Public match receipt
Aug 23, 11:28 AM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
16
Team B
13
Top Frag Rating · Doki · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Doki
7/7
Entries won / attempted
Trade impact
Aegon
6
Trade kills
Clutches
Aegon
2/4
Clutches won / played
Utility
mo2mensharaf
228
4 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
☜✪☞ Dark Arca ☜✪☞ CS3,427FACEIT— | 27 | 21 | 4 | 1.29 | 97.1 | 41% | 66% | 1.16 | +109 | 3 |
Aegon CS3,396FACEIT— | 26 | 21 | 8 | 1.24 | 90.4 | 42% | 66% | 1.12 | +120 | 7 |
-23 CS3,950FACEIT— | 15 | 22 | 8 | 0.68 | 61.1 | 53% | 79% | 0.88 | +123 | 2 |
mo2mensharaf CS3,495FACEIT— | 19 | 22 | 4 | 0.86 | 72.6 | 5% | 62% | 0.92 | +105 | 4 |
comeback is real CS—1,000 | 14 | 21 | 7 | 0.67 | 56.4 | 43% | 69% | 0.82 | — | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Doki CS3,845FACEIT— | 33 | 19 | 2 | 1.74 | 108.7 | 30% | 76% | 1.37 | -113 | 6 |
pajn CS3,651982 | 25 | 24 | 6 | 1.04 | 96.9 | 32% | 62% | 1.08 | -147 | 4 |
AC l FARHAD CS3,317FACEIT— | 22 | 17 | 4 | 1.29 | 94.4 | 32% | 62% | 1.14 | -130 | 3 |
Mohsen1900 CS3,282662 | 15 | 23 | 4 | 0.65 | 63.1 | 53% | 76% | 0.87 | -146 | 0 |
`L I T R I X CS3,6211,000 | 10 | 18 | 6 | 0.56 | 36.7 | 20% | 69% | 0.71 | -151 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Doki | 0 | 0 | 7/7 | 3 | 0/3 | 6 | 71 |
☜✪☞ Dark Arca ☜✪☞ | 168 | 2 | 3/6 | 4 | 1/4 | 3 | 62 |
AC l FARHAD | 3 | 9 | 3/6 | 6 | 1/8 | 3 | 44 |
Aegon | 13 | 5 | 5/9 | 6 | 2/4 | 7 | 60 |
pajn | 51 | 6 | 4/9 | 3 | 0/1 | 4 | 56 |
mo2mensharaf | 228 | 4 | 2/7 | 4 | 0/3 | 4 | 43 |
-23 | 0 | 5 | 0/2 | 1 | 2/4 | 2 | 46 |
Mohsen1900 | 21 | 3 | 3/4 | 3 | 0/2 | 0 | 34 |
comeback is real | 0 | 1 | 0/5 | 0 | 0/3 | 0 | 36 |
`L I T R I X | 9 | 4 | 2/3 | 0 | 0/3 | 0 | 28 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Doki | — | — / — | 35ms · 42 | 30.4% | — | 23.5% | — | — | 1274 mdeg | 57% / 131% / 136% | None |
☜✪☞ Dark Arca ☜✪☞ | — | — / — | 86ms · 32 | 32.8% | — | 15.4% | — | — | 6022 mdeg | 76% / 117% / 100% | None |
AC l FARHAD | — | — / — | 154ms · 50 | 21.6% | — | 8.9% | — | — | 4165 mdeg | 60% / 114% / 101% | None |
Aegon | — | — / — | 132ms · 23 | 10.9% | — | 14.6% | — | — | 4322 mdeg | 79% / 109% / 97% | None |
pajn | — | — / — | 79ms · 34 | 33.8% | — | 16.4% | — | — | 2966 mdeg | 60% / 117% / 81% | None |
mo2mensharaf | — | — / — | 133ms · 23 | 19.6% | — | 2.4% | — | — | 4746 mdeg | 10% / 88% / 68% | None |
-23 | — | — / — | 130ms · 24 | 9.9% | — | 21.4% | — | — | 3137 mdeg | 100% / 74% / 53% | None |
Mohsen1900 | — | — / — | 313ms · 25 | 8.7% | — | 18.4% | — | — | 7885 mdeg | 100% / 76% / 51% | None |
comeback is real | — | — / — | 220ms · 25 | 8.7% | — | 13.7% | — | — | 3658 mdeg | 80% / 68% / 52% | None |
`L I T R I X | — | — / — | 113ms · 14 | 15.5% | — | 7.1% | — | — | 1186 mdeg | 38% / 44% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 13 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+255 ticks
-23 dropped the bomb
4.0s clock+473 ticks
AC l FARHAD threw a HE grenade
+536 ticks
mo2mensharaf picked up the bomb
8.4s clock+583 ticks
AC l FARHAD detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+689 ticks
Aegon eliminated `L I T R I X with glockOpening+1,186 ticks
Mohsen1900 eliminated -23 with usp silencerHeadshot+1,306 ticks
mo2mensharaf eliminated pajn with glockHeadshot+1,488 ticks
☜✪☞ Dark Arca ☜✪☞ eliminated Doki with glock+2,141 ticks
Mohsen1900 eliminated ☜✪☞ Dark Arca ☜✪☞ with usp silencerHeadshot+2,724 ticks
Aegon eliminated Mohsen1900 with usp silencer · assisted by ☜✪☞ Dark Arca ☜✪☞+3,146 ticks
mo2mensharaf started planting
49.2s clock+3,346 ticks
mo2mensharaf planted the bomb
52.3s clock+4,510 ticks
comeback is real eliminated AC l FARHAD with glock
Kill feed
206 of 208 events
Objective
86 of unknown events
Grenades
606 of unknown events