Public match receipt
Aug 26, 01:25 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · -23 · 1.77
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Sascode
5/8
Entries won / attempted
Trade impact
-23
7
Trade kills
Clutches
1
1/6
Clutches won / played
Utility
GAG00L
187
13 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,798FACEIT— | 26 | 9 | 7 | 2.89 | 119.5 | 54% | 85% | 1.77 | +154 | 5 |
༒VIENO༒ CS3,6811,000 | 16 | 11 | 4 | 1.45 | 76.9 | 44% | 85% | 1.19 | +184 | 4 |
Sascode CS4,280962 | 17 | 10 | 2 | 1.70 | 84.5 | 47% | 85% | 1.29 | +143 | 2 |
ASSASSIN. CS2,780457 | 13 | 16 | 7 | 0.81 | 84.8 | 46% | 90% | 1.06 | +123 | 0 |
b77 CS1,658924 | 14 | 14 | 4 | 1.00 | 91.6 | 14% | 70% | 1.07 | +123 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
SIGMA WOW G00N CS2,251FACEIT— | 12 | 16 | 3 | 0.75 | 70.3 | 50% | 60% | 0.88 | -118 | 2 |
1 CS1,0001,000 | 13 | 17 | 4 | 0.76 | 76.7 | 15% | 70% | 0.94 | +0 | 1 |
GAG00L CS5,672FACEIT— | 13 | 18 | 3 | 0.72 | 83.2 | 62% | 60% | 0.92 | -166 | 2 |
黒猫 CS1,928FACEIT— | 12 | 18 | 5 | 0.67 | 79.8 | 17% | 70% | 0.93 | -116 | 1 |
Zizu ♔ CS3,585FACEIT— | 8 | 18 | 2 | 0.44 | 42.3 | 13% | 50% | 0.64 | -100 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 33 | 3 | 3/4 | 7 | 1/1 | 5 | 61 |
Sascode | 38 | 13 | 5/8 | 2 | 0/2 | 2 | 39 |
༒VIENO༒ | 0 | 5 | 1/3 | 5 | 0/1 | 4 | 42 |
b77 | 167 | 6 | 3/4 | 1 | 0/2 | 2 | 33 |
ASSASSIN. | 6 | 5 | 1/1 | 0 | 0/0 | 0 | 37 |
1 | 154 | 10 | 1/3 | 2 | 1/6 | 1 | 33 |
黒猫 | 0 | 5 | 2/6 | 2 | 0/2 | 1 | 28 |
GAG00L | 187 | 13 | 2/4 | 1 | 0/3 | 2 | 30 |
SIGMA WOW G00N | 20 | 9 | 2/4 | 1 | 0/2 | 2 | 38 |
Zizu ♔ | 0 | 8 | 0/3 | 3 | 0/2 | 1 | 24 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 171ms · 28 | 19.0% | — | 26.6% | — | — | 4145 mdeg | 101% / 144% / 226% | None |
Sascode | — | — / — | 91ms · 19 | 15.7% | — | 22.7% | — | — | 2051 mdeg | 88% / 102% / 133% | None |
༒VIENO༒ | — | — / — | 104ms · 19 | 15.7% | — | 21.9% | — | — | 2058 mdeg | 82% / 93% / 114% | None |
b77 | — | — / — | 122ms · 24 | 48.3% | — | 4.9% | — | — | 5586 mdeg | 27% / 111% / 78% | None |
ASSASSIN. | — | — / — | 364ms · 10 | 7.4% | — | 11.0% | — | — | 14839 mdeg | 87% / 102% / 64% | None |
1 | — | — / — | 215ms · 25 | 12.9% | — | 8.3% | — | — | 11549 mdeg | 29% / 93% / 60% | None |
黒猫 | — | — / — | 80ms · 14 | 21.1% | — | 11.7% | — | — | 6484 mdeg | 31% / 96% / 52% | None |
GAG00L | — | — / — | 38ms · 22 | 27.9% | — | 24.2% | — | — | 1736 mdeg | 116% / 100% / 56% | None |
SIGMA WOW G00N | — | — / — | 112ms · 22 | 26.7% | — | 12.7% | — | — | 4954 mdeg | 94% / 85% / 59% | None |
Zizu ♔ | — | — / — | 203ms · 13 | 21.6% | — | 6.9% | — | — | 4697 mdeg | 24% / 51% / 35% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+449 ticks
Sascode threw a flashbang
+452 ticks
-23 threw a flashbang
+566 ticks
Sascode detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 7.0s enemy blind · 1.2s team blind
+570 ticks
-23 detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 6.9s enemy blind · 1.2s team blind
+664 ticks
ASSASSIN. eliminated Zizu ♔ with glock · flashed by -23Opening+792 ticks
黒猫 eliminated b77 with usp silencer+1,096 ticks
黒猫 eliminated ASSASSIN. with usp silencerHeadshot+1,169 ticks
༒VIENO༒ eliminated 黒猫 with glock · assisted by ASSASSIN.Trade+1,343 ticks
-23 eliminated 1 with glockHeadshot+1,438 ticks
Sascode threw a smoke
+1,581 ticks
Sascode detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,635 ticks
GAG00L threw a incendiary
+1,734 ticks
GAG00L detonated a molotov
14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,805 ticks
GAG00L threw a HE grenade
+1,916 ticks
GAG00L detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,062 ticks
Sascode eliminated SIGMA WOW G00N with usp silencerHeadshotThrough smoke+2,086 ticks
GAG00L molotov expired
+2,188 ticks
༒VIENO༒ eliminated GAG00L with glock · assisted by -23Headshot
Kill feed
143 of 147 events
Objective
52 of unknown events
Grenades
620 of unknown events