Public match receipt
Jul 31, 04:31 PM
Anubis
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
4
Team B
13
Top Frag Rating · ETI < blank > · 1.60
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
ETI < blank >
6/6
Entries won / attempted
Trade impact
OG
4
Trade kills
Clutches
OG
1/2
Clutches won / played
Utility
30YELLOW
137
7 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
xXSeinXx CS—849 | 18 | 15 | 3 | 1.20 | 131.8 | 44% | 71% | 1.30 | — | 1 |
MAD ! KID CS16,1851,211 | 11 | 13 | 2 | 0.85 | 62.2 | 55% | 65% | 0.88 | -215 | 1 |
Overthinker CS7,312FACEIT— | 6 | 16 | 6 | 0.38 | 62.9 | 33% | 65% | 0.76 | -259 | 0 |
Melon CS8,728FACEIT— | 8 | 15 | 3 | 0.53 | 64.9 | 38% | 35% | 0.71 | -121 | 1 |
-23 CS3,021FACEIT— | 7 | 14 | 2 | 0.50 | 54.9 | 43% | 41% | 0.68 | -117 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
ETI < blank > CS16,3881,294 | 22 | 11 | 2 | 2.00 | 130.9 | 27% | 94% | 1.60 | +248 | 4 |
OG CS10,0001,021 | 16 | 10 | 5 | 1.60 | 93.6 | 38% | 82% | 1.29 | +119 | 2 |
30YELLOW CS4,845613 | 12 | 7 | 2 | 1.71 | 62.7 | 50% | 76% | 1.17 | +139 | 2 |
GLITCHER CS—884 | 13 | 11 | 5 | 1.18 | 103.4 | 54% | 88% | 1.23 | — | 4 |
young thug CS—212 | 10 | 11 | 2 | 0.91 | 61.0 | 30% | 65% | 0.90 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
ETI < blank > | 71 | 0 | 6/6 | 2 | 0/0 | 4 | 48 |
xXSeinXx | 0 | 0 | 1/3 | 1 | 0/6 | 1 | 41 |
OG | 46 | 1 | 0/2 | 4 | 1/2 | 2 | 42 |
GLITCHER | 73 | 2 | 3/6 | 2 | 1/1 | 4 | 33 |
30YELLOW | 137 | 7 | 0/0 | 2 | 0/1 | 2 | 35 |
young thug | 65 | 3 | 1/3 | 1 | 0/2 | 1 | 21 |
MAD ! KID | 2 | 1 | 1/5 | 2 | 0/3 | 1 | 30 |
Overthinker | 115 | 1 | 2/4 | 1 | 0/0 | 0 | 19 |
Melon | 0 | 0 | 2/3 | 1 | 0/2 | 1 | 19 |
-23 | 0 | 0 | 1/2 | 1 | 0/2 | 1 | 16 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
ETI < blank > | — | — / — | 31ms · 24 | 42.0% | — | 23.5% | — | — | 8618 mdeg | 51% / 158% / 156% | None |
xXSeinXx | — | — / — | 81ms · 24 | 27.1% | — | 14.3% | — | — | 2708 mdeg | 83% / 159% / 94% | None |
OG | — | — / — | 133ms · 25 | 24.5% | — | 12.7% | — | — | 4059 mdeg | 70% / 113% / 125% | None |
GLITCHER | — | — / — | 49ms · 20 | 38.9% | — | 14.3% | — | — | 5759 mdeg | 101% / 125% / 92% | None |
30YELLOW | — | — / — | 42ms · 14 | 11.1% | — | 15.0% | — | — | 3445 mdeg | 94% / 76% / 134% | None |
young thug | — | — / — | 123ms · 22 | 25.5% | — | 15.4% | — | — | 4316 mdeg | 56% / 74% / 71% | None |
MAD ! KID | — | — / — | 78ms · 21 | 11.1% | — | 17.9% | — | — | 1949 mdeg | 102% / 75% / 66% | None |
Overthinker | — | — / — | 91ms · 15 | 16.3% | — | 6.4% | — | — | 3255 mdeg | 63% / 76% / 29% | None |
Melon | — | — / — | 234ms · 20 | 14.1% | — | 15.2% | — | — | 3889 mdeg | 70% / 78% / 42% | None |
-23 | — | — / — | 123ms · 14 | 15.4% | — | 12.1% | — | — | 2962 mdeg | 80% / 66% / 39% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+105 ticks
30YELLOW threw a decoy
+470 ticks
GLITCHER threw a smoke
+576 ticks
GLITCHER detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+785 ticks
30YELLOW detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+823 ticks
ETI < blank > eliminated Overthinker with usp silencerOpeningHeadshot+846 ticks
GLITCHER threw a HE grenade
+932 ticks
Melon eliminated ETI < blank > with glockTradeHeadshot+956 ticks
GLITCHER detonated a HE grenade
51 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,052 ticks
MAD ! KID eliminated GLITCHER with glock · assisted by xXSeinXxHeadshotThrough smoke+1,061 ticks
30YELLOW eliminated xXSeinXx with usp silencer · assisted by GLITCHERHeadshot+1,113 ticks
MAD ! KID eliminated 30YELLOW with glockTradeHeadshot+1,291 ticks
-23 eliminated OG with glockHeadshot+1,489 ticks
MAD ! KID started planting
23.3s clock+1,689 ticks
MAD ! KID planted the bomb
26.4s clock+1,746 ticks
30YELLOW decoy expired
+1,938 ticks
young thug threw a flashbang
+1,988 ticks
GLITCHER smoke expired
+2,048 ticks
young thug detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 9.0s enemy blind · 0.8s team blind
+2,234 ticks
MAD ! KID eliminated young thug with glock · assisted by -23Headshot
Kill feed
123 exact match events
Objective
45 of unknown events
Grenades
435 of unknown events