Public match receipt
Aug 19, 01:00 AM
Nuke
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
11
Top Frag Rating · X .RIO⚔ · 1.46
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
-23
5/6
Entries won / attempted
Trade impact
RanGo
4
Trade kills
Clutches
-23
2/4
Clutches won / played
Utility
-23
58
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
X .RIO⚔ CS1,9881,000 | 26 | 12 | 3 | 2.17 | 99.5 | 69% | 79% | 1.46 | +374 | 4 |
Dr P- CS2,148FACEIT— | 22 | 15 | 5 | 1.47 | 97.9 | 32% | 83% | 1.27 | +135 | 3 |
RanGo CS1,331950 | 18 | 17 | 3 | 1.06 | 73.2 | 61% | 63% | 0.98 | +114 | 3 |
SKsimplee CS—FACEIT— | 14 | 15 | 6 | 0.93 | 76.2 | 57% | 71% | 0.99 | — | 2 |
شومبول CS—FACEIT— | 13 | 20 | 7 | 0.65 | 68.9 | 31% | 75% | 0.89 | — | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
mo2mensharaf CS2,745FACEIT— | 25 | 19 | 4 | 1.32 | 101.0 | 44% | 67% | 1.19 | -159 | 5 |
b77 CS1,480924 | 18 | 22 | 6 | 0.82 | 83.7 | 44% | 75% | 1.00 | -116 | 2 |
-23 CS2,708FACEIT— | 17 | 18 | 3 | 0.94 | 81.9 | 29% | 67% | 1.00 | -167 | 2 |
X CS3,300FACEIT— | 8 | 18 | 8 | 0.44 | 55.1 | 25% | 71% | 0.76 | -139 | 2 |
luv game CS—1,000 | 10 | 20 | 0 | 0.50 | 37.4 | 10% | 54% | 0.65 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
X .RIO⚔ | 32 | 8 | 2/5 | 1 | 1/3 | 4 | 62 |
Dr P- | 4 | 1 | 5/5 | 3 | 0/4 | 3 | 51 |
mo2mensharaf | 36 | 1 | 3/6 | 3 | 0/2 | 5 | 57 |
b77 | 2 | 0 | 3/6 | 2 | 0/3 | 2 | 50 |
-23 | 58 | 0 | 5/6 | 0 | 2/4 | 2 | 35 |
SKsimplee | 0 | 2 | 1/3 | 1 | 0/2 | 2 | 38 |
RanGo | 41 | 2 | 2/5 | 4 | 0/1 | 3 | 45 |
شومبول | 0 | 5 | 3/6 | 2 | 0/1 | 1 | 37 |
X | 35 | 4 | 0/4 | 2 | 0/2 | 2 | 35 |
luv game | 0 | 0 | 0/2 | 4 | 0/5 | 0 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
X .RIO⚔ | — | — / — | 138ms · 35 | 23.3% | — | 33.3% | — | — | 2718 mdeg | 130% / 120% / 169% | None |
Dr P- | — | — / — | 87ms · 26 | 21.5% | — | 12.5% | — | — | 3389 mdeg | 60% / 118% / 115% | None |
mo2mensharaf | — | — / — | 117ms · 16 | 15.8% | — | 12.5% | — | — | 3808 mdeg | 83% / 122% / 103% | None |
b77 | — | — / — | 75ms · 28 | 36.2% | — | 14.8% | — | — | 3297 mdeg | 83% / 101% / 64% | None |
-23 | — | — / — | 96ms · 22 | 22.8% | — | 11.4% | — | — | 4932 mdeg | 55% / 99% / 74% | None |
SKsimplee | — | — / — | 57ms · 27 | 26.8% | — | 20.9% | — | — | 1436 mdeg | 107% / 92% / 73% | None |
RanGo | — | — / — | 157ms · 13 | 19.6% | — | 27.1% | — | — | 3938 mdeg | 115% / 88% / 83% | None |
شومبول | — | — / — | 197ms · 28 | 18.9% | — | 5.7% | — | — | 5381 mdeg | 58% / 83% / 51% | None |
X | — | — / — | 231ms · 17 | 19.0% | — | 7.0% | — | — | 2836 mdeg | 47% / 67% / 35% | None |
luv game | — | — / — | 115ms · 16 | 15.9% | — | 2.6% | — | — | 2754 mdeg | 19% / 45% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 7 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+348 ticks
X threw a flashbang
+458 ticks
X detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 1.7s enemy blind · 0.5s team blind
+518 ticks
b77 threw a HE grenade
+628 ticks
b77 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,199 ticks
mo2mensharaf eliminated X .RIO⚔ with mp5sdOpening+1,297 ticks
شومبول eliminated luv game with mp7+1,545 ticks
Dr P- eliminated b77 with M4A1-S+1,625 ticks
X eliminated Dr P- with m4a1Trade+1,970 ticks
mo2mensharaf eliminated RanGo with mp5sd+2,138 ticks
mo2mensharaf eliminated شومبول with mp5sd+2,222 ticks
X threw a smoke
+2,310 ticks
X detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,330 ticks
X started planting
36.4s clock+2,530 ticks
X planted the bomb
39.5s clock+3,503 ticks
-23 eliminated SKsimplee with knife t
Kill feed
171 of 176 events
Objective
59 of unknown events
Grenades
468 of unknown events