Public match receipt
Aug 30, 03:24 PM
Dust II
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
8
Team B
13
Top Frag Rating · mo2mensharaf · 1.37
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
mo2mensharaf
5/8
Entries won / attempted
Trade impact
♥
6
Trade kills
Clutches
COLD
2/6
Clutches won / played
Utility
meoww
113
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
♥ CS—626 | 22 | 17 | 4 | 1.29 | 119.6 | 45% | 71% | 1.28 | — | 5 |
Heisenberg CS3,466FACEIT— | 13 | 18 | 3 | 0.72 | 75.7 | 38% | 71% | 0.93 | -145 | 1 |
COLD CS1,122FACEIT— | 15 | 16 | 3 | 0.94 | 52.9 | 40% | 76% | 0.91 | -122 | 1 |
Thomas 🫡 CS3,3261,000 | 12 | 17 | 3 | 0.71 | 71.8 | 42% | 62% | 0.88 | -111 | 1 |
kia.taammoli CS3,344FACEIT— | 9 | 21 | 7 | 0.43 | 62.3 | 56% | 57% | 0.74 | -117 | 0 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
mo2mensharaf CS3,441FACEIT— | 24 | 16 | 8 | 1.50 | 112.1 | 42% | 90% | 1.37 | — | 5 |
-23 CS4,221FACEIT— | 21 | 14 | 5 | 1.50 | 101.6 | 48% | 81% | 1.29 | +313 | 4 |
meoww CS3,289FACEIT— | 21 | 16 | 4 | 1.31 | 86.8 | 57% | 67% | 1.13 | +104 | 2 |
X CS2,558FACEIT— | 17 | 13 | 9 | 1.31 | 76.9 | 29% | 86% | 1.15 | +111 | 2 |
Xylem CS—FACEIT— | 4 | 14 | 10 | 0.29 | 66.6 | 50% | 81% | 0.80 | — | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
mo2mensharaf | 93 | 6 | 5/8 | 3 | 0/1 | 5 | 55 |
-23 | 1 | 0 | 3/4 | 2 | 1/2 | 4 | 53 |
♥ | 0 | 0 | 3/7 | 6 | 1/3 | 5 | 51 |
X | 49 | 7 | 0/2 | 5 | 1/2 | 2 | 48 |
meoww | 113 | 2 | 0/4 | 4 | 1/4 | 2 | 49 |
Heisenberg | 48 | 0 | 3/3 | 1 | 0/3 | 1 | 37 |
COLD | 0 | 7 | 2/3 | 3 | 2/6 | 1 | 36 |
Thomas 🫡 | 46 | 4 | 4/7 | 1 | 0/2 | 1 | 26 |
Xylem | 0 | 0 | 0/3 | 1 | 0/2 | 0 | 17 |
kia.taammoli | 2 | 0 | 1/1 | 1 | 0/3 | 0 | 23 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
mo2mensharaf | — | — / — | 79ms · 18 | 27.8% | — | 18.2% | — | — | — | 78% / 135% / 117% | None |
-23 | — | — / — | 120ms · 23 | 14.6% | — | 18.8% | — | — | 47817 mdeg | 89% / 123% / 117% | None |
♥ | — | — / — | 83ms · 36 | 33.3% | — | 15.0% | — | — | — | 85% / 144% / 101% | None |
X | — | — / — | 51ms · 39 | 25.8% | — | 9.9% | — | — | — | 55% / 93% / 102% | None |
meoww | — | — / — | 108ms · 29 | 24.7% | — | 20.7% | — | — | — | 107% / 105% / 102% | None |
Heisenberg | — | — / — | 280ms · 10 | 5.6% | — | 15.4% | — | — | 78805 mdeg | 72% / 91% / 56% | None |
COLD | — | — / — | 140ms · 23 | 17.0% | — | 15.4% | — | — | — | 75% / 64% / 73% | None |
Thomas 🫡 | — | — / — | 81ms · 26 | 30.6% | — | 10.8% | — | — | 1301 mdeg | 78% / 87% / 55% | None |
Xylem | — | — / — | 96ms · 16 | 35.5% | — | 10.8% | — | — | — | 94% / 81% / 22% | None |
kia.taammoli | — | — / — | 151ms · 19 | 14.3% | — | 15.7% | — | — | 161390 mdeg | 104% / 75% / 34% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 12 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+44 ticks
-23 picked up the bomb
0.7s clock+852 ticks
kia.taammoli threw a smoke
+921 ticks
COLD eliminated X with augOpeningHeadshot+1,050 ticks
kia.taammoli detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,091 ticks
-23 dropped the bomb
17.0s clock+1,091 ticks
COLD eliminated -23 with augHeadshot+1,612 ticks
Thomas 🫡 eliminated mo2mensharaf with m4a1Headshot+1,645 ticks
Heisenberg eliminated Xylem with AWP+1,864 ticks
meoww eliminated kia.taammoli with Desert EagleHeadshot+2,182 ticks
Heisenberg threw a HE grenade
+2,292 ticks
Heisenberg detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,416 ticks
meoww eliminated COLD with Desert Eagle · assisted by -23Headshot+2,462 ticks
kia.taammoli smoke expired
+2,519 ticks
♥ eliminated meoww with M4A1-S · assisted by Thomas 🫡TradeWallbang
Kill feed
161 of 162 events
Objective
70 of unknown events
Grenades
296 of unknown events