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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3830263894840967808

Public match receipt

Jul 9, 02:00 PM

Inferno

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

29:05 Scoreboard19 roundsIndexed 7/9/2026

Team A

13

:

Team B

6

Top Frag Rating · DaSCHILL · 1.85

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

Shockplug

7/9

Entries won / attempted

Trade impact

rebeL

4

Trade kills

Clutches

rebeL

1/6

Clutches won / played

Utility

PoiLoam

459

1 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
DaSCHILL
CS23,001FACEIT—
25634.17106.652%89%1.85—5
Shockplug
CS17,434FACEIT—
231361.77129.648%95%1.53—5
chuck
CS—FACEIT—
201062.0094.335%84%1.41—2
PoiLoam
CS—FACEIT 1,408 Elo · Level 7 at this match71,408
9971.0071.722%84%1.03—0
spanky
CS16,555FACEIT 1,000 Elo · Level 4 at this match41,000
81140.7359.963%84%0.91+4601

Started on T

Team B

6
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
rebeL
CS—FACEIT—
101880.5686.930%68%0.92—1
Swyftey
CS—FACEIT 996 Elo · Level 4 at this match4996
121740.7169.942%63%0.87—0
Cyre
CS—FACEIT 1,001 Elo · Level 4 at this match41,001
101730.5960.160%53%0.76—2
Chud
CS—FACEIT 989 Elo · Level 4 at this match4989
81830.4452.625%47%0.67—2
Requis
CS—FACEIT 1,000 Elo · Level 4 at this match41,000
81630.5053.263%58%0.73—1

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
DaSCHILL
6212/310/2553
Shockplug
4567/900/0552
chuck
19050/010/1245
PoiLoam
45910/020/3022
rebeL
145140/241/6132
spanky
2104/710/0122
Swyftey
001/220/3028
Cyre
3242/841/2227
Requis
001/231/3121
Chud
3062/521/3223

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
430ms · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
DaSCHILL
430ms · 29— / 100%105ms · 2112.3%—16.9%——3153 mdeg98% / 129% / 326%None
Shockplug
482ms · 24— / 112%240ms · 2512.2%—22.4%——2990 mdeg90% / 157% / 138%None
chuck
460ms · 22— / 107%117ms · 3019.5%—10.9%——4354 mdeg66% / 114% / 156%None
PoiLoam
438ms · 12— / 102%104ms · 1213.2%—2.4%——4945 mdeg42% / 87% / 78%None
rebeL
365ms · 21— / 85%109ms · 2227.7%—7.8%——8060 mdeg56% / 105% / 43%None
spanky
246ms · 14— / 57%107ms · 610.8%—25.0%——1417 mdeg117% / 72% / 57%None
Swyftey
411ms · 19— / 96%121ms · 2312.5%—16.3%——2345 mdeg78% / 85% / 55%None
Cyre
430ms · 12— / 100%25ms · 2427.6%—25.0%——1632 mdeg113% / 73% / 46%None
Requis
453ms · 14— / 105%61ms · 1318.2%—13.5%——5128 mdeg117% / 64% / 39%None
Chud
399ms · 16— / 93%104ms · 1817.8%—4.8%——2926 mdeg47% / 64% / 35%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3A/CT
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10B/T
  11. 11A/CT
  12. 12B/T
  13. 13A/T
  14. 14A/T
  15. 15A/T
  16. 16B/CT
  17. 17B/CT
  18. 18B/CT
  19. 19A/T

Round events

Round 11 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +519 ticks

    rebeL threw a HE grenade

  2. +578 ticks

    chuck threw a HE grenade

  3. +619 ticks

    Shockplug threw a incendiary

  4. +630 ticks

    rebeL detonated a HE grenade

    8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +673 ticks

    Shockplug detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +689 ticks

    chuck detonated a HE grenade

    34 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +829 ticks

    Requis dropped the bomb

    13.0s clock
  8. +884 ticks

    rebeL threw a molotov

  9. +969 ticks

    Swyftey picked up the bomb

    15.1s clock
  10. +987 ticks

    PoiLoam threw a HE grenade

  11. +999 ticks

    rebeL detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  12. +1,025 ticks

    Shockplug molotov expired

  13. +1,072 ticks

    chuck threw a smoke

  14. +1,097 ticks

    PoiLoam detonated a HE grenade

    32 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  15. +1,318 ticks

    chuck detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  16. +1,357 ticks

    Shockplug eliminated Cyre with scar20 · assisted by PoiLoam
    Opening
  17. +1,448 ticks

    rebeL molotov expired

  18. +1,452 ticks

    PoiLoam threw a incendiary

  19. +1,455 ticks

    DaSCHILL threw a smoke

  20. +1,476 ticks

    Chud threw a flashbang

  21. +1,550 ticks

    PoiLoam detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,554 ticks

    DaSCHILL detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +1,586 ticks

    Chud detonated a flashbang

    0 dmg · 1 enemies · 2 teammates · 4.7s enemy blind · 9.3s team blind

  24. +1,692 ticks

    chuck threw a flashbang

  25. +1,786 ticks

    Shockplug threw a smoke

  26. +1,802 ticks

    chuck detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 5.4s enemy blind · 1.5s team blind

  27. +1,902 ticks

    PoiLoam molotov expired

  28. +1,910 ticks

    Shockplug detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  29. +1,964 ticks

    Shockplug threw a flashbang

  30. +2,024 ticks

    chuck threw a incendiary

  31. +2,074 ticks

    Shockplug detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 2.0s enemy blind · 0.2s team blind

  32. +2,119 ticks

    chuck detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  33. +2,161 ticks

    Swyftey dropped the bomb

    33.8s clock
  34. +2,161 ticks

    Shockplug eliminated Swyftey with scar20
    Headshot
  35. +2,326 ticks

    DaSCHILL eliminated Chud with M4A1-S
  36. +2,471 ticks

    chuck molotov expired

  37. +2,613 ticks

    Shockplug eliminated Requis with scar20 · assisted by chuck
    No-scope
  38. +2,651 ticks

    DaSCHILL eliminated rebeL with M4A1-S · assisted by chuck
    Headshot

Kill feed

134 of 135 events

Objective

56 of unknown events

Grenades

552 of unknown events