FL
Public profile match · complete reconciled demo receipt · same layout as My Ledger
#3840980199021740391

Public match receipt

Sep 5, 08:09 AM

Mirage

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

49:37 Scoreboard29 roundsIndexed 9/5/2026

Team A

13

:

Team B

16

Top Frag Rating · Hassan · 1.57

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Hassan

10/17

Entries won / attempted

Trade impact

-23

4

Trade kills

Clutches

m@x

2/11

Clutches won / played

Utility

m@x

429

10 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
-23
CS4,475FACEIT 1,000 Elo · Level 4 at this match41,000
222081.1098.945%62%1.10-1774
shinobu123
CS3,674FACEIT—
182630.6972.956%62%0.88-1352
Senpai
CS1,890FACEIT—
172380.7471.935%66%0.90-1202
OH DAMN
CS6,296FACEIT 1,027 Elo · Level 4 at this match41,027
162760.5968.038%52%0.79-3052
m@x
CS6,521FACEIT—
192010.9564.147%66%0.92-2493

Started on T

Team B

16
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Hassan
CS6,062FACEIT—
382071.90134.034%90%1.57+3545
EAGLE
CS5,073FACEIT 1,065 Elo · Level 5 at this match51,065
221971.1676.532%79%1.08+1913
Terminator B
CS2,487FACEIT—
212041.0569.329%69%0.99+1163
Gashy
CS8,332FACEIT—
211761.2484.162%86%1.16+3481
Majk
CS3,167FACEIT—
141720.8251.221%59%0.81+1024

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
Hassan
17110/1730/1586
Gashy
9021/220/2153
-23
6003/642/5457
EAGLE
24830/240/4357
Terminator B
9701/230/1357
m@x
429103/332/11338
Senpai
6033/620/2241
shinobu123
003/820/1242
Majk
11903/610/5431
OH DAMN
7462/640/1239

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
Hassan
—— / —57ms · 4236.7%—18.3%——1700 mdeg64% / 162% / 148%None
Gashy
—— / —122ms · 3427.7%—22.2%——3938 mdeg116% / 101% / 97%None
-23
—— / —210ms · 319.0%—14.6%——4458 mdeg85% / 119% / 86%None
EAGLE
—— / —106ms · 2215.5%—9.6%——8817 mdeg60% / 92% / 91%None
Terminator B
—— / —126ms · 3130.9%—14.3%——4921 mdeg54% / 84% / 82%None
m@x
—— / —94ms · 2222.2%—14.5%——3629 mdeg89% / 77% / 74%None
Senpai
—— / —126ms · 2617.9%—14.1%——2484 mdeg66% / 87% / 58%None
shinobu123
—— / —95ms · 3331.1%—14.1%——2141 mdeg104% / 88% / 54%None
Majk
—— / —73ms · 1327.3%—6.4%——2814 mdeg40% / 62% / 64%None
OH DAMN
—— / —108ms · 1913.0%—11.5%——2403 mdeg70% / 82% / 46%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2B/T
  3. 3B/T
  4. 4B/T
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9B/T
  10. 10A/CT
  11. 11B/T
  12. 12A/CT
  13. 13B/CT
  14. 14B/CT
  15. 15B/CT
  16. 16B/CT
  17. 17A/T
  18. 18A/T
  19. 19A/T
  20. 20B/CT
  21. 21B/CT
  22. 22A/T
  23. 23A/T
  24. 24A/T
  25. 25A/T
  26. 26B/CT
  27. 27B/CT
  28. 28B/T
  29. 29B/T

Round events

Round 16 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · partialObjective · partialGrenades · partial
  1. +280 ticks

    Gashy threw a HE grenade

  2. +390 ticks

    Gashy detonated a HE grenade

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 0.0s team blind

  3. +406 ticks

    Majk threw a incendiary

  4. +463 ticks

    Gashy threw a smoke

  5. +511 ticks

    Majk detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  6. +565 ticks

    m@x threw a flashbang

  7. +571 ticks

    Gashy detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  8. +589 ticks

    Majk molotov expired

  9. +641 ticks

    shinobu123 threw a smoke

  10. +654 ticks

    Senpai threw a molotov

  11. +682 ticks

    m@x detonated a flashbang

    0 dmg · 1 enemies · 0 teammates · 3.0s enemy blind · 0.0s team blind

  12. +698 ticks

    Majk threw a smoke

  13. +752 ticks

    Senpai detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  14. +763 ticks

    Terminator B threw a HE grenade

  15. +830 ticks

    EAGLE threw a smoke

  16. +874 ticks

    Terminator B detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  17. +911 ticks

    Majk detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  18. +936 ticks

    EAGLE detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  19. +1,010 ticks

    shinobu123 detonated a smoke

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  20. +1,018 ticks

    m@x threw a HE grenade

  21. +1,108 ticks

    m@x threw a molotov

  22. +1,129 ticks

    m@x detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  23. +1,180 ticks

    Majk threw a HE grenade

  24. +1,201 ticks

    Senpai molotov expired

  25. +1,243 ticks

    m@x detonated a molotov

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  26. +1,291 ticks

    Majk detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  27. +1,519 ticks

    m@x eliminated EAGLE with mac10
    OpeningHeadshotThrough smoke
  28. +1,530 ticks

    OH DAMN threw a flashbang

  29. +1,552 ticks

    Hassan eliminated m@x with AWP
    Trade
  30. +1,641 ticks

    OH DAMN detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 2.0s team blind

  31. +1,692 ticks

    m@x molotov expired

  32. +1,895 ticks

    shinobu123 eliminated Majk with mp7 · assisted by -23
  33. +1,921 ticks

    shinobu123 dropped the bomb

    30.0s clock
  34. +1,921 ticks

    Gashy eliminated shinobu123 with m4a1
    TradeHeadshot
  35. +1,983 ticks

    Gashy smoke expired

  36. +2,214 ticks

    Hassan eliminated OH DAMN with AWP
  37. +2,323 ticks

    Majk smoke expired

  38. +2,336 ticks

    Hassan eliminated Senpai with AWP
  39. +2,348 ticks

    EAGLE smoke expired

  40. +2,422 ticks

    shinobu123 smoke expired

  41. +2,443 ticks

    Gashy eliminated -23 with m4a1
    Headshot

Kill feed

207 of 209 events

Objective

78 of unknown events

Grenades

836 of unknown events