Public match receipt
Sep 6, 11:15 PM
Cache
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · Z-top · 1.43
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Chomp
5/9
Entries won / attempted
Trade impact
avg cs enjoyer
7
Trade kills
Clutches
avg cs enjoyer
1/6
Clutches won / played
Utility
Z-top
156
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
avg cs enjoyer CS21,486910 | 17 | 16 | 4 | 1.06 | 88.0 | 59% | 71% | 1.08 | -395 | 2 |
prestin CS22,972FACEIT— | 17 | 18 | 4 | 0.94 | 84.8 | 47% | 67% | 1.01 | -360 | 2 |
Chomp CS22,595FACEIT— | 14 | 16 | 3 | 0.88 | 68.4 | 50% | 67% | 0.93 | -359 | 1 |
assquake CS18,9171,149 | 14 | 17 | 5 | 0.82 | 66.4 | 57% | 67% | 0.90 | -355 | 1 |
luig1CR CS12,8321,235 | 6 | 17 | 8 | 0.35 | 52.7 | 50% | 62% | 0.70 | -117 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Z-top CS22,1111,568 | 25 | 13 | 3 | 1.92 | 105.7 | 32% | 81% | 1.43 | +354 | 3 |
DaSCHILL CS22,470FACEIT— | 16 | 12 | 2 | 1.33 | 68.6 | 44% | 90% | 1.14 | +354 | 3 |
Shockplug CS15,808FACEIT— | 16 | 18 | 9 | 0.89 | 100.1 | 44% | 90% | 1.15 | +353 | 0 |
WhoDis? CS17,033FACEIT— | 14 | 14 | 3 | 1.00 | 64.5 | 36% | 71% | 0.96 | +364 | 4 |
tek CS21,0701,338 | 13 | 13 | 6 | 1.00 | 81.1 | 62% | 81% | 1.06 | +361 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Z-top | 156 | 6 | 4/5 | 3 | 0/2 | 3 | 54 |
Shockplug | 12 | 8 | 5/8 | 3 | 0/0 | 0 | 43 |
DaSCHILL | 48 | 3 | 1/2 | 5 | 1/3 | 3 | 45 |
avg cs enjoyer | 141 | 8 | 0/3 | 7 | 1/6 | 2 | 43 |
tek | 32 | 4 | 3/6 | 1 | 1/3 | 3 | 33 |
prestin | 49 | 0 | 1/3 | 2 | 0/3 | 2 | 43 |
WhoDis? | 91 | 7 | 0/0 | 5 | 1/3 | 4 | 43 |
Chomp | 20 | 6 | 5/9 | 2 | 0/2 | 1 | 34 |
assquake | 95 | 16 | 0/2 | 4 | 0/2 | 1 | 32 |
luig1CR | 100 | 9 | 2/4 | 1 | 0/1 | 2 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Z-top | — | — / — | 55ms · 30 | 16.5% | — | 14.5% | — | — | 4172 mdeg | 60% / 128% / 150% | None |
Shockplug | — | — / — | 145ms · 23 | 6.3% | — | 10.6% | — | — | 4419 mdeg | 82% / 121% / 69% | None |
DaSCHILL | — | — / — | 135ms · 18 | 12.0% | — | 16.0% | — | — | 4146 mdeg | 82% / 83% / 104% | None |
avg cs enjoyer | — | — / — | 197ms · 16 | 10.7% | — | 23.7% | — | — | 2233 mdeg | 110% / 106% / 83% | None |
tek | — | — / — | 139ms · 15 | 7.6% | — | 21.2% | — | — | 4427 mdeg | 116% / 98% / 78% | None |
prestin | — | — / — | 102ms · 20 | 18.9% | — | 15.2% | — | — | 3699 mdeg | 88% / 102% / 74% | None |
WhoDis? | — | — / — | 149ms · 22 | 14.3% | — | 9.3% | — | — | 4932 mdeg | 67% / 78% / 78% | None |
Chomp | — | — / — | 189ms · 16 | 13.3% | — | 21.6% | — | — | 3082 mdeg | 94% / 83% / 68% | None |
assquake | — | — / — | 195ms · 18 | 14.9% | — | 23.9% | — | — | 1783 mdeg | 107% / 80% / 64% | None |
luig1CR | — | — / — | 108ms · 10 | 8.7% | — | 7.5% | — | — | 2845 mdeg | 94% / 64% / 28% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 11 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+427 ticks
DaSCHILL dropped the bomb
6.7s clock+693 ticks
avg cs enjoyer threw a smoke
+761 ticks
Chomp threw a flashbang
+836 ticks
avg cs enjoyer detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+871 ticks
Chomp detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 8.0s enemy blind · 0.0s team blind
+889 ticks
luig1CR threw a molotov
+957 ticks
luig1CR detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+980 ticks
assquake threw a flashbang
+1,090 ticks
assquake detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 8.4s enemy blind · 0.0s team blind
