Public match receipt
Sep 5, 01:26 AM
Inferno
Scoreboard, rounds, and stats from this parsed match. Some details may be unavailable if they were not recorded in the demo.
Team A
2
Team B
13
Top Frag Rating · -23 · 1.66
Public receipt · fragledger-gpu-parser 0.2.0-pure-ge · frag-rating-v0.2
Opening duels
WoW
6/9
Entries won / attempted
Trade impact
E G O
3
Trade kills
Clutches
2/2
Clutches won / played
Utility
224
2 enemies flashed
Started on CT
Team A
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
WoW CS5,000FACEIT— | 11 | 14 | 7 | 0.79 | 97.1 | 27% | 73% | 1.05 | -115 | 1 |
E G O CS3,367FACEIT— | 13 | 14 | 5 | 0.93 | 99.9 | 69% | 67% | 1.07 | -106 | 0 |
S O E N CS4,878FACEIT— | 8 | 12 | 1 | 0.67 | 62.7 | 63% | 53% | 0.80 | — | 0 |
WANHEDA CS6,619701 | 6 | 15 | 2 | 0.40 | 60.3 | 50% | 60% | 0.73 | -305 | 0 |
Warrior of Counter Strike CS4,881866 | 6 | 11 | 2 | 0.55 | 55.5 | 33% | 53% | 0.73 | -131 | 1 |
Started on T
Team B
| Player | K | D | A | K/D | ADR | HS% | KAST | Frag | Δ CS | MVP |
|---|---|---|---|---|---|---|---|---|---|---|
-23 CS4,0471,000 | 19 | 7 | 3 | 2.71 | 97.3 | 32% | 93% | 1.66 | +213 | 3 |
CS4,537FACEIT— | 12 | 7 | 4 | 1.71 | 85.2 | 25% | 80% | 1.28 | +191 | 3 |
Supraman CS4,112FACEIT— | 11 | 9 | 7 | 1.22 | 92.8 | 36% | 87% | 1.20 | +214 | 3 |
(snailpeek)Aggressor CS4,757FACEIT— | 11 | 12 | 6 | 0.92 | 94.3 | 36% | 67% | 1.05 | +216 | 3 |
Kai CS7,439678 | 10 | 12 | 5 | 0.83 | 70.1 | 50% | 93% | 1.01 | +369 | 1 |
Reconciled demo facts
Round contribution
| Player | Utility dmg | Enemies flashed | Entries | Trades | Clutches | MVPs | Score |
|---|---|---|---|---|---|---|---|
-23 | 54 | 0 | 1/3 | 2 | 1/1 | 3 | 49 |
| 224 | 2 | 1/2 | 3 | 2/2 | 3 | 31 |
Supraman | 175 | 6 | 1/3 | 0 | 1/1 | 3 | 27 |
E G O | 55 | 2 | 1/1 | 3 | 0/3 | 0 | 28 |
(snailpeek)Aggressor | 186 | 3 | 1/2 | 3 | 0/1 | 3 | 25 |
WoW | 128 | 4 | 6/9 | 1 | 0/0 | 1 | 29 |
Kai | 0 | 0 | 2/5 | 2 | 0/1 | 1 | 25 |
S O E N | 188 | 2 | 1/1 | 2 | 0/6 | 0 | 16 |
WANHEDA | 72 | 0 | 1/4 | 0 | 0/0 | 0 | 13 |
Warrior of Counter Strike | 129 | 3 | 0/0 | 0 | 0/4 | 1 | 11 |
Every player · demo measurements
Aim, reaction analogue, and integrity flags
Sight-to-damage is milliseconds from a geometry-sampled line of sight on an enemy to first damage — the closest analogue to reaction time the demo contains. Burst connect time starts at the first shot of a spray and is not reaction time. Snap, occluded-aim, and pre-visible lead come from the same pose window: they are screening measurements for unusual aim or information patterns (rage snaps, ESP-style tracking, scripted jumps), never a cheat verdict. Pros holding common angles can look similar. Missing cells stay blank.
