Public match receipt
Aug 1, 11:15 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · washingtonwizardsFan · 1.34
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
6/8
Entries won / attempted
Trade impact
hybrid
5
Trade kills
Clutches
IMTHETRUTH
2/4
Clutches won / played
Utility
Auxis
110
9 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
hybrid CS—FACEIT— | 21 | 17 | 6 | 1.24 | 103.6 | 43% | 78% | 1.22 | — | 2 |
Monke CS—FACEIT— | 21 | 19 | 3 | 1.11 | 91.5 | 38% | 61% | 1.07 | — | 3 |
ResPectedXx CS—FACEIT— | 18 | 16 | 2 | 1.13 | 70.0 | 44% | 65% | 1.00 | — | 3 |
glock CS—FACEIT— | 13 | 19 | 6 | 0.68 | 73.0 | 31% | 70% | 0.90 | — | 3 |
IMTHETRUTH CS—FACEIT— | 14 | 16 | 6 | 0.88 | 69.3 | 64% | 70% | 0.94 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 26 | 19 | 6 | 1.37 | 123.9 | 54% | 78% | 1.34 | — | 5 |
Auxis CS2,643752 | 23 | 18 | 9 | 1.28 | 113.1 | 57% | 83% | 1.28 | — | 1 |
Sleepyhead CS—1,065 | 25 | 17 | 3 | 1.47 | 109.7 | 28% | 74% | 1.29 | — | 3 |
leviathan CS—FACEIT— | 7 | 16 | 3 | 0.44 | 32.0 | 86% | 43% | 0.57 | — | 1 |
xcurry156 CS2,624FACEIT— | 5 | 17 | 3 | 0.29 | 27.6 | 40% | 65% | 0.58 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 8 | 6 | 6/8 | 4 | 0/3 | 5 | 62 |
Sleepyhead | 15 | 1 | 6/8 | 4 | 1/3 | 3 | 56 |
Auxis | 110 | 9 | 3/4 | 4 | 1/5 | 1 | 57 |
hybrid | 35 | 2 | 1/3 | 5 | 1/6 | 2 | 52 |
Monke | 28 | 14 | 2/7 | 3 | 0/0 | 3 | 47 |
ResPectedXx | 0 | 4 | 2/7 | 2 | 0/2 | 3 | 43 |
IMTHETRUTH | 62 | 5 | 0/0 | 3 | 2/4 | 2 | 31 |
glock | 5 | 1 | 3/6 | 2 | 2/3 | 3 | 34 |
xcurry156 | 0 | 3 | 0/0 | 1 | 0/2 | 0 | 13 |
leviathan | 0 | 3 | 0/3 | 3 | 0/2 | 1 | 17 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 110ms · 45 | 16.3% | — | 19.2% | — | — | 3446 mdeg | 101% / 150% / 107% | None |
Sleepyhead | — | — / — | 75ms · 34 | 33.9% | — | 9.6% | — | — | 2929 mdeg | 53% / 132% / 115% | None |
Auxis | — | — / — | 188ms · 32 | 10.0% | — | 15.5% | — | — | 3800 mdeg | 106% / 137% / 100% | None |
hybrid | — | — / — | 173ms · 28 | 20.0% | — | 16.3% | — | — | 3265 mdeg | 80% / 125% / 97% | None |
Monke | — | — / — | 102ms · 31 | 25.3% | — | 20.8% | — | — | 1367 mdeg | 72% / 111% / 86% | None |
ResPectedXx | — | — / — | 0ms · 19 | 45.2% | — | 26.7% | — | — | 1511 mdeg | 83% / 85% / 88% | None |
IMTHETRUTH | — | — / — | 139ms · 25 | 19.6% | — | 22.7% | — | — | 4080 mdeg | 121% / 84% / 68% | None |
glock | — | — / — | 54ms · 24 | 25.0% | — | 11.6% | — | — | 2495 mdeg | 58% / 88% / 54% | None |
xcurry156 | — | — / — | 36ms · 7 | 7.9% | — | 11.5% | — | — | 3573 mdeg | 75% / 33% / 23% | None |
leviathan | — | — / — | 212ms · 16 | 22.2% | — | 23.1% | — | — | 2475 mdeg | 161% / 39% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+256 ticks
hybrid threw a smoke
+627 ticks
leviathan threw a smoke
+681 ticks
hybrid detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+832 ticks
leviathan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,188 ticks
washingtonwizardsFan eliminated ResPectedXx with m4a1OpeningHeadshotThrough smoke+1,562 ticks
Monke threw a flashbang
+1,672 ticks
Monke detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 8.3s enemy blind · 0.0s team blind
+1,762 ticks
leviathan threw a incendiary
+2,016 ticks
Auxis threw a HE grenade
+2,067 ticks
IMTHETRUTH eliminated washingtonwizardsFan with AK-47Headshot+2,093 ticks
hybrid smoke expired
+2,126 ticks
Auxis detonated a HE grenade
1 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind
+2,146 ticks
Sleepyhead eliminated IMTHETRUTH with AWPTrade+2,244 ticks
leviathan smoke expired
+2,443 ticks
Monke dropped the bomb
38.2s clock+2,443 ticks
Auxis eliminated Monke with M4A1-S · assisted by washingtonwizardsFan+2,475 ticks
hybrid eliminated Auxis with AK-47 · assisted by MonkeTradeHeadshot+2,840 ticks
Sleepyhead eliminated hybrid with AWP+3,005 ticks
glock eliminated Sleepyhead with AWP · assisted by hybridTradeWallbang+5,142 ticks
glock picked up the bomb
80.3s clock+5,201 ticks
glock dropped the bomb
81.3s clock+5,201 ticks
xcurry156 eliminated glock with M4A1-S · assisted by leviathan
Kill feed
174 exact match events
Objective
47 of unknown events
Grenades
348 of unknown events