FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3839443994446659600

Public match receipt

Aug 28, 01:27 AM

Dust II

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

39:43 Scoreboard24 roundsIndexed 8/28/2026

Team A

11

:

Team B

13

Top Frag Rating · pain · 1.29

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Mⱥ$✝ɇɾ Hⱥɗɇ$

7/10

Entries won / attempted

Trade impact

b77

6

Trade kills

Clutches

Sepron

1/4

Clutches won / played

Utility

THOMAS

213

16 enemies flashed

Started on CT

Team A

11
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
pain
CS2,873FACEIT 542 Elo · Level 2 at this match2542
251981.32119.240%75%1.29-1012
Sepron
CS2,272FACEIT—
191821.0684.637%67%1.05-1073
Mⱥ$✝ɇɾ Hⱥɗɇ$
CS2,299FACEIT 642 Elo · Level 2 at this match2642
171930.8986.829%71%1.02-1153
Khakhambella
CS2,350FACEIT—
142050.7068.164%67%0.88-1022
Ramou Ohani
CS2,165FACEIT—
101740.5945.860%75%0.78-1191

Started on T

Team B

13
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
MHSM
CS1,215FACEIT—
251751.4783.036%92%1.24+1234
-23
CS4,948FACEIT—
221451.5790.236%67%1.21+513
THOMAS
CS2,943FACEIT—
1820110.9098.844%83%1.12+1181
b77
CS1,781FACEIT 924 Elo · Level 4 at this match4924
181651.1376.939%63%1.02+1024
ASSASSIN.
CS2,896FACEIT 457 Elo · Level 1 at this match1457
101880.5658.850%79%0.84+1141

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
pain
17263/640/4258
MHSM
4112/440/1461
-23
413/531/3353
THOMAS
213165/720/4145
Sepron
2101/141/4342
Mⱥ$✝ɇɾ Hⱥɗɇ$
13577/1010/2339
b77
021/561/2443
Khakhambella
1801/510/2237
ASSASSIN.
3561/320/3134
Ramou Ohani
000/211/3132

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
pain
—— / —102ms · 3623.5%—15.9%——3605 mdeg75% / 144% / 103%None
MHSM
—— / —162ms · 4321.7%—12.6%——3176 mdeg68% / 100% / 115%None
-23
—— / —139ms · 2817.6%—18.8%——3955 mdeg68% / 109% / 123%None
THOMAS
—— / —94ms · 2722.2%—13.5%——4950 mdeg83% / 119% / 70%None
Sepron
—— / —162ms · 2114.1%—15.7%——3413 mdeg69% / 102% / 83%None
Mⱥ$✝ɇɾ Hⱥɗɇ$
—— / —43ms · 3039.7%—16.3%——1624 mdeg55% / 105% / 70%None
b77
—— / —62ms · 2833.9%—12.1%——2082 mdeg73% / 93% / 88%None
Khakhambella
—— / —190ms · 2818.0%—13.6%——4911 mdeg121% / 82% / 55%None
ASSASSIN.
—— / —124ms · 118.2%—14.0%——8111 mdeg94% / 71% / 43%None
Ramou Ohani
—— / —92ms · 1622.2%—22.0%——1629 mdeg113% / 55% / 46%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4A/CT
  5. 5B/T
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16A/T
  17. 17B/CT
  18. 18A/T
  19. 19B/CT
  20. 20B/CT
  21. 21B/CT
  22. 22A/T
  23. 23A/T
  24. 24B/CT

Round events

Round 23 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +151 ticks

    Sepron threw a smoke

  2. +477 ticks

    Sepron threw a flashbang

  3. +481 ticks

    MHSM threw a incendiary

  4. +529 ticks

    Sepron detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +568 ticks

    b77 threw a incendiary

  6. +583 ticks

    pain detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +592 ticks

    Sepron threw a flashbang

  8. +594 ticks

    Sepron detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 5.3s enemy blind · 2.4s team blind

  9. +668 ticks

    b77 detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  10. +703 ticks

    Sepron detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  11. +767 ticks

    pain eliminated -23 with AK-47
    Opening
  12. +935 ticks

    pain molotov expired

  13. +944 ticks

    THOMAS threw a flashbang

  14. +1,020 ticks

    b77 molotov expired

  15. +1,020 ticks

    MHSM threw a flashbang

  16. +1,055 ticks

    THOMAS detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 4.1s enemy blind · 0.0s team blind

  17. +1,130 ticks

    MHSM detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +1,142 ticks

    pain threw a HE grenade

  19. +1,169 ticks

    ASSASSIN. threw a incendiary

  20. +1,253 ticks

    pain detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +1,295 ticks

    ASSASSIN. detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  22. +1,314 ticks

    MHSM threw a flashbang

  23. +1,361 ticks

    Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a smoke

  24. +1,424 ticks

    MHSM detonated a flashbang

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  25. +1,498 ticks

    Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +1,647 ticks

    ASSASSIN. molotov expired

  27. +1,714 ticks

    Mⱥ$✝ɇɾ Hⱥɗɇ$ threw a flashbang

  28. +1,825 ticks

    Mⱥ$✝ɇɾ Hⱥɗɇ$ detonated a flashbang

    0 dmg · 1 enemies · 1 teammates · 4.1s enemy blind · 0.7s team blind

  29. +1,933 ticks

    pain eliminated b77 with AK-47
    Headshot
  30. +1,941 ticks

    Sepron smoke expired

  31. +2,359 ticks

    THOMAS threw a flashbang

  32. +2,415 ticks

    Khakhambella started planting

    37.7s clock
  33. +2,469 ticks

    THOMAS detonated a flashbang

    0 dmg · 2 enemies · 1 teammates · 2.7s enemy blind · 2.7s team blind

  34. +2,493 ticks

    MHSM eliminated Ramou Ohani with mp7 · flashed by THOMAS
  35. +2,494 ticks

    pain threw a smoke

  36. +2,615 ticks

    Khakhambella planted the bomb

    40.9s clock
  37. +2,622 ticks

    pain detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  38. +2,662 ticks

    Mⱥ$✝ɇɾ Hⱥɗɇ$ eliminated THOMAS with mp7
    Headshot
  39. +2,910 ticks

    Mⱥ$✝ɇɾ Hⱥɗɇ$ smoke expired

  40. +3,068 ticks

    Mⱥ$✝ɇɾ Hⱥɗɇ$ eliminated MHSM with AWP
  41. +3,078 ticks

    ASSASSIN. eliminated Mⱥ$✝ɇɾ Hⱥɗɇ$ with M4A1-S
    Trade
  42. +3,101 ticks

    Khakhambella threw a smoke

  43. +3,244 ticks

    Khakhambella detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  44. +4,034 ticks

    pain smoke expired

  45. +4,656 ticks

    Khakhambella smoke expired

  46. +5,175 ticks

    ASSASSIN. eliminated Sepron with AWP
  47. +5,239 ticks

    Bomb exploded

    81.9s clock

Kill feed

178 exact match events

Objective

74 of unknown events

Grenades

606 of unknown events