- Pro median HS%
- 53.3%
- Pro median ADR
- 82.8
- Pro sight-to-damage
- —
- This lobby sight-to-damage
- — · floor 150ms
| Player | Sight→dmg | vs pro / lobby | Burst TTD | First bullet | FB head | Head hits | Snap | Occluded aim | Crosshair err | vs pro HS / ADR / KD | This match flags |
|---|---|---|---|---|---|---|---|---|---|---|---|
-23 | — | — / — | 97ms · 23 | 21.1% | — | 20.5% | — | — | 8957 mdeg | 59% / 118% / 212% | None |
| — | — / — | 142ms · 16 | 9.5% | — | 7.4% | — | — | 16384 mdeg | 47% / 103% / 134% | None |
Supraman | — | — / — | 66ms · 16 | 28.1% | — | 17.8% | — | — | 2609 mdeg | 68% / 112% / 96% | None |
E G O | — | — / — | 77ms · 10 | 12.2% | — | 28.6% | — | — | 8919 mdeg | 130% / 121% / 73% | None |
(snailpeek)Aggressor | — | — / — | 129ms · 17 | 23.3% | — | 20.5% | — | — | 5313 mdeg | 68% / 114% / 72% | None |
WoW | — | — / — | 234ms · 19 | 10.3% | — | 12.1% | — | — | 5299 mdeg | 51% / 117% / 61% | None |
Kai | — | — / — | 153ms · 13 | 17.1% | — | 28.0% | — | — | 2667 mdeg | 94% / 85% / 65% | None |
S O E N | — | — / — | 263ms · 13 | 4.2% | — | 11.1% | — | — | 3880 mdeg | 117% / 76% / 52% | None |
WANHEDA | — | — / — | 18ms · 18 | 40.0% | — | 10.3% | — | — | 1341 mdeg | 94% / 73% / 31% | None |
Warrior of Counter Strike | — | — / — | 162ms · 8 | 7.1% | — | 7.7% | — | — | 3963 mdeg | 63% / 67% / 43% | None |
vs pro / lobby is player ÷ reference (sight-to-damage: lower % is faster). HS / ADR / KD: higher % is better. Pro warehouse: 200 players · 2071 matches.
Sequence
Round ledger
Blue = CT side round · Gold = T side round · select a round for the kill feed
Round events
Round 4 timeline
Each event is tied to your account and only shown when the demo parser has complete, matching data for that domain.
+266 ticks
threw a flashbang
+384 ticks
detonated a flashbang
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+475 ticks
-23 threw a HE grenade
+586 ticks
-23 detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+600 ticks
threw a molotov
+687 ticks
WANHEDA threw a smoke
+733 ticks
detonated a molotov
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+788 ticks
WANHEDA detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+795 ticks
E G O threw a flashbang
+874 ticks
threw a HE grenade
+905 ticks
E G O detonated a flashbang
0 dmg · 1 enemies · 0 teammates · 3.7s enemy blind · 0.0s team blind
+984 ticks
detonated a HE grenade
1 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,183 ticks
molotov expired
+1,313 ticks
S O E N threw a incendiary
+1,435 ticks
(snailpeek)Aggressor threw a smoke
+1,454 ticks
E G O eliminated Supraman with m4a1OpeningHeadshot+1,596 ticks
WANHEDA threw a HE grenade
+1,605 ticks
(snailpeek)Aggressor detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,706 ticks
WANHEDA detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,716 ticks
(snailpeek)Aggressor threw a HE grenade
+1,805 ticks
E G O eliminated Kai with m4a1Headshot+1,826 ticks
(snailpeek)Aggressor detonated a HE grenade
14 dmg · 1 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+1,851 ticks
S O E N threw a HE grenade
+1,959 ticks
(snailpeek)Aggressor eliminated E G O with AK-47 · assisted by KaiTradeHeadshot+1,961 ticks
S O E N detonated a HE grenade
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+2,200 ticks
WANHEDA smoke expired
+2,349 ticks
(snailpeek)Aggressor dropped the bomb
36.7s clock+2,349 ticks
WoW eliminated (snailpeek)Aggressor with m4a1 · assisted by E G OHeadshot+2,748 ticks
-23 eliminated WoW with AK-47 · assisted by (snailpeek)Aggressor+2,994 ticks
-23 picked up the bomb
46.8s clock+3,017 ticks
(snailpeek)Aggressor smoke expired
+3,696 ticks
eliminated WANHEDA with AK-47+3,869 ticks
threw a smoke
+3,997 ticks
detonated a smoke
0 dmg · 0 enemies · 0 teammates · 0.0s enemy blind · 0.0s team blind
+4,069 ticks
-23 started planting
63.6s clock+4,093 ticks
-23 dropped the bomb
64.0s clock+4,093 ticks
Warrior of Counter Strike eliminated -23 with m4a1 · assisted by WoWThrough smoke+4,644 ticks
picked up the bomb
72.6s clock+5,213 ticks
eliminated S O E N with AK-47+5,409 ticks
smoke expired
+5,794 ticks
eliminated Warrior of Counter Strike with AK-47Headshot
Kill feed
109 of 113 events
Objective
56 of unknown events
Grenades
495 of unknown events