Public match receipt
Aug 16, 04:58 AM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · IbnDaoud · 1.42
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
J*
6/9
Entries won / attempted
Trade impact
IbnDaoud
6
Trade kills
Clutches
N I X V I P
2/4
Clutches won / played
Utility
J*
261
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS2,549FACEIT— | 24 | 15 | 7 | 1.60 | 116.7 | 50% | 83% | 1.39 | +150 | 5 |
IbnDaoud CS5,751FACEIT— | 27 | 15 | 5 | 1.80 | 117.7 | 44% | 74% | 1.42 | +362 | 4 |
N I X V I P CS—1,000 | 17 | 15 | 5 | 1.13 | 69.6 | 41% | 74% | 1.03 | — | 2 |
༒VIENO༒ CS4,2601,000 | 11 | 17 | 8 | 0.65 | 64.5 | 82% | 78% | 0.88 | +289 | 1 |
BlueLabel CS3,024894 | 11 | 19 | 1 | 0.58 | 52.9 | 45% | 48% | 0.71 | +171 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
HellB0y CS3,8121,000 | 29 | 18 | 4 | 1.61 | 124.4 | 45% | 78% | 1.41 | -172 | 3 |
J* CS8,645853 | 17 | 18 | 6 | 0.94 | 89.2 | 41% | 65% | 1.03 | -487 | 2 |
IBST4R CS4,5361,000 | 16 | 18 | 5 | 0.89 | 73.6 | 13% | 65% | 0.95 | -284 | 2 |
DONALD^ CS3,806FACEIT— | 11 | 17 | 3 | 0.65 | 50.0 | 18% | 61% | 0.76 | -178 | 1 |
FinalRoundCS2 CS—FACEIT— | 7 | 19 | 6 | 0.37 | 46.6 | 29% | 57% | 0.66 | — | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
IbnDaoud | 161 | 2 | 4/4 | 6 | 0/1 | 4 | 56 |
HellB0y | 45 | 5 | 4/5 | 3 | 0/6 | 3 | 64 |
-23 | 41 | 1 | 1/2 | 4 | 1/3 | 5 | 57 |
J* | 261 | 0 | 6/9 | 0 | 0/2 | 2 | 41 |
N I X V I P | 0 | 0 | 2/5 | 1 | 2/4 | 2 | 45 |
IBST4R | 50 | 7 | 2/6 | 1 | 1/2 | 2 | 37 |
༒VIENO༒ | 31 | 0 | 1/5 | 0 | 1/2 | 1 | 38 |
DONALD^ | 62 | 10 | 0/2 | 5 | 0/3 | 1 | 30 |
BlueLabel | 12 | 2 | 3/7 | 0 | 0/4 | 1 | 24 |
FinalRoundCS2 | 0 | 2 | 0/1 | 2 | 0/1 | 2 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
IbnDaoud | — | — / — | 95ms · 22 | 17.1% | — | 17.1% | — | — | 4249 mdeg | 83% / 142% / 141% | None |
HellB0y | — | — / — | 114ms · 38 | 32.4% | — | 17.7% | — | — | 5921 mdeg | 84% / 150% / 126% | None |
-23 | — | — / — | 142ms · 29 | 9.9% | — | 15.2% | — | — | 5024 mdeg | 94% / 141% / 125% | None |
J* | — | — / — | 191ms · 25 | 11.1% | — | 15.2% | — | — | 3233 mdeg | 77% / 108% / 74% | None |
N I X V I P | — | — / — | 131ms · 24 | 20.8% | — | 15.9% | — | — | 3891 mdeg | 77% / 84% / 89% | None |
IBST4R | — | — / — | 124ms · 24 | 19.7% | — | 4.8% | — | — | 3784 mdeg | 24% / 89% / 69% | None |
༒VIENO༒ | — | — / — | 103ms · 14 | 13.0% | — | 27.8% | — | — | 576 mdeg | 154% / 78% / 51% | None |
DONALD^ | — | — / — | 0ms · 12 | 30.8% | — | 4.4% | — | — | 4706 mdeg | 34% / 60% / 51% | None |
BlueLabel | — | — / — | 77ms · 19 | 31.6% | — | 29.6% | — | — | 1890 mdeg | 85% / 64% / 45% | None |
FinalRoundCS2 | — | — / — | 27ms · 19 | 23.8% | — | 10.3% | — | — | 1473 mdeg | 54% / 56% / 29% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+207 ticks
HellB0y dropped the bomb
3.2s clock+247 ticks
IBST4R threw a flashbang
+274 ticks
DONALD^ threw a smoke
+307 ticks
IbnDaoud threw a smoke
+358 ticks
IBST4R detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 6.6s enemy blind · 0.0s team blind
+483 ticks
IBST4R threw a flashbang
+487 ticks
IbnDaoud detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+593 ticks
IBST4R detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 4.8s enemy blind · 0.0s team blind
+706 ticks
DONALD^ detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+731 ticks
DONALD^ picked up the bomb
11.4s clock+773 ticks
IbnDaoud eliminated IBST4R with M4A1-SOpening+824 ticks
HellB0y threw a smoke
+917 ticks
IbnDaoud threw a HE grenade
+1,027 ticks
IbnDaoud detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,082 ticks
BlueLabel eliminated HellB0y with AWPHeadshot+1,107 ticks
HellB0y detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,659 ticks
FinalRoundCS2 threw a flashbang
+1,769 ticks
FinalRoundCS2 detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+1,828 ticks
IbnDaoud threw a incendiary
+1,845 ticks
FinalRoundCS2 eliminated BlueLabel with AK-47 · assisted by HellB0y+1,899 ticks
IbnDaoud smoke expired
+1,918 ticks
IbnDaoud detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,054 ticks
J* eliminated N I X V I P with AK-47Headshot+2,118 ticks
DONALD^ smoke expired
+2,179 ticks
-23 eliminated FinalRoundCS2 with M4A1-SHeadshot+2,270 ticks
IbnDaoud molotov expired
+2,506 ticks
DONALD^ eliminated -23 with AK-47Headshot+2,519 ticks
HellB0y smoke expired
+2,660 ticks
DONALD^ started planting
41.6s clock+2,827 ticks
J* eliminated IbnDaoud with AK-47Headshot+2,860 ticks
DONALD^ planted the bomb
44.7s clock+3,105 ticks
J* threw a HE grenade
+3,216 ticks
J* detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,250 ticks
DONALD^ threw a flashbang
+3,361 ticks
DONALD^ detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,579 ticks
J* eliminated ༒VIENO༒ with AK-47 · assisted by IBST4R
Kill feed
169 of 171 events
Objective
78 of unknown events
Grenades
503 of unknown events