Public match receipt
Sep 1, 10:03 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · -23 · 1.28
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
X-mas
5/11
Entries won / attempted
Trade impact
Masoud-007
4
Trade kills
Clutches
-23
1/3
Clutches won / played
Utility
Masoud-007
147
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,999FACEIT— | 18 | 12 | 7 | 1.50 | 94.7 | 56% | 85% | 1.28 | +116 | 2 |
Masoud-007 CS4,855FACEIT— | 17 | 13 | 5 | 1.31 | 89.8 | 59% | 65% | 1.13 | +144 | 5 |
Daniyal CS5,901FACEIT— | 14 | 10 | 7 | 1.40 | 81.5 | 50% | 80% | 1.17 | +340 | 1 |
HOMELANDER I CAN DO WHTEVeR WaNT CS4,9991,000 | 15 | 12 | 3 | 1.25 | 75.3 | 53% | 80% | 1.11 | +119 | 2 |
X-mas CS5,833FACEIT— | 13 | 15 | 2 | 0.87 | 74.8 | 38% | 65% | 0.94 | +332 | 3 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Snake_Eyes CS—920 | 18 | 17 | 3 | 1.06 | 79.7 | 61% | 75% | 1.05 | — | 2 |
zeerukhan6 CS6,180FACEIT— | 15 | 16 | 3 | 0.94 | 88.0 | 73% | 65% | 1.02 | -397 | 2 |
edition6 CS4,684FACEIT— | 8 | 13 | 5 | 0.62 | 57.3 | 25% | 70% | 0.82 | -108 | 1 |
B1g.taha CS4,400576 | 11 | 16 | 5 | 0.69 | 62.1 | 73% | 70% | 0.86 | -212 | 0 |
DANI CS4,999FACEIT— | 8 | 15 | 6 | 0.53 | 63.7 | 38% | 65% | 0.80 | -120 | 2 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 40 | 5 | 2/2 | 4 | 1/3 | 2 | 43 |
Daniyal | 66 | 7 | 0/2 | 1 | 0/2 | 1 | 41 |
Masoud-007 | 147 | 4 | 2/4 | 4 | 1/1 | 5 | 43 |
HOMELANDER I CAN DO WHTEVeR WaNT | 88 | 7 | 1/1 | 4 | 0/2 | 2 | 31 |
Snake_Eyes | 0 | 17 | 2/3 | 2 | 0/4 | 2 | 40 |
zeerukhan6 | 1 | 2 | 3/6 | 2 | 0/1 | 2 | 33 |
X-mas | 10 | 3 | 5/11 | 1 | 0/1 | 3 | 30 |
B1g.taha | 0 | 6 | 4/7 | 2 | 0/3 | 0 | 27 |
edition6 | 79 | 13 | 0/2 | 2 | 1/2 | 1 | 33 |
DANI | 12 | 4 | 1/2 | 2 | 0/4 | 2 | 21 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 174ms · 19 | 14.5% | — | 20.6% | — | — | — | 104% / 114% / 117% | None |
Daniyal | — | — / — | 205ms · 32 | 19.6% | — | 9.3% | — | — | — | 94% / 99% / 109% | None |
Masoud-007 | — | — / — | 161ms · 24 | 22.2% | — | 13.8% | — | — | — | 110% / 108% / 102% | None |
HOMELANDER I CAN DO WHTEVeR WaNT | — | — / — | 82ms · 19 | 16.4% | — | 21.6% | — | — | — | 100% / 91% / 98% | None |
Snake_Eyes | — | — / — | 171ms · 24 | 15.4% | — | 24.6% | — | — | — | 115% / 96% / 83% | None |
zeerukhan6 | — | — / — | 122ms · 22 | 13.6% | — | 21.5% | — | — | — | 138% / 106% / 73% | None |
X-mas | — | — / — | 154ms · 18 | 18.9% | — | 18.6% | — | — | — | 72% / 90% / 68% | None |
B1g.taha | — | — / — | 170ms · 20 | 22.2% | — | 20.5% | — | — | — | 136% / 75% / 54% | None |
edition6 | — | — / — | 133ms · 15 | 11.3% | — | 9.5% | — | — | — | 47% / 69% / 48% | None |
DANI | — | — / — | 78ms · 21 | 19.7% | — | 13.8% | — | — | — | 70% / 77% / 42% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 14 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+626 ticks
Daniyal threw a flashbang
+736 ticks
Daniyal detonated a flashbang
0 dmg · 0 enemies · 3 teammates · 0.0s enemy blind · 8.5s team blind
+1,221 ticks
Snake_Eyes eliminated X-mas with usp silencer · assisted by zeerukhan6OpeningHeadshot+1,336 ticks
Daniyal started planting
20.9s clock+1,522 ticks
Masoud-007 eliminated Snake_Eyes with xm1014TradeHeadshot+1,536 ticks
Daniyal planted the bomb
24.0s clock+1,630 ticks
Daniyal eliminated DANI with mac10+1,651 ticks
B1g.taha eliminated Masoud-007 with usp silencer · assisted by edition6TradeHeadshot+1,747 ticks
-23 eliminated edition6 with AK-47 · assisted by Daniyal+1,910 ticks
-23 eliminated zeerukhan6 with AK-47 · assisted by X-mas+2,167 ticks
HOMELANDER I CAN DO WHTEVeR WaNT threw a flashbang
+2,277 ticks
HOMELANDER I CAN DO WHTEVeR WaNT detonated a flashbang
0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.1s team blind
+2,593 ticks
HOMELANDER I CAN DO WHTEVeR WaNT threw a HE grenade
+2,703 ticks
HOMELANDER I CAN DO WHTEVeR WaNT detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+3,004 ticks
-23 eliminated B1g.taha with AK-47 · assisted by Masoud-007
Kill feed
138 of 139 events
Objective
38 of unknown events
Grenades
556 of unknown events