Public match receipt
Aug 22, 01:40 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
7
Top Frag Rating · -23 · 1.27
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
HAJ AMIN
7/7
Entries won / attempted
Trade impact
MoNSTeR
5
Trade kills
Clutches
mitii
2/2
Clutches won / played
Utility
Mr Bing
114
0 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
. CS—FACEIT— | 17 | 12 | 8 | 1.42 | 95.1 | 29% | 80% | 1.24 | — | 2 |
BO | TAz1 K0sH CS1,3471,000 | 19 | 13 | 4 | 1.46 | 85.3 | 26% | 70% | 1.17 | +106 | 3 |
HAJ AMIN CS2,499FACEIT— | 17 | 13 | 6 | 1.31 | 95.6 | 47% | 85% | 1.23 | +150 | 2 |
Mr Bing CS3,7081,000 | 17 | 16 | 5 | 1.06 | 86.7 | 41% | 75% | 1.08 | +132 | 4 |
mitii CS—FACEIT— | 12 | 17 | 4 | 0.71 | 61.9 | 42% | 55% | 0.81 | — | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS3,197FACEIT— | 20 | 15 | 5 | 1.33 | 103.8 | 45% | 85% | 1.27 | -152 | 2 |
MoNSTeR CS3,548603 | 16 | 17 | 4 | 0.94 | 85.5 | 31% | 60% | 0.99 | -213 | 0 |
mo2mensharaf CS3,574FACEIT— | 11 | 17 | 5 | 0.65 | 73.5 | 36% | 70% | 0.89 | -155 | 1 |
b77 CS1,706924 | 11 | 16 | 5 | 0.69 | 71.2 | 45% | 65% | 0.88 | -122 | 1 |
X CS2,652FACEIT— | 12 | 17 | 2 | 0.71 | 61.5 | 58% | 55% | 0.81 | -149 | 3 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 13 | 3 | 0/3 | 2 | 0/4 | 2 | 48 |
. | 0 | 1 | 2/3 | 3 | 0/2 | 2 | 46 |
HAJ AMIN | 0 | 0 | 7/7 | 2 | 0/3 | 2 | 41 |
BO | TAz1 K0sH | 49 | 2 | 2/3 | 4 | 1/2 | 3 | 44 |
Mr Bing | 114 | 0 | 3/3 | 1 | 0/1 | 4 | 41 |
MoNSTeR | 17 | 17 | 2/6 | 5 | 0/3 | 0 | 35 |
mo2mensharaf | 87 | 3 | 0/0 | 2 | 0/3 | 1 | 32 |
b77 | 36 | 10 | 2/4 | 2 | 0/4 | 1 | 31 |
mitii | 0 | 0 | 1/4 | 1 | 2/2 | 2 | 38 |
X | 0 | 10 | 1/7 | 1 | 0/0 | 3 | 26 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 274ms · 28 | 14.5% | — | 16.2% | — | — | 3687 mdeg | 84% / 125% / 104% | None |
. | — | — / — | 94ms · 22 | 27.1% | — | 11.1% | — | — | 3612 mdeg | 55% / 115% / 111% | None |
HAJ AMIN | — | — / — | 20ms · 28 | 28.0% | — | 26.5% | — | — | 1578 mdeg | 88% / 116% / 102% | None |
BO | TAz1 K0sH | — | — / — | 136ms · 21 | 17.9% | — | 8.2% | — | — | 3371 mdeg | 49% / 103% / 114% | None |
Mr Bing | — | — / — | 234ms · 23 | 11.1% | — | 15.8% | — | — | 5000 mdeg | 77% / 105% / 83% | None |
MoNSTeR | — | — / — | 129ms · 32 | 16.8% | — | 9.3% | — | — | 4235 mdeg | 59% / 103% / 74% | None |
mo2mensharaf | — | — / — | 276ms · 17 | 19.4% | — | 6.6% | — | — | 6436 mdeg | 68% / 89% / 51% | None |
b77 | — | — / — | 46ms · 24 | 24.6% | — | 7.8% | — | — | 2824 mdeg | 85% / 86% / 54% | None |
mitii | — | — / — | 166ms · 22 | 13.8% | — | 10.9% | — | — | 3363 mdeg | 78% / 75% / 55% | None |
X | — | — / — | 48ms · 16 | 30.0% | — | 21.3% | — | — | 4485 mdeg | 109% / 74% / 55% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+540 ticks
X threw a HE grenade
+650 ticks
X detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,284 ticks
b77 eliminated . with hkp2000OpeningHeadshot+1,312 ticks
HAJ AMIN eliminated b77 with glockTradeHeadshot+1,340 ticks
mo2mensharaf threw a incendiary
+1,460 ticks
mo2mensharaf detonated a molotov
29 dmg · 2 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,618 ticks
mo2mensharaf eliminated BO | TAz1 K0sH with eliteHeadshot+1,812 ticks
mo2mensharaf molotov expired
+1,909 ticks
X eliminated Mr Bing with hkp2000Headshot+2,160 ticks
HAJ AMIN eliminated X with glock · assisted by Mr BingTrade+2,704 ticks
HAJ AMIN eliminated mo2mensharaf with glockHeadshot+3,370 ticks
mitii eliminated MoNSTeR with glock+3,734 ticks
HAJ AMIN dropped the bomb
58.3s clock+3,734 ticks
-23 eliminated HAJ AMIN with usp silencer · assisted by b77+3,740 ticks
mitii picked up the bomb
58.4s clock+5,275 ticks
mitii started planting
82.4s clock+5,475 ticks
mitii planted the bomb
85.5s clock+6,139 ticks
mitii eliminated -23 with glock
Kill feed
152 of 153 events
Objective
64 of unknown events
Grenades
372 of unknown events