Public match receipt
Jul 1, 07:31 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
12
Team B
12
Top Frag Rating · washingtonwizardsFan · 1.38
Public receipt · demoparser2 0.41.3 · frag-rating-v0.2
Opening duels
washingtonwizardsFan
5/8
Entries won / attempted
Trade impact
washingtonwizardsFan
5
Trade kills
Clutches
washingtonwizardsFan
2/5
Clutches won / played
Utility
Lala Deviluke
160
6 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan CS17,5771,111 | 26 | 15 | 4 | 1.73 | 104.6 | 31% | 83% | 1.38 | — | 3 |
Auxis CS5,284673 | 23 | 16 | 11 | 1.44 | 112.4 | 43% | 79% | 1.31 | — | 5 |
chris4324242543534 CS4,6211,000 | 22 | 15 | 5 | 1.47 | 92.3 | 14% | 88% | 1.26 | — | 3 |
HurryMakesCurry CS—FACEIT— | 16 | 17 | 5 | 0.94 | 76.0 | 56% | 71% | 0.99 | — | 1 |
xcurry156 CS2,154FACEIT— | 3 | 16 | 3 | 0.19 | 17.3 | 33% | 54% | 0.47 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Elver Galindo CS—FACEIT— | 21 | 18 | 3 | 1.17 | 81.5 | 24% | 75% | 1.09 | — | 3 |
Lala Deviluke CS—FACEIT— | 17 | 17 | 9 | 1.00 | 87.6 | 35% | 63% | 1.03 | — | 5 |
DonChimbo CS—FACEIT— | 14 | 20 | 6 | 0.70 | 68.0 | 29% | 71% | 0.89 | — | 0 |
Mr. Boss CS—FACEIT— | 14 | 18 | 3 | 0.78 | 64.1 | 14% | 63% | 0.87 | — | 3 |
Yuta Okkotsu CS—FACEIT— | 12 | 20 | 6 | 0.60 | 63.3 | 17% | 63% | 0.81 | — | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
washingtonwizardsFan | 13 | 3 | 5/8 | 5 | 2/5 | 3 | 62 |
Auxis | 94 | 5 | 4/5 | 4 | 0/0 | 5 | 57 |
chris4324242543534 | 127 | 1 | 4/6 | 4 | 0/4 | 3 | 49 |
Elver Galindo | 102 | 17 | 0/1 | 4 | 1/2 | 3 | 56 |
Lala Deviluke | 160 | 6 | 2/7 | 1 | 1/1 | 5 | 42 |
HurryMakesCurry | 0 | 3 | 3/3 | 3 | 0/2 | 1 | 39 |
DonChimbo | 29 | 0 | 3/4 | 2 | 0/5 | 0 | 35 |
Mr. Boss | 114 | 1 | 0/3 | 3 | 0/4 | 3 | 32 |
Yuta Okkotsu | 46 | 6 | 3/9 | 1 | 0/3 | 1 | 30 |
xcurry156 | 0 | 0 | 0/2 | 1 | 0/2 | 0 | 5 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
washingtonwizardsFan | — | — / — | 78ms · 33 | 21.3% | — | 11.7% | — | — | 3267 mdeg | 58% / 126% / 135% | None |
Auxis | — | — / — | 181ms · 41 | 10.9% | — | 9.2% | — | — | 3976 mdeg | 82% / 136% / 112% | None |
chris4324242543534 | — | — / — | 132ms · 31 | 17.6% | — | 6.3% | — | — | 6350 mdeg | 26% / 111% / 115% | None |
Elver Galindo | — | — / — | 120ms · 21 | 22.6% | — | 9.1% | — | — | 4179 mdeg | 45% / 98% / 91% | None |
Lala Deviluke | — | — / — | 66ms · 25 | 21.2% | — | 14.8% | — | — | 3267 mdeg | 66% / 106% / 78% | None |
HurryMakesCurry | — | — / — | 171ms · 18 | 15.2% | — | 20.0% | — | — | 4141 mdeg | 106% / 92% / 74% | None |
DonChimbo | — | — / — | 142ms · 27 | 15.6% | — | 10.1% | — | — | 4804 mdeg | 54% / 82% / 55% | None |
Mr. Boss | — | — / — | 58ms · 28 | 28.8% | — | 4.0% | — | — | 6898 mdeg | 27% / 77% / 61% | None |
Yuta Okkotsu | — | — / — | 60ms · 15 | 13.0% | — | 10.6% | — | — | 3636 mdeg | 31% / 77% / 47% | None |
xcurry156 | — | — / — | 63ms · 3 | 2.2% | — | 6.3% | — | — | 2050 mdeg | 63% / 21% / 15% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 20 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+32 ticks
chris4324242543534 picked up the bomb
0.5s clock+410 ticks
chris4324242543534 dropped the bomb
6.4s clock+412 ticks
Auxis threw a smoke
+587 ticks
washingtonwizardsFan eliminated Lala Deviluke with AK-47OpeningHeadshot+598 ticks
xcurry156 picked up the bomb
9.3s clock+646 ticks
Elver Galindo threw a smoke
+738 ticks
washingtonwizardsFan eliminated Mr. Boss with AK-47+753 ticks
chris4324242543534 eliminated Yuta Okkotsu with AK-47+794 ticks
Elver Galindo detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+911 ticks
Auxis detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+911 ticks
Elver Galindo threw a flashbang
+1,022 ticks
Elver Galindo detonated a flashbang
0 dmg · 3 enemies · 1 teammates · 11.7s enemy blind · 0.1s team blind
+1,192 ticks
washingtonwizardsFan threw a molotov
+1,261 ticks
chris4324242543534 eliminated Elver Galindo with AK-47 · assisted by xcurry156+1,296 ticks
washingtonwizardsFan detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,314 ticks
Auxis threw a HE grenade
+1,424 ticks
Auxis detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,572 ticks
washingtonwizardsFan eliminated DonChimbo with AK-47
Kill feed
170 of 172 events
Objective
80 of unknown events
Grenades
599 of unknown events