Public match receipt
Sep 12, 01:46 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
0
Top Frag Rating · K1NG · 1.85
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
K1NG
4/4
Entries won / attempted
Trade impact
dagestan95
2
Trade kills
Clutches
K1NG
2/2
Clutches won / played
Utility
Kristers
120
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
K1NG CS6,905FACEIT— | 23 | 1 | 1 | 23.00 | 174.0 | 30% | 100% | 1.85 | +361 | 7 |
Roks4r CS5,019887 | 13 | 3 | 2 | 4.33 | 84.1 | 31% | 92% | 1.85 | +408 | 2 |
dagestan95 CS—2,332 | 11 | 8 | 3 | 1.38 | 81.9 | 36% | 77% | 1.16 | — | 2 |
Kristers CS5,969FACEIT— | 5 | 10 | 4 | 0.50 | 63.0 | 40% | 69% | 0.81 | +365 | 1 |
-23 CS3,6131,000 | 6 | 9 | 0 | 0.67 | 39.5 | 67% | 62% | 0.73 | +112 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
S+ CS7,300790 | 11 | 13 | 2 | 0.85 | 110.5 | 45% | 62% | 1.08 | -386 | 0 |
fellse. CS—980 | 9 | 13 | 1 | 0.69 | 77.0 | 44% | 46% | 0.84 | — | 0 |
Vampired CS3,889842 | 6 | 13 | 1 | 0.46 | 53.8 | 17% | 38% | 0.65 | -217 | 0 |
mystia CS4,771FACEIT— | 2 | 13 | 2 | 0.15 | 22.1 | 100% | 38% | 0.43 | -229 | 0 |
pro$zek CS3,937703 | 3 | 7 | 0 | 0.43 | 67.1 | 100% | 69% | 0.80 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
K1NG | 69 | 0 | 4/4 | 1 | 2/2 | 7 | 51 |
Roks4r | 14 | 2 | 1/1 | 0 | 1/1 | 2 | 28 |
dagestan95 | 51 | 5 | 1/1 | 2 | 0/0 | 2 | 24 |
S+ | 3 | 2 | 3/7 | 0 | 0/1 | 0 | 26 |
fellse. | 4 | 7 | 3/4 | 2 | 0/1 | 0 | 19 |
Kristers | 120 | 0 | 1/6 | 0 | 0/0 | 1 | 13 |
pro$zek | 0 | 0 | 0/0 | 1 | 0/8 | 0 | 4 |
-23 | 0 | 0 | 0/1 | 1 | 0/0 | 1 | 12 |
Vampired | 0 | 1 | 0/1 | 1 | 0/2 | 0 | 13 |
mystia | 40 | 5 | 0/1 | 0 | 0/1 | 0 | 5 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
K1NG | — | — / — | 40ms · 25 | 46.0% | — | 17.1% | — | — | 1802 mdeg | 57% / 210% / 1797% | None |
Roks4r | — | — / — | 78ms · 13 | 19.2% | — | 16.7% | — | — | 2309 mdeg | 58% / 101% / 339% | None |
dagestan95 | — | — / — | 13ms · 7 | 17.1% | — | 16.7% | — | — | 1399 mdeg | 68% / 99% / 107% | None |
S+ | — | — / — | 65ms · 19 | 43.2% | — | 20.6% | — | — | 2249 mdeg | 85% / 133% / 66% | None |
fellse. | — | — / — | 76ms · 17 | 22.0% | — | 18.5% | — | — | 1091 mdeg | 83% / 93% / 54% | None |
Kristers | — | — / — | 0ms · 2 | 9.5% | — | 12.0% | — | — | 1880 mdeg | 75% / 76% / 39% | None |
pro$zek | — | — / — | 217ms · 9 | 19.0% | — | 33.3% | — | — | 1753 mdeg | 188% / 81% / 34% | None |
-23 | — | — / — | 0ms · 3 | 12.0% | — | 44.4% | — | — | 2345 mdeg | 125% / 48% / 52% | None |
Vampired | — | — / — | 45ms · 10 | 28.6% | — | 5.9% | — | — | 577 mdeg | 31% / 65% / 36% | None |
mystia | — | — / — | 131ms · 5 | 3.7% | — | 30.0% | — | — | 3016 mdeg | 188% / 27% / 12% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+337 ticks
K1NG dropped the bomb
5.3s clock+484 ticks
S+ threw a HE grenade
+594 ticks
S+ detonated a HE grenade
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+840 ticks
dagestan95 picked up the bomb
13.1s clock+1,025 ticks
S+ threw a flashbang
+1,135 ticks
S+ detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 5.9s enemy blind · 0.8s team blind
+1,229 ticks
S+ eliminated Kristers with eliteOpening+1,423 ticks
-23 eliminated S+ with glockTradeHeadshot+2,297 ticks
Roks4r eliminated mystia with Desert Eagle+2,315 ticks
K1NG eliminated Vampired with glockHeadshot+2,315 ticks
-23 eliminated fellse. with glock · assisted by mystiaHeadshot
Kill feed
89 of 90 events
Objective
47 of unknown events
Grenades
260 of unknown events