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Public profile match · complete reconciled demo receipt · same layout as My Ledger
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Public match receipt

Aug 18, 02:04 AM

Anubis

Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.

31:27 Scoreboard18 roundsIndexed 8/18/2026

Team A

13

:

Team B

5

Top Frag Rating · ミカサ · 1.38

Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2

Opening duels

Mmd_hidden

4/5

Entries won / attempted

Trade impact

B1K

3

Trade kills

Clutches

ミカサ

1/3

Clutches won / played

Utility

shohare nezam

248

3 enemies flashed

Started on CT

Team A

13
Team A scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
ミカサ
CS1,712FACEIT—
191261.58111.642%89%1.38+3713
B1K
CS1,802FACEIT—
161051.6083.431%78%1.23+1351
-23
CS2,506FACEIT—
12851.5066.325%94%1.19+1252
S1NK
CS2,093FACEIT—
11951.2270.218%94%1.13+3723
Mmd_hidden
CS2,143FACEIT—
151121.3684.133%61%1.11+1114

Started on T

Team B

5
Team B scoreboard with performance statistics
PlayerKDAK/DADRHS%KASTFragΔ CSMVP
Lolo
CS2,475FACEIT—
161531.0782.250%67%1.04-1112
shohare nezam
CS3,963FACEIT—
131341.00116.138%78%1.20-1333
blueman
CS1,046FACEIT—
61570.4057.050%61%0.72-460
Beef&Pazhampori
CS2,319FACEIT—
61320.4641.150%50%0.64-1310
sniper
CS1,626FACEIT—
51720.2942.420%50%0.59-1330

Reconciled demo facts

Round contribution

Utility, flash, entry, trade, clutch, and MVP statistics
PlayerUtility dmgEnemies flashedEntriesTradesClutchesMVPsScore
ミカサ
642/421/3348
B1K
160172/430/2135
shohare nezam
24832/320/6334
-23
11801/120/1234
S1NK
062/421/1330
Mmd_hidden
004/500/0430
Lolo
8332/420/2242
blueman
7131/220/3018
Beef&Pazhampori
6200/311/2018
sniper
12812/600/0010

Every player · demo measurements

Aim, reaction analogue, and integrity flags

Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.

Pro median HS%
53.3%
Pro median ADR
82.8
Pro sight-to-damage
—
This lobby sight-to-damage
— · floor 150ms
Sight-to-damage, burst connect, first bullet, head-hit share, aim snap, occluded aim, and screening flags for every player in this match
PlayerSight→dmgvs pro / lobbyBurst TTDFirst bulletFB headHead hitsSnapOccluded aimCrosshair errvs pro HS / ADR / KDThis match flags
ミカサ
—— / —136ms · 3023.7%—14.6%——6285 mdeg79% / 135% / 124%None
B1K
—— / —109ms · 2122.1%—17.6%——3355 mdeg59% / 101% / 125%None
shohare nezam
—— / —98ms · 2325.0%—12.1%——3622 mdeg72% / 140% / 78%None
-23
—— / —217ms · 177.9%—9.8%——5182 mdeg47% / 80% / 117%None
S1NK
—— / —217ms · 179.8%—10.3%——4378 mdeg34% / 85% / 96%None
Mmd_hidden
—— / —55ms · 1530.0%—11.9%——4473 mdeg63% / 101% / 107%None
Lolo
—— / —218ms · 206.2%—14.8%——7077 mdeg94% / 99% / 83%None
blueman
—— / —264ms · 75.9%—26.7%——3724 mdeg94% / 69% / 31%None
Beef&Pazhampori
—— / —491ms · 90.0%—13.8%——5726 mdeg94% / 50% / 36%None
sniper
—— / —148ms · 87.5%—7.1%——8341 mdeg38% / 51% / 23%None

vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.

Sequence

Round ledger

Blue = CT side round · Gold = T side round · select a round for the kill feed

  1. 1B/T
  2. 2A/CT
  3. 3B/T
  4. 4A/CT
  5. 5A/CT
  6. 6A/CT
  7. 7A/CT
  8. 8A/CT
  9. 9A/CT
  10. 10A/CT
  11. 11A/CT
  12. 12A/CT
  13. 13A/T
  14. 14B/CT
  15. 15A/T
  16. 16B/CT
  17. 17B/CT
  18. 18A/T

Round events

Round 1 timeline

Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.

Kill feed · completeObjective · partialGrenades · partial
  1. +335 ticks

    sniper dropped the bomb

    5.2s clock
  2. +342 ticks

    Lolo picked up the bomb

    5.3s clock
  3. +404 ticks

    B1K threw a flashbang

  4. +514 ticks

    B1K detonated a flashbang

    0 dmg · 0 enemies · 1 teammates · 0.0s enemy blind · 1.0s team blind

  5. +545 ticks

    shohare nezam threw a HE grenade

  6. +656 ticks

    shohare nezam detonated a HE grenade

    20 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  7. +928 ticks

    Mmd_hidden eliminated Mmd_hidden with world
    Suicide
  8. +960 ticks

    shohare nezam eliminated B1K with glock
    Opening
  9. +1,626 ticks

    sniper threw a HE grenade

  10. +1,628 ticks

    Lolo started planting

    25.4s clock
  11. +1,659 ticks

    ミカサ eliminated blueman with p250 · assisted by -23
  12. +1,736 ticks

    sniper detonated a HE grenade

    0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind

  13. +1,828 ticks

    Lolo planted the bomb

    28.6s clock
  14. +1,968 ticks

    shohare nezam eliminated ミカサ with glock · assisted by blueman
    Trade
  15. +2,102 ticks

    -23 eliminated shohare nezam with usp silencer · assisted by ミカサ
    Trade
  16. +2,276 ticks

    Beef&Pazhampori eliminated S1NK with tec9
    Headshot
  17. +2,551 ticks

    Lolo eliminated -23 with glock · assisted by blueman

Kill feed

123 exact match events

Objective

66 of unknown events

Grenades

340 of unknown events