Public match receipt
Jul 21, 03:49 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
5
Team B
13
Top Frag Rating · trollmugs · 1.68
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
3/6
Entries won / attempted
Trade impact
trollmugs
9
Trade kills
Clutches
Auxis
1/5
Clutches won / played
Utility
trollmugs
250
21 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 25 | 14 | 2 | 1.79 | 132.6 | 28% | 72% | 1.47 | — | 3 |
Auxis CS5,284673 | 16 | 13 | 6 | 1.23 | 94.6 | 25% | 78% | 1.17 | — | 1 |
CP CS—FACEIT— | 8 | 14 | 4 | 0.57 | 59.6 | 38% | 72% | 0.82 | — | 1 |
rex CS8,873726 | 5 | 17 | 5 | 0.29 | 45.1 | 0% | 61% | 0.64 | — | 0 |
xcurry156 CS2,154FACEIT— | 4 | 16 | 6 | 0.25 | 38.2 | 50% | 50% | 0.56 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SPYNE CS9,6161,034 | 19 | 12 | 5 | 1.58 | 78.1 | 11% | 89% | 1.24 | +217 | 1 |
trollmugs CS9,0491,011 | 19 | 7 | 6 | 2.71 | 111.2 | 32% | 83% | 1.68 | +407 | 3 |
BEX CS9,999381 | 15 | 13 | 8 | 1.15 | 95.2 | 13% | 83% | 1.17 | +121 | 3 |
Stack CS9,670383 | 10 | 15 | 11 | 0.67 | 85.6 | 50% | 72% | 0.96 | +172 | 4 |
Matheo CS9,654826 | 10 | 12 | 5 | 0.83 | 70.4 | 50% | 78% | 0.96 | +178 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
trollmugs | 250 | 21 | 1/1 | 9 | 1/1 | 3 | 43 |
washingtonwizardsFan | 130 | 8 | 3/6 | 5 | 0/2 | 3 | 53 |
SPYNE | 17 | 6 | 3/3 | 1 | 0/2 | 1 | 51 |
Auxis | 48 | 1 | 0/0 | 3 | 1/5 | 1 | 43 |
BEX | 35 | 10 | 2/5 | 3 | 0/0 | 3 | 38 |
Matheo | 35 | 2 | 2/4 | 2 | 0/2 | 2 | 27 |
Stack | 7 | 6 | 2/5 | 3 | 0/1 | 4 | 29 |
CP | 53 | 2 | 2/7 | 0 | 0/1 | 1 | 20 |
rex | 0 | 0 | 3/5 | 0 | 0/1 | 0 | 15 |
xcurry156 | 0 | 0 | 0/0 | 0 | 0/5 | 0 | 14 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- 515ms · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
trollmugs | 515ms · 21 | — / 100% | 144ms · 24 | 21.2% | — | 6.5% | — | — | 3618 mdeg | 59% / 134% / 212% | None |
washingtonwizardsFan | 416ms · 28 | — / 81% | 122ms · 37 | 15.2% | — | 13.8% | — | — | 3215 mdeg | 53% / 160% / 140% | None |
SPYNE | 544ms · 25 | — / 106% | 163ms · 24 | 12.5% | — | 3.4% | — | — | 5049 mdeg | 20% / 94% / 124% | None |
Auxis | 396ms · 22 | — / 77% | 164ms · 17 | 5.3% | — | 7.4% | — | — | 5278 mdeg | 47% / 114% / 96% | None |
BEX | 515ms · 19 | — / 100% | 97ms · 21 | 21.8% | — | 2.8% | — | — | 4841 mdeg | 25% / 115% / 90% | None |
Matheo | 561ms · 17 | — / 109% | 75ms · 17 | 14.1% | — | 11.4% | — | — | 3475 mdeg | 94% / 85% / 65% | None |
Stack | 482ms · 22 | — / 94% | 187ms · 31 | 17.7% | — | 10.8% | — | — | 2276 mdeg | 94% / 103% / 52% | None |
CP | 496ms · 15 | — / 96% | 170ms · 15 | 9.1% | — | 10.6% | — | — | 14656 mdeg | 70% / 72% / 45% | None |
rex | 617ms · 11 | — / 120% | 189ms · 11 | 20.8% | — | 0.0% | — | — | 2034 mdeg | 0% / 55% / 23% | None |
xcurry156 | 604ms · 15 | — / 117% | 94ms · 6 | 5.6% | — | 6.7% | — | — | 4870 mdeg | 94% / 46% / 20% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 16 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+395 ticks
BEX threw a incendiary
+419 ticks
Stack threw a incendiary
+491 ticks
BEX detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+493 ticks
Stack detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+522 ticks
washingtonwizardsFan threw a smoke
+522 ticks
Stack threw a HE grenade
+563 ticks
BEX threw a HE grenade
+633 ticks
Stack detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+673 ticks
BEX detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+806 ticks
BEX threw a smoke
+843 ticks
BEX molotov expired
+845 ticks
Stack molotov expired
+903 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+943 ticks
BEX threw a flashbang
+1,042 ticks
BEX detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,060 ticks
BEX detonated a flashbang
0 dmg · 4 enemies · 1 teammates · 11.1s enemy blind · 0.5s team blind
+1,194 ticks
trollmugs threw a flashbang
+1,304 ticks
trollmugs detonated a flashbang
0 dmg · 4 enemies · 0 teammates · 4.9s enemy blind · 0.0s team blind
+1,305 ticks
CP threw a molotov
+1,377 ticks
SPYNE threw a incendiary
+1,399 ticks
Stack eliminated rex with famasOpeningHeadshotThrough smoke+1,487 ticks
SPYNE detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,685 ticks
SPYNE threw a smoke
+1,804 ticks
SPYNE detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,839 ticks
SPYNE molotov expired
+1,841 ticks
trollmugs threw a smoke
+1,867 ticks
SPYNE eliminated xcurry156 with Galil AR · assisted by BEXThrough smoke+1,970 ticks
trollmugs detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,005 ticks
SPYNE threw a HE grenade
+2,051 ticks
trollmugs threw a flashbang
+2,116 ticks
SPYNE detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,161 ticks
trollmugs detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.7s enemy blind · 0.0s team blind
+2,235 ticks
Auxis eliminated SPYNE with Galil ARHeadshot+2,256 ticks
Matheo eliminated CP with M4A1-SHeadshot+2,315 ticks
washingtonwizardsFan smoke expired
+2,371 ticks
Stack eliminated Auxis with famasTradeHeadshotThrough smoke+2,454 ticks
BEX smoke expired
+2,967 ticks
washingtonwizardsFan eliminated trollmugs with tec9Headshot+3,147 ticks
washingtonwizardsFan eliminated Stack with tec9+3,216 ticks
SPYNE smoke expired
+3,348 ticks
washingtonwizardsFan dropped the bomb
52.3s clock+3,348 ticks
BEX eliminated washingtonwizardsFan with m4a1 · assisted by StackTrade
Kill feed
132 of 133 events
Objective
41 of unknown events
Grenades
533 of unknown events