Public match receipt
Aug 18, 02:04 AM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
5
Top Frag Rating · ミカサ · 1.38
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Mmd_hidden
4/5
Entries won / attempted
Trade impact
B1K
3
Trade kills
Clutches
ミカサ
1/3
Clutches won / played
Utility
shohare nezam
248
3 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ミカサ CS1,712FACEIT— | 19 | 12 | 6 | 1.58 | 111.6 | 42% | 89% | 1.38 | +371 | 3 |
B1K CS1,802FACEIT— | 16 | 10 | 5 | 1.60 | 83.4 | 31% | 78% | 1.23 | +135 | 1 |
-23 CS2,506FACEIT— | 12 | 8 | 5 | 1.50 | 66.3 | 25% | 94% | 1.19 | +125 | 2 |
S1NK CS2,093FACEIT— | 11 | 9 | 5 | 1.22 | 70.2 | 18% | 94% | 1.13 | +372 | 3 |
Mmd_hidden CS2,143FACEIT— | 15 | 11 | 2 | 1.36 | 84.1 | 33% | 61% | 1.11 | +111 | 4 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Lolo CS2,475FACEIT— | 16 | 15 | 3 | 1.07 | 82.2 | 50% | 67% | 1.04 | -111 | 2 |
shohare nezam CS3,963FACEIT— | 13 | 13 | 4 | 1.00 | 116.1 | 38% | 78% | 1.20 | -133 | 3 |
blueman CS1,046FACEIT— | 6 | 15 | 7 | 0.40 | 57.0 | 50% | 61% | 0.72 | -46 | 0 |
Beef&Pazhampori CS2,319FACEIT— | 6 | 13 | 2 | 0.46 | 41.1 | 50% | 50% | 0.64 | -131 | 0 |
sniper CS1,626FACEIT— | 5 | 17 | 2 | 0.29 | 42.4 | 20% | 50% | 0.59 | -133 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ミカサ | 6 | 4 | 2/4 | 2 | 1/3 | 3 | 48 |
B1K | 160 | 17 | 2/4 | 3 | 0/2 | 1 | 35 |
shohare nezam | 248 | 3 | 2/3 | 2 | 0/6 | 3 | 34 |
-23 | 118 | 0 | 1/1 | 2 | 0/1 | 2 | 34 |
S1NK | 0 | 6 | 2/4 | 2 | 1/1 | 3 | 30 |
Mmd_hidden | 0 | 0 | 4/5 | 0 | 0/0 | 4 | 30 |
Lolo | 83 | 3 | 2/4 | 2 | 0/2 | 2 | 42 |
blueman | 71 | 3 | 1/2 | 2 | 0/3 | 0 | 18 |
Beef&Pazhampori | 62 | 0 | 0/3 | 1 | 1/2 | 0 | 18 |
sniper | 128 | 1 | 2/6 | 0 | 0/0 | 0 | 10 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ミカサ | — | — / — | 136ms · 30 | 23.7% | — | 14.6% | — | — | 6285 mdeg | 79% / 135% / 124% | None |
B1K | — | — / — | 109ms · 21 | 22.1% | — | 17.6% | — | — | 3355 mdeg | 59% / 101% / 125% | None |
shohare nezam | — | — / — | 98ms · 23 | 25.0% | — | 12.1% | — | — | 3622 mdeg | 72% / 140% / 78% | None |
-23 | — | — / — | 217ms · 17 | 7.9% | — | 9.8% | — | — | 5182 mdeg | 47% / 80% / 117% | None |
S1NK | — | — / — | 217ms · 17 | 9.8% | — | 10.3% | — | — | 4378 mdeg | 34% / 85% / 96% | None |
Mmd_hidden | — | — / — | 55ms · 15 | 30.0% | — | 11.9% | — | — | 4473 mdeg | 63% / 101% / 107% | None |
Lolo | — | — / — | 218ms · 20 | 6.2% | — | 14.8% | — | — | 7077 mdeg | 94% / 99% / 83% | None |
blueman | — | — / — | 264ms · 7 | 5.9% | — | 26.7% | — | — | 3724 mdeg | 94% / 69% / 31% | None |
Beef&Pazhampori | — | — / — | 491ms · 9 | 0.0% | — | 13.8% | — | — | 5726 mdeg | 94% / 50% / 36% | None |
sniper | — | — / — | 148ms · 8 | 7.5% | — | 7.1% | — | — | 8341 mdeg | 38% / 51% / 23% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 5 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+325 ticks
Beef&Pazhampori picked up the bomb
5.1s clock+369 ticks
B1K threw a flashbang
+424 ticks
S1NK threw a HE grenade
+480 ticks
B1K detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 0.6s enemy blind · 0.0s team blind
+512 ticks
-23 threw a smoke
+528 ticks
B1K threw a HE grenade
+534 ticks
S1NK detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+611 ticks
sniper threw a HE grenade
+622 ticks
-23 detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+638 ticks
B1K detonated a HE grenade
4 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+721 ticks
sniper detonated a HE grenade
32 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+834 ticks
B1K eliminated sniper with AK-47OpeningHeadshot+870 ticks
-23 threw a HE grenade
+943 ticks
ミカサ eliminated shohare nezam with mp7Headshot+980 ticks
-23 detonated a HE grenade
3 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,078 ticks
B1K threw a molotov
+1,086 ticks
S1NK eliminated Lolo with AWP+1,175 ticks
B1K detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,346 ticks
-23 eliminated blueman with AK-47Headshot+1,625 ticks
B1K molotov expired
+2,034 ticks
-23 smoke expired
+2,402 ticks
Beef&Pazhampori dropped the bomb
37.5s clock+2,402 ticks
ミカサ eliminated Beef&Pazhampori with mp7 · assisted by B1KHeadshot
Kill feed
123 exact match events
Objective
66 of unknown events
Grenades
340 of unknown events