Public match receipt
Aug 31, 04:20 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
16
Top Frag Rating · Dude · 1.56
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Dude
7/8
Entries won / attempted
Trade impact
Dude
7
Trade kills
Clutches
djiNNNN~
3/6
Clutches won / played
Utility
djiNNNN~
394
17 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
djiNNNN~ CS7,7931,811 | 37 | 20 | 10 | 1.85 | 128.7 | 49% | 79% | 1.50 | -123 | 6 |
Escobar CS1,734139 | 17 | 25 | 10 | 0.68 | 84.5 | 29% | 71% | 0.96 | -109 | 1 |
WeerRiden CS4,576FACEIT— | 20 | 24 | 4 | 0.83 | 78.1 | 35% | 57% | 0.92 | -158 | 3 |
BetterCallArYa CS3,852FACEIT— | 14 | 21 | 3 | 0.67 | 61.1 | 43% | 57% | 0.80 | -127 | 2 |
GH4NI CS—FACEIT— | 3 | 26 | 1 | 0.12 | 14.5 | 67% | 29% | 0.35 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Dude CS5,459781 | 38 | 19 | 7 | 2.00 | 128.5 | 63% | 86% | 1.56 | +214 | 9 |
Himalya CS—486 | 27 | 16 | 7 | 1.69 | 99.6 | 30% | 89% | 1.36 | — | 4 |
-23 CS3,838FACEIT— | 22 | 18 | 4 | 1.22 | 87.9 | 23% | 86% | 1.17 | +118 | 1 |
Sina CS2,860FACEIT— | 20 | 19 | 7 | 1.05 | 70.8 | 40% | 71% | 1.00 | +133 | 2 |
MODE_67 CS—FACEIT— | 9 | 19 | 9 | 0.47 | 48.3 | 0% | 79% | 0.77 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Dude | 51 | 0 | 7/8 | 7 | 2/5 | 9 | 90 |
djiNNNN~ | 394 | 17 | 1/3 | 4 | 3/6 | 6 | 91 |
Himalya | 141 | 7 | 5/10 | 2 | 0/3 | 4 | 66 |
-23 | 93 | 1 | 3/5 | 1 | 0/1 | 1 | 52 |
Sina | 0 | 3 | 2/4 | 4 | 0/3 | 2 | 46 |
Escobar | 0 | 11 | 5/11 | 1 | 0/2 | 1 | 50 |
WeerRiden | 0 | 0 | 3/5 | 4 | 0/4 | 3 | 45 |
BetterCallArYa | 22 | 1 | 0/4 | 3 | 2/6 | 2 | 35 |
MODE_67 | 173 | 16 | 1/1 | 3 | 1/3 | 0 | 23 |
GH4NI | 1 | 4 | 1/5 | 1 | 0/3 | 0 | 9 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Dude | — | — / — | 147ms · 48 | 24.5% | — | 27.6% | — | — | 2820 mdeg | 119% / 155% / 156% | None |
djiNNNN~ | — | — / — | 119ms · 43 | 13.4% | — | 13.4% | — | — | 5676 mdeg | 91% / 155% / 145% | None |
Himalya | — | — / — | 89ms · 24 | 24.6% | — | 12.9% | — | — | 7899 mdeg | 56% / 120% / 132% | None |
-23 | — | — / — | 168ms · 28 | 9.6% | — | 10.5% | — | — | 6530 mdeg | 43% / 106% / 96% | None |
Sina | — | — / — | 147ms · 26 | 18.9% | — | 14.8% | — | — | 3556 mdeg | 75% / 86% / 82% | None |
Escobar | — | — / — | 41ms · 40 | 43.8% | — | 9.3% | — | — | 6577 mdeg | 55% / 102% / 53% | None |
WeerRiden | — | — / — | 143ms · 18 | 15.9% | — | 14.3% | — | — | 4722 mdeg | 66% / 94% / 65% | None |
BetterCallArYa | — | — / — | 104ms · 22 | 17.4% | — | 14.5% | — | — | 3506 mdeg | 80% / 74% / 52% | None |
MODE_67 | — | — / — | 344ms · 10 | 6.0% | — | 2.2% | — | — | 3053 mdeg | 0% / 58% / 37% | None |
GH4NI | — | — / — | 109ms · 9 | 6.8% | — | 13.3% | — | — | 2204 mdeg | 125% / 18% / 9% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+492 ticks
Himalya threw a incendiary
+597 ticks
Himalya detonated a molotov
17 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+679 ticks
Escobar eliminated Himalya with glockOpeningHeadshot+719 ticks
Dude eliminated Escobar with usp silencerTradeHeadshot+768 ticks
MODE_67 threw a incendiary
+833 ticks
MODE_67 detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+949 ticks
Himalya molotov expired
+1,054 ticks
WeerRiden eliminated Dude with glock+1,185 ticks
MODE_67 molotov expired
+2,468 ticks
djiNNNN~ started planting
38.6s clock+2,668 ticks
djiNNNN~ planted the bomb
41.7s clock+3,236 ticks
-23 eliminated GH4NI with usp silencerHeadshot+3,634 ticks
WeerRiden eliminated MODE_67 with usp silencer · assisted by djiNNNN~+3,937 ticks
WeerRiden eliminated -23 with usp silencer · assisted by GH4NI+4,127 ticks
djiNNNN~ eliminated Sina with glockHeadshot
Kill feed
207 exact match events
Objective
97 of unknown events
Grenades
692 of unknown events