263 mdeg | 63% / 32% / 26% | None |
Shockplug | — | — / — | 896ms · 3 | 0.0% | — | 12.5% | — | — | 4448 mdeg | 0% / 52% / 20% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+373 ticks
GAPING threw a incendiary
+496 ticks
GAPING detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+600 ticks
GAPING threw a HE grenade
+613 ticks
DaSCHILL threw a smoke
+654 ticks
EndBlad3 threw a HE grenade
+660 ticks
JV threw a HE grenade
+707 ticks
bartender_moe threw a flashbang
+710 ticks
GAPING detonated a HE grenade
12 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+765 ticks
EndBlad3 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+770 ticks
JV detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+790 ticks
DaSCHILL detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+818 ticks
bartender_moe detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+848 ticks
GAPING molotov expired
+877 ticks
bartender_moe threw a HE grenade
+919 ticks
EndBlad3 threw a flashbang
+987 ticks
bartender_moe detonated a HE grenade
2 dmg · 1 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+1,029 ticks
EndBlad3 detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 2.2s team blind
+1,113 ticks
DaSCHILL eliminated bartender_moe with xm1014OpeningThrough smoke+1,138 ticks
JV threw a flashbang
+1,224 ticks
Avenger_OK threw a molotov
+1,248 ticks
JV detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 5.4s enemy blind · 0.0s team blind
+1,263 ticks
EndBlad3 threw a molotov
+1,305 ticks
Avenger_OK detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,327 ticks
EndBlad3 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,444 ticks
JV eliminated GAPING with AK-47+1,449 ticks
YungCon threw a HE grenade
+1,462 ticks
narcan threw a decoy
+1,556 ticks
narcan threw a flashbang
+1,559 ticks
YungCon detonated a HE grenade
5 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,622 ticks
narcan detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,643 ticks
JV eliminated Shockplug with AK-47+1,667 ticks
narcan detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 4.6s enemy blind · 0.0s team blind
+1,754 ticks
Avenger_OK molotov expired
+1,776 ticks
EndBlad3 molotov expired
+1,962 ticks
Avenger_OK started planting
30.7s clock+2,162 ticks
Avenger_OK planted the bomb
33.8s clock+2,202 ticks
DaSCHILL smoke expired
+2,272 ticks
YungCon eliminated DaSCHILL with AWP · assisted by bartender_moe+2,416 ticks
JV threw a smoke
+2,519 ticks
JV detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,657 ticks
narcan decoy expired
+2,804 ticks
YungCon threw a flashbang
+2,914 ticks
YungCon detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 6.5s team blind
+3,114 ticks
narcan eliminated YungCon with ssg08HeadshotWallbang+3,412 ticks
narcan eliminated EndBlad3 with ssg08Headshot+3,599 ticks
narcan eliminated JV with ssg08HeadshotNo-scope+3,931 ticks
JV smoke expired
+4,085 ticks
narcan threw a molotov
+4,206 ticks
narcan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,207 ticks
narcan started defusing
Kit65.7s clock+4,383 ticks
Avenger_OK eliminated narcan with AK-47 · assisted by JV+4,786 ticks
Bomb exploded
74.8s clock
Kill feed
86 of 89 events
Objective
48 of unknown events
Grenades
331 of unknown events