Public match receipt
Sep 2, 01:44 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · DurK · 1.40
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ET l Groot
5/9
Entries won / attempted
Trade impact
DurK
5
Trade kills
Clutches
b77
1/4
Clutches won / played
Utility
ET l Groot
602
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
DurK CS3,795854 | 24 | 18 | 7 | 1.33 | 137.0 | 58% | 81% | 1.40 | -124 | 2 |
AvengeR CS4,663FACEIT— | 15 | 17 | 4 | 0.88 | 80.9 | 47% | 76% | 1.01 | -267 | 2 |
ET l Groot CS—440 | 19 | 16 | 5 | 1.19 | 96.8 | 47% | 76% | 1.17 | — | 4 |
0xRINNE CS3,588FACEIT— | 12 | 11 | 1 | 1.09 | 123.8 | 8% | 67% | 1.22 | — | 0 |
Semo CS1,128183 | 2 | 8 | 1 | 0.25 | 14.5 | 50% | 81% | 0.57 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ASSASSIN. CS2,986457 | 20 | 16 | 6 | 1.25 | 101.8 | 40% | 76% | 1.21 | +165 | 7 |
-23 CS4,422FACEIT— | 13 | 15 | 8 | 0.87 | 95.5 | 46% | 81% | 1.09 | +278 | 2 |
SM1LE.♥ CS4,3321,000 | 14 | 13 | 4 | 1.08 | 66.6 | 43% | 81% | 1.02 | +283 | 2 |
b77 CS1,796924 | 15 | 15 | 0 | 1.00 | 57.3 | 27% | 62% | 0.90 | +157 | 2 |
MoeJeh CS2,221FACEIT— | 7 | 15 | 3 | 0.47 | 36.0 | 57% | 52% | 0.62 | +141 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
DurK | 1 | 2 | 3/6 | 5 | 0/1 | 2 | 56 |
0xRINNE | 2 | 0 | 1/2 | 1 | 1/2 | 0 | 26 |
ASSASSIN. | 150 | 0 | 4/6 | 1 | 0/0 | 7 | 44 |
ET l Groot | 602 | 7 | 5/9 | 3 | 0/0 | 4 | 36 |
-23 | 232 | 0 | 3/4 | 3 | 1/3 | 2 | 42 |
SM1LE.♥ | 122 | 7 | 0/1 | 3 | 1/3 | 2 | 33 |
AvengeR | 0 | 0 | 1/1 | 1 | 0/1 | 2 | 40 |
b77 | 37 | 0 | 2/5 | 2 | 1/4 | 2 | 32 |
MoeJeh | 130 | 2 | 1/5 | 2 | 1/3 | 0 | 18 |
Semo | 0 | 10 | 1/3 | 1 | 0/7 | 0 | 3 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
DurK | — | — / — | 70ms · 26 | 23.8% | — | 17.3% | — | — | 5004 mdeg | 109% / 166% / 104% | None |
0xRINNE | — | — / — | 139ms · 24 | 45.7% | — | 3.3% | — | — | 4061 mdeg | 16% / 150% / 85% | None |
ASSASSIN. | — | — / — | 224ms · 25 | 14.0% | — | 16.7% | — | — | 5615 mdeg | 75% / 123% / 98% | None |
ET l Groot | — | — / — | 206ms · 14 | 7.1% | — | 8.0% | — | — | 5393 mdeg | 89% / 117% / 93% | None |
-23 | — | — / — | 119ms · 28 | 27.6% | — | 18.8% | — | — | 2603 mdeg | 87% / 115% / 68% | None |
SM1LE.♥ | — | — / — | 69ms · 21 | 25.0% | — | 14.3% | — | — | 5932 mdeg | 80% / 81% / 84% | None |
AvengeR | — | — / — | 95ms · 18 | 15.8% | — | 11.9% | — | — | 4584 mdeg | 88% / 98% / 69% | None |
b77 | — | — / — | 153ms · 16 | 17.5% | — | 10.3% | — | — | 3131 mdeg | 50% / 69% / 78% | None |
MoeJeh | — | — / — | 150ms · 8 | 10.4% | — | 20.0% | — | — | 2675 mdeg | 107% / 44% / 37% | None |
Semo | — | — / — | 99ms · 3 | 15.4% | — | 12.5% | — | — | 10628 mdeg | 94% / 18% / 20% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+612 ticks
MoeJeh threw a HE grenade
+722 ticks
MoeJeh detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+768 ticks
SM1LE.♥ threw a smoke
+788 ticks
ASSASSIN. threw a HE grenade
+853 ticks
SM1LE.♥ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+867 ticks
-23 threw a HE grenade
+898 ticks
ASSASSIN. detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+978 ticks
-23 detonated a HE grenade
37 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,023 ticks
ET l Groot eliminated -23 with glockOpeningHeadshot+1,662 ticks
SM1LE.♥ eliminated DurK with fivesevenHeadshot+1,681 ticks
ET l Groot eliminated ASSASSIN. with usp silencerHeadshot+1,930 ticks
0xRINNE eliminated SM1LE.♥ with glock · assisted by AvengeRTrade+2,086 ticks
AvengeR started planting
32.6s clock+2,265 ticks
SM1LE.♥ smoke expired
+2,286 ticks
AvengeR planted the bomb
35.7s clock+3,274 ticks
ET l Groot eliminated MoeJeh with usp silencerHeadshot+3,441 ticks
b77 eliminated AvengeR with usp silencer · assisted by SM1LE.♥+3,966 ticks
b77 eliminated ET l Groot with usp silencerHeadshot+4,416 ticks
b77 started defusing
No kit69.0s clock+4,502 ticks
b77 started defusing
No kit70.3s clock+4,823 ticks
0xRINNE eliminated b77 with knife t+4,910 ticks
Bomb exploded
76.7s clock
Kill feed
143 of 144 events
Objective
71 of unknown events
Grenades
474 of unknown events