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Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3828978993097343591

Public match receipt

Jul 2, 03:48 PM

Nuke

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

37:02 Scoreboard24 roundsIndexed 7/2/2026

Team A

13

:

Team B

11

Top Frag Rating · cam · 1.23

Public receipt · demoparser2 0.41.3 · frag-rating-v0.2

Opening duels

🆁🅴🅺🆃

4/8

Entries won / attempted

Trade impact

washingtonwizardsFan

6

Trade kills

Clutches

Kaiklax

2/2

Clutches won / played

Utility

🆁🅴🅺🆃

216

2 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
random_ocelot
CS14,687FACEIT 1,261 Elo · Level 6 at this match61,261
171880.9491.224%71%1.06+3123
donG
CS14,120FACEIT 1,044 Elo · Level 4 at this match41,044
211741.2493.757%75%1.16+4302
Kaiklax
CS14,550FACEIT 959 Elo · Level 4 at this match4959
161870.8975.031%79%1.00+4284
HatZ
CS14,999FACEIT 955 Elo · Level 4 at this match4955
181841.0065.961%71%0.96+1202
washingtonwizardsFan
CS16,767FACEIT 1,111 Elo · Level 5 at this match51,111
211821.1779.343%67%1.05+3402

Started on T

Team B

11
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
cam
CS15,309FACEIT—
241961.26103.463%79%1.23-3090
Noah
CS13,884FACEIT—
182050.9078.339%67%0.97-3383
WhiteTiger
CS15,810FACEIT—
191521.2784.947%71%1.12-3544
yegkid
CS—FACEIT—
131940.6858.646%71%0.84—2
🆁🅴🅺🆃
CS15,103FACEIT—
152080.7582.060%75%0.98-1032

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
cam
11133/750/4056
donG
4443/411/5249
WhiteTiger
15011/330/1446
random_ocelot
003/320/4350
washingtonwizardsFan
6174/660/1245
Kaiklax
1424/732/2447
🆁🅴🅺🆃
21624/800/1237
Noah
031/540/3348
HatZ
2330/440/2246
yegkid
7011/141/5240

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
cam
—— / —144ms · 2212.0%—25.3%——3526 mdeg117% / 125% / 99%None
donG
—— / —94ms · 2113.9%—16.5%——3609 mdeg107% / 113% / 97%None
WhiteTiger
—— / —59ms · 3333.3%—16.4%——2737 mdeg89% / 103% / 99%None
random_ocelot
—— / —99ms · 3021.7%—7.8%——3357 mdeg44% / 110% / 74%None
washingtonwizardsFan
—— / —112ms · 3216.5%—15.5%——2636 mdeg80% / 96% / 91%None
Kaiklax
—— / —161ms · 1810.3%—11.1%——4725 mdeg59% / 91% / 69%None
🆁🅴🅺🆃
—— / —40ms · 2950.0%—14.4%——5795 mdeg113% / 99% / 59%None
Noah
—— / —55ms · 2826.0%—9.1%——3024 mdeg73% / 95% / 70%None
HatZ
—— / —93ms · 2421.5%—22.1%——3812 mdeg115% / 80% / 78%None
yegkid
—— / —116ms · 1715.1%—13.5%——3747 mdeg87% / 71% / 54%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1A/CT
  2. 2A/CT
  3. 3A/CT
  4. 4A/CT
  5. 5A/CT
  6. 6B/T
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10B/T
  11. 11B/T
  12. 12A/CT
  13. 13A/T
  14. 14A/T
  15. 15B/CT
  16. 16B/CT
  17. 17A/T
  18. 18B/CT
  19. 19B/CT
  20. 20B/CT
  21. 21B/CT
  22. 22B/CT
  23. 23B/CT
  24. 24A/T

Round events

Round 16 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +465 ticks

    yegkid threw a incendiary

  2. +560 ticks

    WhiteTiger threw a incendiary

  3. +577 ticks

    cam threw a incendiary

  4. +601 ticks

    yegkid detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  5. +644 ticks

    WhiteTiger detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +698 ticks

    cam detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +953 ticks

    yegkid molotov expired

  8. +996 ticks

    WhiteTiger molotov expired

  9. +1,050 ticks

    cam molotov expired

  10. +1,311 ticks

    random_ocelot eliminated 🆁🅴🅺🆃 with AK-47
    OpeningHeadshot
  11. +1,376 ticks

    yegkid threw a smoke

  12. +1,495 ticks

    yegkid detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +1,646 ticks

    cam eliminated donG with M4A1-S
    HeadshotWallbang
  14. +2,071 ticks

    WhiteTiger threw a smoke

  15. +2,226 ticks

    WhiteTiger detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  16. +2,907 ticks

    yegkid smoke expired

  17. +2,964 ticks

    WhiteTiger threw a HE grenade

  18. +3,075 ticks

    WhiteTiger detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +3,150 ticks

    cam threw a HE grenade

  20. +3,261 ticks

    cam detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  21. +3,638 ticks

    WhiteTiger smoke expired

  22. +3,709 ticks

    washingtonwizardsFan threw a HE grenade

  23. +3,819 ticks

    washingtonwizardsFan detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  24. +3,820 ticks

    HatZ threw a molotov

  25. +3,905 ticks

    HatZ detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +4,102 ticks

    Noah eliminated Kaiklax with m4a1
  27. +4,118 ticks

    yegkid eliminated HatZ with Galil AR
  28. +4,152 ticks

    washingtonwizardsFan dropped the bomb

    64.9s clock
  29. +4,152 ticks

    yegkid eliminated washingtonwizardsFan with Galil AR · assisted by cam
  30. +4,188 ticks

    random_ocelot eliminated Noah with AK-47
    Trade
  31. +4,324 ticks

    random_ocelot eliminated yegkid with AK-47 · assisted by washingtonwizardsFan
    Trade
  32. +4,354 ticks

    HatZ molotov expired

  33. +4,491 ticks

    random_ocelot threw a smoke

  34. +4,669 ticks

    random_ocelot detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  35. +4,928 ticks

    WhiteTiger eliminated random_ocelot with AK-47 · assisted by Noah

Kill feed

182 exact match events

Objective

86 of unknown events

Grenades

697 of unknown events