Public match receipt
Jul 9, 07:30 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · Barnyard cheesy tuck · 1.61
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
7/9
Entries won / attempted
Trade impact
Barnyard cheesy tuck
5
Trade kills
Clutches
Barnyard cheesy tuck
2/3
Clutches won / played
Utility
Barnyard cheesy tuck
232
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 22 | 17 | 8 | 1.29 | 140.3 | 18% | 89% | 1.43 | — | 3 |
jayhay CS—FACEIT— | 13 | 16 | 3 | 0.81 | 84.9 | 46% | 67% | 0.98 | — | 1 |
wompaxe CS—FACEIT— | 13 | 14 | 2 | 0.93 | 69.8 | 23% | 61% | 0.93 | — | 1 |
killinhobos CS—FACEIT— | 6 | 14 | 2 | 0.43 | 36.8 | 17% | 50% | 0.61 | — | 0 |
xcurry156 CS2,154FACEIT— | 5 | 16 | 0 | 0.31 | 28.7 | 40% | 39% | 0.50 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Barnyard cheesy tuck CS—FACEIT— | 26 | 12 | 6 | 2.17 | 129.7 | 42% | 83% | 1.61 | — | 5 |
El boudi CS—FACEIT— | 18 | 11 | 3 | 1.64 | 104.2 | 28% | 78% | 1.33 | — | 5 |
STOP PEEKING ME CS—FACEIT— | 15 | 11 | 7 | 1.36 | 85.6 | 53% | 78% | 1.17 | — | 2 |
Charles DeWALT CS—600 | 9 | 14 | 4 | 0.64 | 60.9 | 56% | 67% | 0.83 | — | 0 |
TheOne CS—FACEIT— | 9 | 12 | 7 | 0.75 | 67.3 | 56% | 78% | 0.92 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Barnyard cheesy tuck | 232 | 0 | 1/3 | 5 | 2/3 | 5 | 62 |
washingtonwizardsFan | 76 | 3 | 7/9 | 2 | 0/2 | 3 | 52 |
El boudi | 0 | 2 | 2/5 | 0 | 1/2 | 5 | 39 |
STOP PEEKING ME | 85 | 17 | 2/2 | 3 | 1/2 | 2 | 33 |
jayhay | 0 | 0 | 3/4 | 1 | 0/1 | 1 | 30 |
wompaxe | 147 | 1 | 1/2 | 3 | 1/5 | 1 | 25 |
TheOne | 49 | 6 | 1/2 | 4 | 0/1 | 1 | 24 |
Charles DeWALT | 2 | 3 | 1/6 | 1 | 0/1 | 0 | 25 |
killinhobos | 19 | 4 | 0/0 | 2 | 0/5 | 0 | 14 |
xcurry156 | 0 | 0 | 0/3 | 2 | 0/1 | 0 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Barnyard cheesy tuck | — | — / — | 55ms · 34 | 29.1% | — | 12.1% | — | — | 3510 mdeg | 79% / 157% / 169% | None |
washingtonwizardsFan | — | — / — | 168ms · 35 | 16.1% | — | 9.9% | — | — | 4658 mdeg | 34% / 169% / 101% | None |
El boudi | — | — / — | 89ms · 28 | 26.7% | — | 15.6% | — | — | 1961 mdeg | 52% / 126% / 128% | None |
STOP PEEKING ME | — | — / — | 63ms · 33 | 19.2% | — | 13.1% | — | — | 3052 mdeg | 100% / 103% / 107% | None |
jayhay | — | — / — | 176ms · 15 | 9.4% | — | 13.8% | — | — | 3836 mdeg | 87% / 103% / 64% | None |
wompaxe | — | — / — | 49ms · 15 | 29.5% | — | 18.2% | — | — | 2817 mdeg | 43% / 84% / 73% | None |
TheOne | — | — / — | 68ms · 21 | 18.5% | — | 15.4% | — | — | 1723 mdeg | 104% / 81% / 59% | None |
Charles DeWALT | — | — / — | 158ms · 21 | 17.6% | — | 23.7% | — | — | 2354 mdeg | 104% / 74% / 50% | None |
killinhobos | — | — / — | 109ms · 5 | 5.7% | — | 7.4% | — | — | 1141 mdeg | 31% / 45% / 34% | None |
xcurry156 | — | — / — | 125ms · 6 | 2.6% | — | 13.6% | — | — | 4702 mdeg | 75% / 35% / 24% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 10 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+497 ticks
washingtonwizardsFan threw a HE grenade
+572 ticks
killinhobos threw a smoke
+581 ticks
STOP PEEKING ME threw a flashbang
+607 ticks
washingtonwizardsFan detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+678 ticks
killinhobos detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+698 ticks
STOP PEEKING ME detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 2.5s enemy blind · 0.0s team blind
+811 ticks
STOP PEEKING ME threw a flashbang
+905 ticks
TheOne threw a smoke
+922 ticks
STOP PEEKING ME detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+985 ticks
wompaxe threw a smoke
+1,213 ticks
Barnyard cheesy tuck threw a molotov
+1,216 ticks
wompaxe detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,268 ticks
STOP PEEKING ME threw a molotov
+1,271 ticks
Barnyard cheesy tuck detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,390 ticks
STOP PEEKING ME detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,422 ticks
TheOne detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,720 ticks
Barnyard cheesy tuck molotov expired
+1,789 ticks
STOP PEEKING ME threw a decoy
+1,839 ticks
STOP PEEKING ME molotov expired
+1,911 ticks
Barnyard cheesy tuck threw a decoy
+2,090 ticks
killinhobos smoke expired
+2,149 ticks
Barnyard cheesy tuck detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,150 ticks
washingtonwizardsFan eliminated Charles DeWALT with fivesevenOpening+2,261 ticks
STOP PEEKING ME detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,308 ticks
Barnyard cheesy tuck eliminated washingtonwizardsFan with AK-47 · assisted by Charles DeWALTTradeHeadshot+2,495 ticks
Barnyard cheesy tuck eliminated xcurry156 with AK-47Headshot+2,628 ticks
wompaxe smoke expired
+2,634 ticks
wompaxe eliminated STOP PEEKING ME with AWP+2,834 ticks
TheOne smoke expired
+3,243 ticks
STOP PEEKING ME decoy expired
+3,266 ticks
Barnyard cheesy tuck decoy expired
+3,787 ticks
Barnyard cheesy tuck started planting
59.2s clock+3,871 ticks
TheOne threw a flashbang
+3,981 ticks
TheOne detonated a flashbang
0 dmg · 0 enemies · 2 teammates · 0.0s enemy blind · 0.9s team blind
+3,987 ticks
Barnyard cheesy tuck planted the bomb
62.3s clock+4,230 ticks
El boudi eliminated killinhobos with AWP+4,236 ticks
TheOne threw a HE grenade
+4,346 ticks
TheOne detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,376 ticks
TheOne eliminated jayhay with AK-47Headshot+4,476 ticks
El boudi eliminated wompaxe with AWP
Kill feed
137 exact match events
Objective
38 of unknown events
Grenades
395 of unknown events