Public match receipt
Aug 25, 11:58 PM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
11
Team B
13
Top Frag Rating · ArsaL · 1.81
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ArsaL
5/6
Entries won / attempted
Trade impact
ArsaL
5
Trade kills
Clutches
b77
3/6
Clutches won / played
Utility
ArsaL
265
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ArsaL CS—1,000 | 37 | 15 | 4 | 2.47 | 150.8 | 30% | 92% | 1.81 | — | 3 |
UK FINAL BOSS CS—FACEIT— | 23 | 21 | 4 | 1.10 | 112.4 | 57% | 79% | 1.22 | — | 4 |
Gojo CS4,169944 | 21 | 12 | 3 | 1.75 | 92.0 | 62% | 75% | 1.30 | -119 | 4 |
BLUEWAVE CS1,219FACEIT— | 8 | 23 | 7 | 0.35 | 53.6 | 38% | 50% | 0.66 | -219 | 0 |
SÚÑÑY CS3,601698 | 2 | 3 | 0 | 0.67 | 8.7 | 50% | 88% | 0.68 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
b77 CS1,673924 | 19 | 17 | 3 | 1.12 | 81.0 | 26% | 75% | 1.08 | +131 | 3 |
HesoKA CS9,351FACEIT— | 13 | 17 | 5 | 0.76 | 64.6 | 69% | 71% | 0.89 | +196 | 2 |
-23 CS4,564FACEIT— | 15 | 20 | 1 | 0.75 | 61.4 | 47% | 42% | 0.77 | +354 | 4 |
snopex CS9,342FACEIT— | 12 | 20 | 4 | 0.60 | 53.5 | 17% | 63% | 0.77 | +207 | 2 |
ASSASSIN. CS2,855457 | 12 | 22 | 5 | 0.55 | 61.9 | 8% | 63% | 0.79 | +120 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ArsaL | 265 | 6 | 5/6 | 5 | 0/0 | 3 | 83 |
Gojo | 60 | 0 | 1/3 | 2 | 0/0 | 4 | 53 |
UK FINAL BOSS | 85 | 1 | 5/6 | 1 | 0/0 | 4 | 62 |
b77 | 55 | 0 | 4/5 | 1 | 3/6 | 3 | 50 |
HesoKA | 13 | 0 | 3/5 | 2 | 0/1 | 2 | 38 |
ASSASSIN. | 17 | 0 | 1/6 | 0 | 0/2 | 2 | 32 |
-23 | 0 | 1 | 2/5 | 2 | 0/4 | 4 | 37 |
snopex | 0 | 2 | 1/3 | 2 | 0/2 | 2 | 34 |
SÚÑÑY | 50 | 0 | 0/0 | 0 | 0/7 | 0 | 0 |
BLUEWAVE | 0 | 1 | 2/9 | 0 | 0/1 | 0 | 25 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ArsaL | — | — / — | 27ms · 44 | 29.5% | — | 17.9% | — | — | 1672 mdeg | 56% / 182% / 193% | None |
Gojo | — | — / — | 190ms · 29 | 19.2% | — | 20.6% | — | — | 3525 mdeg | 116% / 111% / 137% | None |
UK FINAL BOSS | — | — / — | 120ms · 40 | 20.9% | — | 18.9% | — | — | 3414 mdeg | 106% / 136% / 86% | None |
b77 | — | — / — | 82ms · 25 | 39.0% | — | 6.2% | — | — | 2965 mdeg | 49% / 98% / 87% | None |
HesoKA | — | — / — | 74ms · 27 | 21.5% | — | 23.3% | — | — | 1816 mdeg | 130% / 78% / 60% | None |
ASSASSIN. | — | — / — | 127ms · 7 | 6.1% | — | 5.2% | — | — | 4448 mdeg | 16% / 75% / 43% | None |
-23 | — | — / — | 171ms · 18 | 6.9% | — | 13.7% | — | — | 6184 mdeg | 88% / 74% / 59% | None |
snopex | — | — / — | 121ms · 16 | 6.7% | — | 4.0% | — | — | 3759 mdeg | 31% / 65% / 47% | None |
SÚÑÑY | — | — / — | — | 0.0% | — | 100.0% | — | — | 5119 mdeg | 94% / 11% / 52% | None |
BLUEWAVE | — | — / — | 88ms · 21 | 8.7% | — | 9.3% | — | — | 2904 mdeg | 70% / 65% / 27% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+565 ticks
ArsaL threw a HE grenade
+668 ticks
UK FINAL BOSS threw a HE grenade
+676 ticks
ArsaL detonated a HE grenade
21 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+779 ticks
UK FINAL BOSS detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+850 ticks
BLUEWAVE dropped the bomb
13.3s clock+857 ticks
ArsaL picked up the bomb
13.4s clock+1,341 ticks
UK FINAL BOSS eliminated -23 with glockOpeningHeadshot+1,567 ticks
snopex eliminated Gojo with usp silencerHeadshot+2,062 ticks
ArsaL eliminated snopex with p250Headshot+2,439 ticks
ASSASSIN. eliminated BLUEWAVE with usp silencer+3,091 ticks
UK FINAL BOSS eliminated HesoKA with glockHeadshot+3,146 ticks
ArsaL dropped the bomb
49.2s clock+3,146 ticks
b77 eliminated ArsaL with hkp2000+3,363 ticks
UK FINAL BOSS eliminated ASSASSIN. with glock+4,190 ticks
b77 eliminated UK FINAL BOSS with hkp2000Headshot
Kill feed
165 of 170 events
Objective
89 of unknown events
Grenades
599 of unknown events