+1,128 ticks
avg cs enjoyer threw a flashbang
+1,195 ticks
luig1CR threw a smoke
+1,245 ticks
avg cs enjoyer detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 4.7s enemy blind · 0.0s team blind
+1,252 ticks
luig1CR detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,298 ticks
luig1CR molotov expired
+1,304 ticks
assquake threw a incendiary
+1,380 ticks
assquake detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,421 ticks
Shockplug eliminated avg cs enjoyer with AK-47OpeningHeadshot+1,483 ticks
Chomp threw a HE grenade
+1,550 ticks
assquake threw a HE grenade
+1,593 ticks
Chomp detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,655 ticks
prestin threw a HE grenade
+1,660 ticks
assquake detonated a HE grenade
8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,732 ticks
assquake molotov expired
+1,765 ticks
prestin detonated a HE grenade
8 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,774 ticks
Chomp threw a smoke
+1,874 ticks
assquake eliminated DaSCHILL with m4a1 · assisted by prestinHeadshot+1,972 ticks
Chomp detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,992 ticks
prestin eliminated Shockplug with M4A1-S · assisted by avg cs enjoyer+2,248 ticks
avg cs enjoyer smoke expired
+2,383 ticks
tek threw a smoke
+2,487 ticks
tek detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,519 ticks
tek threw a flashbang
+2,624 ticks
prestin threw a incendiary
+2,629 ticks
tek detonated a flashbang
0 dmg · 2 enemies · 0 teammates · 7.8s enemy blind · 0.0s team blind
+2,664 ticks
luig1CR smoke expired
+2,755 ticks
tek picked up the bomb
43.0s clock+3,384 ticks
Chomp smoke expired
+3,397 ticks
Z-top threw a molotov
+3,454 ticks
Z-top detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,522 ticks
Z-top threw a smoke
+3,616 ticks
Z-top threw a flashbang
+3,651 ticks
Z-top detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,726 ticks
Z-top detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 0.5s enemy blind · 3.0s team blind
+3,864 ticks
assquake threw a molotov
+3,896 ticks
tek started planting
60.9s clock+3,899 ticks
tek smoke expired
+3,903 ticks
Z-top molotov expired
+3,999 ticks
assquake detonated a molotov
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,026 ticks
tek dropped the bomb
62.9s clock+4,026 ticks
assquake eliminated tek with inferno · assisted by prestin+4,194 ticks
Z-top threw a HE grenade
+4,305 ticks
Z-top detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,361 ticks
Z-top eliminated Chomp with AK-47+4,448 ticks
assquake molotov expired
+4,582 ticks
WhoDis? picked up the bomb
71.6s clock+4,678 ticks
WhoDis? started planting
73.1s clock+4,829 ticks
luig1CR threw a flashbang
+4,842 ticks
assquake eliminated Z-top with m4a1Through smoke+4,878 ticks
WhoDis? planted the bomb
76.2s clock+4,939 ticks
luig1CR detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.3s enemy blind · 5.0s team blind
+5,063 ticks
Z-top smoke expired
+5,112 ticks
luig1CR threw a HE grenade
+5,222 ticks
luig1CR detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+5,248 ticks
prestin eliminated WhoDis? with AK-47Headshot+5,500 ticks
luig1CR started defusing
Kit85.9s clock+5,554 ticks
luig1CR started defusing
Kit86.8s clock+5,584 ticks
luig1CR started defusing
Kit87.3s clock+5,904 ticks
luig1CR defused the bomb
92.3s clock
Kill feed
153 of 154 events
Objective
80 of unknown events
Grenades
734 of unknown events