Public match receipt
Aug 15, 05:26 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
6
Top Frag Rating · TNT · 1.53
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Zuds Mummy
6/7
Entries won / attempted
Trade impact
RoRoNoAZoRo14
4
Trade kills
Clutches
TNT
2/3
Clutches won / played
Utility
Happy Bear
194
5 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
TNT CS3,8581,000 | 20 | 9 | 7 | 2.22 | 108.4 | 25% | 84% | 1.53 | +115 | 5 |
Mybe 13 CS5,749FACEIT— | 17 | 12 | 7 | 1.42 | 91.9 | 24% | 79% | 1.22 | +403 | 4 |
RoRoNoAZoRo14 CS2,130FACEIT— | 17 | 12 | 6 | 1.42 | 75.5 | 18% | 89% | 1.19 | +215 | 1 |
Zuds Mummy CS3,373FACEIT— | 14 | 11 | 10 | 1.27 | 93.4 | 43% | 89% | 1.22 | +123 | 1 |
S O E N CS3,414FACEIT— | 12 | 12 | 5 | 1.00 | 65.3 | 42% | 74% | 0.97 | +109 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Happy Bear CS3,391FACEIT— | 17 | 17 | 6 | 1.00 | 104.9 | 12% | 68% | 1.12 | -115 | 2 |
abu g CS5,138FACEIT— | 15 | 17 | 1 | 0.88 | 79.4 | 20% | 58% | 0.94 | -138 | 0 |
Apdo5se CS—628 | 10 | 15 | 3 | 0.67 | 64.9 | 70% | 53% | 0.80 | — | 2 |
-23 CS2,739FACEIT— | 7 | 17 | 8 | 0.41 | 63.8 | 57% | 63% | 0.76 | -116 | 1 |
Aliiiiz CS3,056FACEIT— | 7 | 15 | 1 | 0.47 | 46.4 | 57% | 47% | 0.65 | -122 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
TNT | 122 | 12 | 1/2 | 3 | 2/3 | 5 | 55 |
Zuds Mummy | 60 | 0 | 6/7 | 2 | 0/3 | 1 | 38 |
Mybe 13 | 87 | 9 | 3/4 | 2 | 0/1 | 4 | 49 |
RoRoNoAZoRo14 | 109 | 16 | 2/4 | 4 | 0/1 | 1 | 40 |
Happy Bear | 194 | 5 | 1/2 | 2 | 0/2 | 2 | 40 |
S O E N | 52 | 8 | 2/2 | 2 | 0/0 | 2 | 30 |
abu g | 0 | 5 | 0/1 | 4 | 0/7 | 0 | 32 |
Apdo5se | 0 | 8 | 1/10 | 2 | 1/2 | 2 | 24 |
-23 | 0 | 2 | 2/4 | 3 | 0/3 | 1 | 24 |
Aliiiiz | 0 | 3 | 1/2 | 1 | 0/0 | 1 | 20 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
TNT | — | — / — | 8ms · 24 | 39.3% | — | 10.6% | — | — | 7079 mdeg | 47% / 131% / 174% | None |
Zuds Mummy | — | — / — | 81ms · 20 | 17.3% | — | 11.3% | — | — | 20883 mdeg | 80% / 113% / 99% | None |
Mybe 13 | — | — / — | 238ms · 20 | 19.5% | — | 10.7% | — | — | 10576 mdeg | 44% / 111% / 111% | None |
RoRoNoAZoRo14 | — | — / — | 264ms · 22 | 9.2% | — | 8.3% | — | — | 3654 mdeg | 33% / 91% / 111% | None |
Happy Bear | — | — / — | 181ms · 36 | 11.8% | — | 6.3% | — | — | 6186 mdeg | 22% / 127% / 78% | None |
S O E N | — | — / — | 59ms · 4 | 5.9% | — | 14.8% | — | — | 6301 mdeg | 78% / 79% / 78% | None |
abu g | — | — / — | 48ms · 21 | 26.9% | — | 11.1% | — | — | 6297 mdeg | 38% / 96% / 69% | None |
Apdo5se | — | — / — | 112ms · 20 | 23.4% | — | 21.4% | — | — | 13523 mdeg | 131% / 78% / 52% | None |
-23 | — | — / — | 151ms · 20 | 18.5% | — | 9.3% | — | — | 3827 mdeg | 107% / 77% / 32% | None |
Aliiiiz | — | — / — | 127ms · 13 | 25.0% | — | 28.6% | — | — | 1576 mdeg | 107% / 56% / 37% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 4 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+25 ticks
Happy Bear picked up the bomb
0.4s clock+344 ticks
S O E N threw a incendiary
+394 ticks
Happy Bear threw a smoke
+466 ticks
S O E N detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+473 ticks
TNT threw a HE grenade
+561 ticks
Apdo5se threw a flashbang
+584 ticks
TNT detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+672 ticks
Apdo5se detonated a flashbang
0 dmg · 1 enemies · 2 teammates · 0.6s enemy blind · 4.8s team blind
+675 ticks
Apdo5se threw a flashbang
+783 ticks
Zuds Mummy eliminated Apdo5se with M4A1-SOpeningHeadshot+786 ticks
Apdo5se detonated a flashbang
0 dmg · 1 enemies · 3 teammates · 3.7s enemy blind · 7.5s team blind
+818 ticks
S O E N molotov expired
+883 ticks
RoRoNoAZoRo14 threw a flashbang
+993 ticks
RoRoNoAZoRo14 detonated a flashbang
0 dmg · 2 enemies · 2 teammates · 5.3s enemy blind · 6.0s team blind
+1,004 ticks
Happy Bear detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,115 ticks
RoRoNoAZoRo14 eliminated Aliiiiz with AK-47+1,333 ticks
Zuds Mummy eliminated -23 with M4A1-S+1,340 ticks
RoRoNoAZoRo14 threw a HE grenade
+1,451 ticks
RoRoNoAZoRo14 detonated a HE grenade
27 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,654 ticks
abu g threw a flashbang
+1,764 ticks
abu g detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 1.0s enemy blind · 0.0s team blind
+1,949 ticks
Happy Bear dropped the bomb
30.5s clock+1,949 ticks
RoRoNoAZoRo14 eliminated Happy Bear with AK-47 · assisted by Zuds Mummy+2,104 ticks
Mybe 13 eliminated abu g with m4a1
Kill feed
137 exact match events
Objective
62 of unknown events
Grenades
558 of unknown events