Public match receipt
Sep 9, 11:51 PM
Mirage
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
13
Team B
10
Top Frag Rating · Yamothasbeavah · 1.55
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
Yamothasbeavah
6/7
Entries won / attempted
Trade impact
Yamothasbeavah
8
Trade kills
Clutches
Muad'Dib
2/5
Clutches won / played
Utility
Shockplug
134
16 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Yamothasbeavah CS12,498993 | 28 | 16 | 11 | 1.75 | 135.0 | 11% | 96% | 1.55 | +356 | 5 |
Ducky CS20,1191,461 | 26 | 14 | 6 | 1.86 | 104.8 | 62% | 83% | 1.41 | +372 | 4 |
Muad'Dib CS10,390975 | 17 | 17 | 4 | 1.00 | 65.6 | 35% | 78% | 0.99 | +361 | 1 |
yourigl CS1,711FACEIT— | 12 | 18 | 6 | 0.67 | 54.8 | 33% | 74% | 0.83 | +538 | 1 |
Swagmon CS3,913987 | 11 | 16 | 7 | 0.69 | 70.2 | 36% | 70% | 0.89 | +123 | 2 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
Shockplug CS16,4991,204 | 24 | 19 | 6 | 1.26 | 110.9 | 29% | 74% | 1.24 | -255 | 5 |
washingtonwizardsFan CS17,6881,111 | 16 | 19 | 6 | 0.84 | 86.7 | 44% | 74% | 1.02 | -111 | 3 |
Auxis CS5,468752 | 16 | 18 | 6 | 0.89 | 81.5 | 56% | 74% | 1.01 | -184 | 0 |
Sleepyhead CS—1,065 | 14 | 19 | 4 | 0.74 | 67.0 | 71% | 74% | 0.91 | — | 2 |
xcurry156 CS2,294FACEIT— | 8 | 19 | 3 | 0.42 | 40.4 | 13% | 61% | 0.66 | -140 | 0 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
Yamothasbeavah | 83 | 0 | 6/7 | 8 | 1/3 | 5 | 66 |
Ducky | 134 | 10 | 2/3 | 6 | 1/3 | 4 | 62 |
Shockplug | 134 | 16 | 5/11 | 4 | 0/1 | 5 | 53 |
washingtonwizardsFan | 45 | 1 | 1/4 | 3 | 0/5 | 3 | 44 |
Auxis | 0 | 2 | 1/3 | 1 | 0/5 | 0 | 40 |
Muad'Dib | 65 | 6 | 2/4 | 3 | 2/5 | 1 | 43 |
Sleepyhead | 24 | 1 | 2/4 | 3 | 0/3 | 2 | 37 |
Swagmon | 0 | 6 | 3/7 | 1 | 0/2 | 2 | 30 |
yourigl | 0 | 1 | 1/2 | 1 | 0/1 | 1 | 35 |
xcurry156 | 22 | 2 | 0/1 | 5 | 1/2 | 0 | 22 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
Yamothasbeavah | — | — / — | 127ms · 44 | 30.0% | — | 8.3% | — | — | 2595 mdeg | 20% / 163% / 137% | None |
Ducky | — | — / — | 131ms · 28 | 24.3% | — | 25.0% | — | — | 3850 mdeg | 116% / 127% / 145% | None |
Shockplug | — | — / — | 190ms · 37 | 18.8% | — | 15.6% | — | — | 5611 mdeg | 55% / 134% / 99% | None |
washingtonwizardsFan | — | — / — | 146ms · 24 | 12.3% | — | 10.1% | — | — | 4036 mdeg | 82% / 105% / 66% | None |
Auxis | — | — / — | 194ms · 33 | 16.4% | — | 22.4% | — | — | 2754 mdeg | 106% / 99% / 69% | None |
Muad'Dib | — | — / — | 125ms · 23 | 15.4% | — | 10.5% | — | — | 3763 mdeg | 66% / 79% / 78% | None |
Sleepyhead | — | — / — | 107ms · 23 | 20.9% | — | 25.0% | — | — | 1711 mdeg | 134% / 81% / 58% | None |
Swagmon | — | — / — | 110ms · 22 | 15.2% | — | 8.9% | — | — | 3382 mdeg | 68% / 85% / 54% | None |
yourigl | — | — / — | 99ms · 18 | 24.5% | — | 14.7% | — | — | 3198 mdeg | 63% / 66% / 52% | None |
xcurry156 | — | — / — | 216ms · 11 | 9.5% | — | 7.0% | — | — | 4899 mdeg | 24% / 49% / 33% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 15 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+303 ticks
Swagmon threw a smoke
+305 ticks
Auxis threw a smoke
+445 ticks
Auxis detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+734 ticks
Yamothasbeavah threw a smoke
+767 ticks
Swagmon detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+925 ticks
Yamothasbeavah detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+992 ticks
Swagmon eliminated Shockplug with Galil AROpening+1,417 ticks
Ducky eliminated Auxis with m4a1Headshot+1,441 ticks
Ducky eliminated xcurry156 with m4a1+1,564 ticks
yourigl eliminated Sleepyhead with AK-47+1,802 ticks
washingtonwizardsFan eliminated yourigl with fivesevenTrade+1,830 ticks
Muad'Dib eliminated washingtonwizardsFan with Galil ARTrade
Kill feed
173 of 175 events
Objective
64 of unknown events
Grenades
446 of unknown events