Public match receipt
Aug 11, 06:58 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
8
Top Frag Rating · washingtonwizardsFan · 1.63
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Boggy
3/6
Entries won / attempted
Trade impact
trippysoap
3
Trade kills
Clutches
Gooning Enterprises
1/4
Clutches won / played
Utility
Gooning Enterprises
192
10 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Boggy CS—1,555 | 22 | 15 | 7 | 1.47 | 134.1 | 55% | 76% | 1.40 | — | 4 |
cool CS—922 | 17 | 16 | 4 | 1.06 | 93.0 | 18% | 67% | 1.08 | — | 6 |
Gooning Enterprises CS—FACEIT— | 16 | 13 | 7 | 1.23 | 69.3 | 31% | 76% | 1.06 | — | 2 |
trippysoap CS—927 | 13 | 15 | 5 | 0.87 | 72.4 | 38% | 67% | 0.94 | — | 1 |
alto CS—FACEIT— | 10 | 15 | 1 | 0.67 | 44.2 | 60% | 52% | 0.71 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5661,111 | 31 | 14 | 8 | 2.21 | 134.4 | 32% | 81% | 1.63 | — | 4 |
Prodigious CS—681 | 19 | 13 | 5 | 1.46 | 94.2 | 47% | 90% | 1.28 | — | 3 |
CP CS—FACEIT— | 11 | 18 | 5 | 0.61 | 65.1 | 64% | 62% | 0.82 | — | 0 |
plakasc CS—FACEIT— | 6 | 17 | 1 | 0.35 | 24.9 | 17% | 38% | 0.50 | — | 1 |
chris4324242543534 CS4,6211,000 | 5 | 17 | 5 | 0.29 | 47.0 | 40% | 57% | 0.64 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 137 | 17 | 3/6 | 3 | 0/1 | 4 | 69 |
Boggy | 48 | 9 | 3/6 | 2 | 0/1 | 4 | 50 |
Prodigious | 29 | 5 | 1/1 | 3 | 0/4 | 3 | 43 |
cool | 155 | 5 | 3/5 | 1 | 0/3 | 6 | 39 |
Gooning Enterprises | 192 | 10 | 2/2 | 2 | 1/4 | 2 | 35 |
trippysoap | 78 | 4 | 3/3 | 3 | 1/3 | 1 | 28 |
CP | 54 | 7 | 2/4 | 1 | 0/1 | 0 | 31 |
alto | 29 | 4 | 1/5 | 0 | 0/0 | 0 | 27 |
chris4324242543534 | 148 | 5 | 1/5 | 1 | 0/2 | 0 | 14 |
plakasc | 0 | 1 | 2/5 | 2 | 0/5 | 1 | 15 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 102ms · 36 | 23.9% | — | 13.0% | — | — | 3242 mdeg | 61% / 162% / 173% | None |
Boggy | — | — / — | 30ms · 35 | 28.7% | — | 16.7% | — | — | 2208 mdeg | 102% / 162% / 115% | None |
Prodigious | — | — / — | 170ms · 31 | 21.1% | — | 14.1% | — | — | 3653 mdeg | 89% / 114% / 114% | None |
cool | — | — / — | 158ms · 20 | 13.3% | — | 6.8% | — | — | 5413 mdeg | 33% / 112% / 83% | None |
Gooning Enterprises | — | — / — | 59ms · 13 | 12.5% | — | 14.0% | — | — | 3138 mdeg | 59% / 84% / 96% | None |
trippysoap | — | — / — | 100ms · 21 | 11.5% | — | 14.8% | — | — | 2814 mdeg | 72% / 87% / 68% | None |
CP | — | — / — | 174ms · 20 | 16.1% | — | 14.6% | — | — | 3035 mdeg | 119% / 79% / 48% | None |
alto | — | — / — | 66ms · 16 | 17.2% | — | 18.2% | — | — | 2120 mdeg | 113% / 53% / 52% | None |
chris4324242543534 | — | — / — | 228ms · 16 | 4.8% | — | 7.0% | — | — | 6946 mdeg | 75% / 57% / 23% | None |
plakasc | — | — / — | 108ms · 13 | 27.8% | — | 10.5% | — | — | 1571 mdeg | 31% / 30% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+211 ticks
cool threw a decoy
+293 ticks
washingtonwizardsFan eliminated Boggy with AWPOpening+341 ticks
CP threw a flashbang
+411 ticks
cool detonated a decoy
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+452 ticks
CP detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 3.3s enemy blind · 5.1s team blind
+609 ticks
Gooning Enterprises threw a flashbang
+633 ticks
chris4324242543534 threw a flashbang
+719 ticks
Gooning Enterprises detonated a flashbang
0 dmg · 2 enemies · 1 teammates · 3.8s enemy blind · 0.6s team blind
+744 ticks
chris4324242543534 detonated a flashbang
0 dmg · 1 enemies · 1 teammates · 0.5s enemy blind · 2.4s team blind
+753 ticks
cool eliminated CP with scar20 · flashed by Gooning Enterprises+798 ticks
washingtonwizardsFan threw a flashbang
+915 ticks
washingtonwizardsFan detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 2.4s enemy blind · 0.0s team blind
+950 ticks
Gooning Enterprises threw a HE grenade
+997 ticks
cool eliminated chris4324242543534 with scar20+1,056 ticks
Gooning Enterprises threw a incendiary
+1,060 ticks
Gooning Enterprises detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,122 ticks
cool threw a HE grenade
+1,157 ticks
Gooning Enterprises detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,232 ticks
cool detonated a HE grenade
45 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,239 ticks
cool threw a flashbang
+1,300 ticks
Gooning Enterprises threw a smoke
+1,312 ticks
cool decoy expired
+1,349 ticks
cool detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,509 ticks
Gooning Enterprises molotov expired
+1,514 ticks
Gooning Enterprises detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,540 ticks
cool threw a smoke
+1,674 ticks
cool detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,765 ticks
Prodigious eliminated cool with AK-47 · assisted by chris4324242543534+2,153 ticks
Prodigious threw a smoke
+2,302 ticks
Prodigious detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,926 ticks
Gooning Enterprises smoke expired
+3,010 ticks
washingtonwizardsFan threw a smoke
+3,086 ticks
cool smoke expired
+3,111 ticks
washingtonwizardsFan detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,515 ticks
alto eliminated Prodigious with m4a1 · assisted by coolThrough smoke+3,576 ticks
washingtonwizardsFan eliminated alto with AK-47 · assisted by ProdigiousTradeHeadshotWallbang+3,627 ticks
trippysoap eliminated washingtonwizardsFan with M4A1-S · assisted by BoggyTrade+3,714 ticks
Prodigious smoke expired
+3,813 ticks
plakasc dropped the bomb
59.6s clock+3,813 ticks
Gooning Enterprises eliminated plakasc with M4A1-S · assisted by trippysoap
Kill feed
152 of 153 events
Objective
48 of unknown events
Grenades
605 of unknown events